Quantum Cores - Updates begin 8 September

No it isnt

This is also my issue too, I log on and talk to my friends, do some PvP nearby if I can, options are limited because so many people are risk averse. And more importantly I don’t bother with any PvE / Indy because it is too much hassle or a boring grind and mostly not worth it.

If they add Cores to every structure they (CCP) add isk to the game that was not there before. Allowing users to now purchase the cores it creates an ISK sink to get structures into the same state they are now.

Nothing is changing with what you get adding the core from before the cores to having the cores. It’s simply CCP asking players to pay ISK to get the same as before.

No, it doesnt

And no one said the cores in existing structures had to be worth the same, but being faucets is a good answer. If the economy wasnt full of unsold battleships, Id say that bribery is a better way to get those of us who dont like these things to accept it though

But they are most certainly not sinks.

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I have done everything in the game there is to do. The last thing was to run a successful corp which I have now done and am in the process of handing it over to the new CEO then I can uninstall and biomass my toons. Best way to win EVE is to just biomass toons. You dont want to start again and so will do other things.

Yup. Been there. Done that. Very satisfying.

Dropped cloak during a Fortress bash and beat the attackers to legal salvage of their wreck. Scored 160M. They were not happy.

That’s also the huge advantage of war decs compared with the current abandoned-structure bashing. Space janitor types like me can see in space when a structure is reinforced and then plan to attend its funeral. By contrast, Dotlan currently only tells me who has been wardecced but not where they are. So, best I can do is try and hover in a general volume of space and then rely on killboard to help me attend the already picked carcass. Not that I can always find it.

I have never got there when fuel blocks were still around, but have still recovered more than 1B from about 5 sites in the last month, with the highest being 14B.

I have also inadvertently created content in the process, by being splashed by trigs, LS gate camps and HS do-gooders who don’t like flashy yellow pilots on principle. If you want better fights over structures, then develop better intel sources for after a wardec is declared, and watch the vultures pick themselves apart.

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Don’t biomass, but put it out of your mind for a while by uninstalling to remove temptation and buy another involved game or do something else involved . Last time I did this I came back for a good period and did some war dec stuff that was fun. I am expecting at least a 6 months break due to Cyberpunk 2077. Then this bad decisions impact will be evident and I can laugh at it.

Perhaps you might want to join up with our lot when you come back.

We wanted to create a network of hisec entities that would work together, but finding the right attitude is difficult, most people were not really partners. We managed to develop some of our less PvP disposed guys to do Tornado blap attacks on enemy bling boats with some fun results. Biggest laugh was defending a friends Raitaru for well over a month then successfully un-anchoring it. We also destroyed a Leshak fleet with a logon trap.

Actually, that could be fun. If you knew back when, what you do now, what would you do differently?

Cash in your assets, convert to skill extractors, give yourself a working skill point bank, and start fresh. Could be more interesting than you think?

Otherwise, I agree - biomass and a scorched earth policy for your assets is the way to go, if you’re definitely going.

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I did that before… I seem to always come back. The issue for me is that once you have done everything you left with the only reality of Eve. Its a game that has a lot to offer but the toxic people in it make it just that. You can fly with the best people in the world and believe me I have met some amazing people in the game but I think its time to win properly.

I also think its due to CCP not listening to players. They have the CSM but really are they listening? When you listen to TIS and they talking about it on there I get this sense that CCP show them stuff 80% designed and developed that seems to just break the game more and more and creates less and less conflict.

The cores is going to create conflict. That I am sure about. I feel High sec will be hit hard by it… Again we will have to wait and see.

I hear you, I almost did a complete biomass this time.

In my opinion the cores will create unsustainable conflict in hisec. CCP just does not seem to have any idea about hisec balance, as far as I can see their devs only talk to war deckers and gankers from hisec.

Still I often find it a good laugh to come back and see the result of their decisions, I really do think that when I login for the first time in late April I will chuckle at the complete lack of structures in hisec.

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I agree. Its going to be a wasteland of null sec structures and wardec mercs looking at each other saying wtf now?

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Which I am going to find deliciously funny.

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This of course raises another option - structure farming. I thought about it last week, having identified five structures unanchoring or declaring intent to do so by month end. But been there, done that and was (am) earning well enough from structure wrecks to not be bothered currently. I did previously get four of my first five structures by picking them up, floating in space. All sadly gone to the wreckers.

