there are two falloff that are displayed.
- The first one is the turret falloff range, that you can have in the "show info"on the turret
- The second one is the ship falloff distance, that is actually turret optimal+turret falloff, that you can see when you hover the turret on your ship with your mouse.
When the target is at optimal+fallof_range = falloff_distance, you deal 40% of your DPS to that target due to distance. That’s when your falloff entry is 100% .
Same for the tracking : when the target evasion is equal to your tracking, and in your optimal range, you deal average 40% of your DPS (what is written on the turret) to it.
If the target is both at falloff_distance and with an evasion equal to your tracking, you deal 18% of your DPS.