Quantum Cores - Updates begin 8 September

kicking wasnt worth it to YOU so it must change for EVERYONE. You talk with the same entitlement you accuse me of.

Id be fine with structures being pricier, the cost of them isnt the issue with this change, the bounty system is.

If they implemented this change alongside something like war decs being more expensive based on the size of the aggressing corp. This way it wouldn’t be profitable to high player corps to smash smaller corps, but would still incentivise smaller groups to attack and defend structures belonging to other smaller corps. That is something I would be supportive of.

Larger groups could still dec larger groups that own more structures, making the dec worthwhile but also increasing risk for that group.

Why not allow smartbombing on noob stations? Sure it would be unfair to new players and bad for the health of the game. But why dont those new players just get good and kill the smart bombers or just unsub? Or pay mercs to kill the smartbomber? That’d be a true sandbox experience, no?

I thought youd be happy with AWOXING, after all sandbox experience, what gives someone the right to choose whether corpies kill them? Why couldnt they just defend their mission boat against such corpies?

"Taking away gameplay that is detrimental to the wider health of the game " - totally agree, I just dont see why small corps having HS structures is detrimental. They dont max the profits, null/low/wh still better yield - so Im unsure what harm its doing to the game.

People still pvp despite it not being profitable. so maybe if more structure combat is what they want to see when wars are being undertaken, then maybe make shooting structures more engaging and interesting, rather than just adding a default bounty to each one.

I think the introduction of the Quantum Core along with its purpose was poorly handled by CCP.

We all know that in order to have full defense a structure has to have an online module

  • Had CCP introduced this as a module installed to provide the fitting/repair & tether services with the the lowest fuel consumption - structure owners would have seen it as a money saving feature.

If they also had taken this opportunity to say it consumes the lowest amount of fuel of all the modules and gives a bonus to fuel usage that is related to fuel type (ie. Caldari Core gives a bonus to Nitrogen fuel)

  • Indy users would see it as saving fuel consumption & ISK to fit it along with other indy services.

Then if CCP had then said to maintain their ice monopoly this is a locked technology guarded by the high sec factions and has a fixed price … and btw it will be ejected by a station if it’s destroyed

  • No one would have batted an eyelid

But it was introduced as an incentive to blow up structures and this upset the structure owners.

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You seem a little misinformed.

As soon as the value of bashing stations goes up, it’s bad for station owners, period. It’s particularly bad for those in high sec who don’t belong to big blocs.

How CCP messages doesn’t change those facts one iota.

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If you don’t fit one then the value does not go up, if you want refitting/repair & tether then fit one. Most players in high sec can go to a nearby station for repair/fitting & tether has limited uses in hi-sec. Null & Low sec blocks should have the man power to defend the stations with cores.

The only question I have yet to see answered is - can it be removed once a station is anchored - If not them your objection is valid (for stations anchored after they’re introduced).

That’s only true for existing stations. For new ones, installation appears to be mandatory to online the structure.

Fitting is required (almost) for an effective market structure.

From what I have read they cannot be removed without unanchoring.

No. They can only be removed if the structure is unanchored or destroyed.

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That sucks - and - what a way to discourage newer players wanting to expand into industry !

I won’t need one, I can refit/repair in the local NPC station - btw - what is the point of the tether in hi-sec, and if someone decides to blow up my station it will be empty and drop little of value.

Ta, awe. Struck that last nerve huh I O W A.

and after this update, you’ll NEVER get one.

Find this idea terrible.

So not only do i have to buy say a Raitaru that if i remember correctly was around 540m in Jita then put in a core that cost 800m with a 100% drop chance that does not add anything at all other than making me a juicy target, did i miss something? Guess i will have to stick with the 30% refining in the npc station i live in.

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Well free repairs for one :slight_smile: i get some dmg on my ships ratting in low sec so i like that part, and my npc station has crap refining and i like building big stuff, 30% or 50% refining makes quite a big difference.

That’s why not being able to remove it is the kicker… If you already have a station with refining everything is the same except the loss of those services.

Idea jumped into my head today.

What stops people from setting log off alt at 0 at structure while it is anchoring, then just log in and dock in instant?
With JF there is almost zero risk in transporting these outside HS…

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LOL … you think my toon name is where I’m from …

“Gonna”, how do you like living in West Bengal, India

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Well if a corp like PIRAT (i know not around anymore) decide to kill your structure, and they have the experience to, what can a small corp put up in defense? with a 100% core drop and say at 800m that is clearly going to be worth it.

But it is fun to see how CCP has made a 180 from wanting us to leave npc stations and use player ones to now trying to kill em off, glad i moved to an npc station myself, forget putting up a new station.

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For any corps 10 players and under, do yourselves a favor. Turn out the lights and walk away.

Game Over!

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As a Industrialist who sits in Highsec I feel compelled to speak on this subject as all I hear on the subject from Null Sec, Low Sec, and WarDeccers is how this is a great change.

First, I am “Ok” with most of this change as it doesn’t affect me that much, dropping 69 stations in someones space is BS. Even the cost and size of the units is ok to me, that can be dealt with.

My Issue is the 100% drop rate, first of all nothing in Eve should be free. That is what you are making Cores in High sec. Some of us just want to mine, build or attempt to have a market share to a region. Something that we can call our own. We don’t wish to have to worry about constant warrdeccers every week. We didn’t start playing Eve for the PVP experience. We like the industry side of it. We understand and comply with the golden rules (sweating sometimes going into Jita). We didn’t pay for Omega for PVP, we paid for you to buy our stuff to PVP.

Now my solution would be that the drop rate would be set to the security status of the system that the station is in. If you place your station in a .9 system you have a 10% drop rate, .5 - 50%, .1-90% 0.0 100%.

That simple. It helps newer players and High sec industrialists that don’t want to PVP, and PVPers still get a chance of drop on station destruction. Null doesn’t seem to care so.

Edit: Spelling

7 Likes

Good thing it’s not free. You still need to grind through all the reinforcement timers and vuln windows.

Why?

Who are these “new players” who are anchoring a bunch of structures and trying to like you say:

Also, if you’re just an industrialist, you don’t have to PvP. Nothing about this change actually forces you to PvP…

:thinking:

Just be honest like me

I dont wanna pay the Homer Tax so I aint gonna vOv

No need for the tearful “think of the children”

You really need to start holding off on update that effect nullsec players when there is a big war going on unless one side is cheating like the moneybadger coalition was during the casino war like this war no one is cheating so you shouldnt be rolling out update that messes with the nullsec sandbox you also should stop nerfing thing and just because ppl are complaining about them and instead buff other thing to counter the thing that u would normally nurf its bad for the games health for yall to nerf things the way yall do if yall buff thing instead of nerfing it will bring life to the game and it will keep ppl coming back and coming into the game

sincerly Namirie kairi