I’ve seen it often bandied about as a “reasonable”/“lore based” reason that suicide ganking makes no sense because no one would ACTUALLY kill themselves if they didn’t know they could respawn, or something along those lines.
As a reminder: every single capsuleer DOES know they’ll “respawn”. Lorewise, we are taught throughout capsuleer training of the ability for the Jovian space magic to capture our neural imprint and transfer it if we should die. By the lore, no capsuleer should fear death.
It stands to reason, then, that the more ambitious Capsuleers will embrace their immortality and throw themselves at an enemy, knowing they’ll die but also knowing that their scavenging partner(s) will loot the wreckage and (hopefully) share in the loot with them, and furthermore that the dying is a mere inconvenience.
Tl;Dr - stop saying “but suicide ganking makes no sense from a story perspective”, it actually makes perfect sense. Sick of that red herring.