That was kind of my point earlier. Just because I don’t actively defend (anything), and also play solo/ in the shadows, does not mean I don’t engage in PvP. It’s just that this type of activity never appears in the stats. Just as the current killboard numbers also grossly underestimate total value dropped ifrom structure wrecks. Just last week I picked up a random T1 indy that was launched into space, simply because I wanted to use it during my clean-up. It was T2-fitted and already carrying 300M in cargo.

Anyway, if you two were to be proven right in April, being cashed up, you would also be able to do something about it. Whatever those opportunities turn out to be. In Eve, the Rules of Acquisition always apply.

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I would think many people are now watching structures like a hawk.

Many of my contacts take advantage of such drops and make a lot of ISK.

But I mentioned ā€˜we’ to denote members of my alliance (which my main is not in) who will be doing all this type of stuff but only focussed on those belonging to the bad guys.

One benefit will be all those ganker perches will be toast, and another benefit is perhaps some hisec entities will gang up and do it properly, which could happen, it was something I think CCP wants to see in hisec, but they did not need to do this, it was already heading this way anyway.

One thing to note, give up on Athanors and Raitaru’s, they are just too weak to even fleet up to save.

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Agree. We started leaving our structures unfitted because you simply cant use them as great defence.

We tested a PIRAT style fleet in test server vs multiple styles of fittings and each time your structure did nothing. You can put a little nuet pressure but so little you do nothing really.

Putting any type of defensive module on a Athanor or Raitaru is only giving your attacker a bigger pay day when it drops

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I pretty much agree with you, the only reason to fit either of these two is to dissuade the dual-boxer hope they are AFK type of war decker from putting in that war dec. We would fit them but pull the defences if it was anyone half competent.

So much for being a force multiplier…

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Hmm this will probably be the end of the barely-allowed to exist trade in pre-anchored stations.

Or will it?

HHmmhmmhmmmmm

Interesting, just looked at the thread in General Discussion where someone had asked what CCP devs were doing in Eve now that they were encouraged to play. I did not see any of them say hisec indy, which is not much of a surprise, but was a small sample.

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One thing I have realized with this change is that I fully expect extortion rates to skyrocket as well. Due to the fact that now not only can they use the price of the station and fit to set extortion rates but use the cost of the core as well. So many corps will likely be forced to just allow their station to be destroyed simply because the extortion would no longer be economically feasible.

As I have thought about it, we went from a problem of too many stations being spammed around Eve, to now making it so that unless you are part of a large established entity there isn’t any point to anchor a station. Eventually someone somewhere: using fleet compositions that are going to be hard for a small corp to come up with any sort of counter too, with complete advantage of attacking when they want, will likely wipe your structure out of space while getting a big guaranteed payout for doing so.

So I don’t think this change will have only the effects CCP intended, instead it will likely help kill the viability of highsec or lowsec stations for small organizations.

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I have a suspicion that you may not have ever done reactions, nor since the changes to moons.

Also you may never have been around for the days of ā€˜mineral compression’, when things like large railguns were manufactured explicitly for reprocessing. Been there. Done that. My first BPO purchase was a small tractor beam, because it was also useful for mineral compression, before it too was nerfed. I’ve also done reactions in lowsec and w-space, and modern moon mining in nulsec.

The largest volume of the basic hisec ores is Kernite, at 1.20 m³. Moon Ores are all 10.0 m³ which is significantly more volume by a factor of 8.33, unless you consider Veldspar then it is a factor of 100 times more voluminous.

Then consider that moon reactions can’t be done in hisec, so you have to haul that huge volume to lowsec or NPC nulsec. Nobody even in nulsec moves moon ore around because it isn’t economical.

Moon mining in hisec made sense when it was just for minerals; few if anybody did it for moon materials.

Even in nulsec moons were much more likely to be harvested for minerals (the corp I was in held 4 moons), as moon ore is just a PITA to deal with, even with a Rorqual. Only the high-end moons are worth harvesting for their moon-ore.

Long gone are the days when you could offset a lowsec POS costs by harvesting hydrocarbons, or reacting to carbides and other low-ends.

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