(I totally didn’t come up with this idea because lately my exploration runs were dropping fancy faction weapon battery BPCs that no one wants to buy for some reason.)
So the concept is introducing a new service module that every Upwell structure can fit, maybe even multiple at the same time.
The module would “reserve” 10% of the power grid and CPU of the structure, and would allow you to place some of the current POS batteries around the structure, based on the reserved amount of resources. This way we could make the interactions with citadels a bit more interesting, while we could keep some assets and a probably significant part of the market.
The batteries could be placed within 2500m from the citadel anywhere, except in front of the undocking area. Since these batteries consume a lot of power, I imagine the service module to reduce the fitting cost by some percent. The amount of batteries you can place therefor is based on the size of the structure (some fine tuning would obviously be required here).
The behavior of the batteries would look somehow like this:
- they are invulnerable when the structure is invulnerable
- they are being repaired during the vulnerability window
- they are passive, until a player attacks either a battery or the citadel, then they will work as an automated defense system
- the player controlling the citadel can directly control the batteries, setting them active or passive, or manually giving them targets if possible
The batteries that would be allowed are:
- all weapon batteries, their resupply would be automatic, as long as the citadel has enough ammunition stored
- Cynosural Generator Array, people were asking for a method to turn some citadels into cyno beacons, here is a possible solution
- Jump Bridge, another function some people would probably like, maybe limited to low and null
- Shield Hardening Arrays, if the defenders know who is coming, they can prepare by setting proper resistances, this obviously won’t help after you lose the shield
Citadel owners and attackers what do you think?