Remove suicide ganking from high sec

I’m just offering a different perspective, my own perspective, as I realize we hold opposing opinions on this topic; but you’ve posted your opinion and request, publicly and I wish to state, publicly, I disagree.

I like suicide ganking in highsec. It gives highsec an element of danger that without, without suicide ganking, and war decs, imo, highsec would just be boring. Boring.

With no chance for adventure, or misadventure, when absolutely nothing happens, for a subscriber such as myself, there is no reason to play.

As to the “highsec” should be safe argument put forth by many, I’m just going to quote something @Bjorn_Tyrson posted in this thread: Securing High Security Space - #6 by Lily_Inkura

This is the best explanation I’ve read regarding the differences between high/low/null sec. If I could, I’d have that quote plastered all over the new player experience. I think that quote would help manage new player expectations, a lot.

So, Sir, with respect, I disagree with your position, and I want my voice to be heard as well.

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