Quantum Cores - Updates begin 8 September

I could get behind the idea of small structures that can fit an engineering bay and/or refinery, but they would have no role bonuses, maybe no rigs and no public access (doesn’t appear in structure browser and can only be used by corp/alliance members).

And can be used as a war HQ

Your structure is nearest NPC station. People use current structures due to bonuses over NPC stations. Removing all advantages just to be able to have structure is pointless.

Sorry did not want to push on nationality and all that. it gets a bit confusing in any case because I could not put the Goons in the same social and economic groups as a hisec alliance for example. Glad we stopped that in any case.

Thanks for that post, you pretty much nailed it.

The only benefit in hisec is that it could force people to gang up and protect mutual structures and I had seen this start to happen with some groups. But most of them don’t want that, so many might just walk away.

What I said above about speaking to hisec indy players that I know was frightening, but then again most people have an initial very negative knee jerk reaction, but prior to this being applied my alliance had decided to give up on Raitaru’s and Athanors. And this is just icing on the cake to that decision.

I helped defend a Raitaru and then we pulled it down and the Astrahus next to it and the Guy with an Azbel removed it too and that system is now empty of structures. My old stamping ground of Khafis is empty of structures. The incentive to shoot structures was always there in hisec, there were drops of modules and stuff, and the salvage too.

I have to say I read what you write on nullsec and I get a benefit from your perspective, I have my own nullsec experience but not at your level of course.

Respect. o7

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I think Citadels should cost around 800bil. That would be a realistic price for them :wink:

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I’d push the idea further and reuse the current Guristas FOB model.

Structure should be limited to reprocessing/manufacturing/clone bay modules with 5-10% bonus on fuel consumption, but no added bonuses on the modules themselves.

Manufacturing capabilities should be limited up to BS class hulls and excludes freighters/orcas. This in turn would make it viable for small groups who want to own their little section of space, as well as a valuable/cheap tool for claiming WH space.

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Spent 2 years working to be able to afford to setup and rig a Tatara and Sotiyo which we setup as a public service and run mostly at a loss for on fuel costs… One of the things I’ve enjoyed most in EVE is running these structures in our corp and the industry we can do out of them (we’ve been doing this since we had to run POSes, and still have all that waiting for refund).

Now I’m expected to take on another 13.5b in expenses and paint a larger target on my small corporation…

If this sticks, I guess I’ll be tearing down those services by January. When that happens, I’ll probably just leave EVE as well. With this change, the additional cost after the fact, and the fact that our little corp has little hope of fighting off someone who wants the cores from us. Well, I’ve been fooled one too many time and I’ll just be done. One less small guy, another win for the super alliances that control so much already. Completely the opposite direction that EVE needs to be heading.

(no, you can’t have my stuff)

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maybe CCP should open their eyes more and take a real good look at their player base and they would realize that a large portion o their player base DGAF bout the ignorant wars and are instead very content and happy with just the PVE this game has to offer, and their utopia of blood baths are a thing of the past that alot dont care for anymore so they should re-evaluate their game functions cause the war loving F1 monkey blobers are only loved by old dudes that have been in this game for too long and the new Gen of players could careless of such nonsense

after reading a few posts and seeing some ppl say they are leaving due to this cause its just an expense that cant be done for some corps and i completely understand this, and i feel for the little guys who CCP are screwing hard with these stupid cores, and not just them i even feel for these big corps like the goons, panfam, and all those huge corps out in null, i dont care how much a trillionaire you are having to buy these cores is a huge hit to any corps wallet, its pretty ridiculous to say the least

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There were some mistakes made along the way.

  1. The Agenda to gid rid of control towers
  2. Make cheap structures insanely more expensive.

There just needs to be an alternative for smaller groups. Some people can’t affort a 2bil Citadel. Bring back POS-Boni to production, invention and research and everything is fine again :slight_smile:

Edit: Or create a smaller structure.

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Nah, it’s fine. I was mostly just joking around with the ‘are you assuming my nationality??’ bit. After all, yeah, I was born in Napoli… but I am an American1. :wink:

But yeah, I really don’t know what effect this is really supposed to have, or why this is supposed to be anything but a pain in the butt for highsec players at a time when material supply tightenings are already driving prices up.

I don’t see how it’s an incentive to fight, either. The wardec corps didn’t need more incentive: they’re already making money on every war, win or lose. The people they’re shooting at who didn’t really want to fight? They’ll just eat lower profits and move back to NPC stations, rather than increased losses. So they’ll go war-ineligible, and the wardeccers will have less to shoot at.

GG, CCP?


1. And oh my god, is it hilarious to piss off a rabidly Italian-American friend of mine by telling her I’m more Italian than she is. After all, we both technically have Italian citizenship if we choose to claim it, but I’ve got an Italian birth certificate. Also, there’s that tour book I mentioned. Totally legit, but the car’s a 1969 Ford Maverick my folks brought over from the States.

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I wanna be like Aunt Arrendis when I grow up

You mean the agenda to minimize the problems caused by completely undocumented code that interacts with other parts of the codebase in unknown and unpredictable ways, so that whenever CCP tries to so much as tweak a number like how many HP the tower has, things like the Jita market and ‘does my ship explode for no reason when I undock?’ used to break?

Yeah, I can’t call getting that out of play a ‘mistake’. They can’t even remove the POS code because they don’t know where it all is. Thus, the Upwell structures.

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Agreed there is no incentive for me and my group to maintain our citadels without some sort of carrot to go along with the stick.

They are introducing more risk but maintaining the same reward.

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What, an asshole?

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I mean the Idea to get rid of a small affordable structure that scales in a good way and not reverse like Citadels do. <_<
There needs to be some kind of backlash -> large tower -> expensive to refuel
But with Citadels it’s like “the bigger the better”

I just don’t understand why CCP is not making the moves they should make. Instead they are having some ridicilous Idea again. I think this is unfair to all smaller corps that own a citadel.

Yeah, they’ve been talking about smaller structures for years now. Problem is, what would it be? How would it be ‘smaller’? Something that only lets you dock if you’re in a Medium hull or smaller?
:man_shrugging:
A bunch of us who used to live in j-space, or went on certain deployments with groups that don’t exist got very used to just living out of mobile depots. But that’s not exactly useful for, you know, groups. But then you run into that problem with Malcanis’ Law. Anything a small group can do, the big groups can just do 100x over by acting like a whole lot of small groups. :confused:

And by rewarding big or experienced groups to kill structures of small corps this will get better?

I see it like this: every day I log off inside the forcefield of my tower. or the citadel of my corporation.
There is no “need” to own those things, but if feels good. A Citadel is just something you have floating in space to show “damn, our small mining corp made it!”
And now the plan is to reward destroying those things on costs of the people that loose their home?

I don’t care how much citadels cost, they could just increase the production costs and it would be more fair and maybe could stabilize some markets that are about to fall dramatically. But this system is completely broken.

Nope! As I’ve said, I’m not sure what this is supposed to ‘fix’, but it really does seem like whatever it was, there’s better options.

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I can push up the index 1% in one day on just one character making only modules.

Making it more “Punitive” will just make your modules cost even more. It doesn’t affect me at all, the price is passed on to you.

Further, this change will cause production to concentrate in what will be a significantly smaller pool of available Raitaru until even if even a minimum increment cost more than producing at an NPC station.

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Agreed

Maybe if someone could figure out what CCP is trying to do they could tell CCP.

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