Remember the "dedicated balance team" ccp promised last summer? CSM member reveals ccp ***canned it

So you are saying balancing ships on a Regular basis, as was promised by The executive producer to the elected player representatives, is Not worth it ?

Wtf guy.

4 ish months to go for 2017.
source: http://marketsforisk.blogspot.nl/2017/05/ccp-financial-statements-for-2016-review.html

Sansha Kuvakei grrrr

Ccp presuming what hisec pve players want based on nullsec pvp recommendations ofc.

Omir Sarikusa tho <3

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SO this threadnaught is about CCP not delivering a promised dedicated balance team for ships right ?
source: https://crossingzebras.com/balance-is-not-optional/

$70 monocle tho
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Jebus. What a douchebag behavior.

Wish dj FunkyBacon was here, his NDA should be expired by now :slight_smile:

CCpgames admitted they dont have time to balance hac’s ? Wth.

I feel you :frowning:

They said they didn’t have the time before the February 13th patch. C’mon, man, you know they need to have everything done and buttoned-up by the 6th or so. I’d rather they do the job right, and not half-ass it to try to balance them all out in 10 days.

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They had at least 8 months to come up with HAC balance suggestions and idea, heck they just need to look at the forums to find inspiration. There is no excuse whatsoever for them not to have HAC rebalance in this February release,

Well thats what you get when you have over generous fittings on some ships and extremely punitive fittings on others. What about the long long long overdue rebalance of small modules that STARTED in 2014? They even said last year (at Vegas?) that they would do a comprehensive sweep of every remaining subcap module in the game that hasn’t yet received a rebalance.

Are 3 guys really enough to tackle thousands of items and the billions of permutations they can generate?

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Yeah here’s a rebalance they can introduce - reducing PG so that HACs can’t be cap stable with large batteries.

Yip because making them even worse than they are now will make more people fly them…

If removing cap stability is enough to make them unviable then they have a host of other problems that need fixing.

Like their inability to catch the kiting ships. I fly a cynabal that’s faster than a typical dramiel.

Well its an era where rapid lights are hitting huge ranges with perfect damage application and signature tanking doesn’t exist anymore, and sig tanking is probably what made fights so skillful before rapid op’s :confused:

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You can point to any two objects/actions/relations in the universe and say “Those are a group.” By this logic, Goonswarm and Pandemic Legion are a group. A lion and the gazelle she’s hunting are a group. My foot and the Lesser Magellanic Cloud are a group. But what good does that do?

Don’t leave out the important part about society: it is composed of INDIVIDUALS who willingly associate with one another. It’s not enforced by nature. It is the product of intelligent agents assessing the benefits of association with others and organizing their belongings, actions, and ideas accordingly. But they don’t have to. A person can still breathe, move, their heart still beats, and they won’t even starve, necessarily, from being outside of “society”. There’s no minimum DPS threshold to meet or squad bonus for having “friends” in society.

I’d further challenge whether a society truly is a “group” in the sense that I’m using the word “group” in. A society is a dynamic, subjective thing. We may consider someone a part of our society while that person does not, or vice versa. For instance, a spy is not exactly a member of our society. A prisoner of war is not a member of our society. A criminal is not exactly a member of our society. Null sec players are notorious for denying that they are members of high sec society, despite playing there for a good proportion of their time in game.

Without acknowledging these two aspects of society, you are in fact advocating for totalitarianism.

Magical thinking.
In EVE, 10 people working together can artificially be better than 10 people working separately. But even in EVE, that’s not always the case. You’re not just magically more efficient with more people or more force. There must be some algorithmic reason that underlies any gain in efficiency. Just because 10 people can make something happen faster than 1 person doesn’t mean they are more efficient. They are using 10 times the man-power and man-hours to increase their rate of production. And, if they should still fail at their task . . .

Are you feeling okay? This is my line. Remember?

You mean that very large grouping that wasn’t as fit to survive history as the smaller groups and individuals that were its constituents?

Even if you do not like the AF changes and addition of ADC, you would not have either of those to complain about if they did not do them. So yes, your statement was not exactly fair…perhaps you prefer the word accurate?

Now if you only said there was no balancing work done because you want to be hyperbolic and ragey…OK, suit yourself. Don’t be all butthurt that someone else doesn’t follow you down that hole though