Resource Redistribution Update

The large super/titan fights to date in EVE have done nothing directly to the economy because they’re too uncommon. They have indirectly caused arms races with sides chest beating but no meaningful fights happening. They have indirectly caused short duration increases in members when gamers read the articles about the big fights and decide to try EVE out.

They do, unless the target is incompetent. It’s not CCP’s fault that tons of players eagerly hand over easy kills to the gankers.

In short they need to make it a fair fight/Encounter.

No they don’t. The miners need to use the tools they already have and make it an unfair fight in their favor, not beg CCP to nerf everything that gets in their way.

Null sec is its own beast. Small groups and individuals have no hope of getting through one of those gates anyway

Nonsense. I fly solo into nullsec all the time. Use the tools you already have and it’s easy to get in.

2 Likes

I understand that! Unfortunately I have a subscription that won’t be up till march. They are really ruining the game to me. Even with the changes to structures in HS. I play to relax, now I am wardecced on my Rat by 5 friggin’ corps. For what? There’s nothing in it but someone said they do it for the “Quantum Cores”. I don’t have one installed!

You must be a pirate or PvP’r. That’s the difference. “We don’t want to PvP!”

If your structure is up already, you don’t need a core. Just do fittings in your nearest npc station…repairs as well.

We do not plan to put a core in our hi sec station.

The Mackinaw was ‘click every 30 minutes’. More than enough time to functionally afk.

Now try with the new ore levels and moving the two ships say 10 jumps to get to the low sec system of your choice. 20 minutes of travel time plus say 100 mm in ships. So you have say an hour and a half assuming no interruptions to cover ship costs at the current prices/ore yields for one of the more valuable ores.

Or you could stay in hi sec. Sure you might only make half as much per hour but for the same 80 minutes, you make 67% of the isk with almost zero percent of the risk. And of course that assumes current ship costs which we all know are going to increase materially as a result of this change.

As I said, you have little to do with high sec or mining if you think the math is going to work to push high sec miners into low sec in material numbers.

1 Like

Sure, but the basic conjecture’s a pretty simple one:

No, it won’t improve the players’ experience, because EVE gameplay is fundamentally non-engaging. Shooting little red icons you lock up from a list, with guns that don’t take any actual interaction to aim and auto-fire once they start… not engaging.

Every other aspect of the game mechanics is basically the same story. It’s the people, from those you fly with to those you fly against, who keep players engaged.

1 Like

War sec has been around since Eve started. You can pay people to defend your citadel or join an alliance. What region you in?

When mankind actually has combat in deep space, it will likely be much like Eve. Automated turrets tracking objects. It is exciting, due to all the strategy options and possible outcomes.

Then don’t play a PvP game. EVE won’t miss you or them.

1 Like

Then why are you playing Eve?

Right but those old mining ships were paper thin, belt rats were dangerous!

Why are you moving your mining ships 10 jumps.
Why are you not basing right next to low sec so it’s one jump to be mining low sec ores.
If you have to base further away have a stockpile next to low sec, and use an interceptor travel fitted to get there.
I.e. actually use the right tools and method for the job, and the maths looks a lot better.

Lol. You expect people to mine in a system on the border of high sec? Now I know you are trolling

3 Likes

Sure. It’s something outside of the highsec perma-victim mentality, but not everyone is that terrified of the potential for PvP.

1 Like

Yep! God I love how people thinks they know the whole game decide that the easiest way to make things better is to shift the ore and the Players will flock like geese to the new location, that won’t work and every miner knows it. I stopped mining and cut out the alts who assisted me in mining and now CCP got less monthly money to play with, will the loss of my alts matter to CCP, not really but it will matter to the folks that make the ships, ammo, implants, and varied stuff. As I have seen through out the forums Miners aren’t really needed by the hard core players, gankers, and true PVPers, PVP is better without them…and to those folks that continue to state that they are “happy without them” I say good for you! This won’t stop the botters as they have been sitting on large mineral stock piles, they are just going to milk it for triple to quadruple the price and change the Botting program to operate in Low to Null and keep on doing what they do best pimping out CCP. As for me I got my stock piles and will sit on them laughing all the way to the market as I purchased all the ships I need and supplies to make the ammo I use for a good while. I am just sad for the folks that started a new account and now are looking at not only a steep learning curve but also an exploded market where the cost of the starting T2 ships will be horrible and even your insurance won’t touch the cost of replacing that ship they just learned to start flying but hey “Don’t fly what you can’t afford to replace.”

Arrendis

Sure, but the basic conjecture’s a pretty simple one:

No, it won’t improve the players’ experience, because EVE gameplay is fundamentally non-engaging. Shooting little red icons you lock up from a list, with guns that don’t take any actual interaction to aim and auto-fire once they start… not engaging.

Every other aspect of the game mechanics is basically the same story. It’s the people , from those you fly with to those you fly against, who keep players engaged.

Yes I see your point on the pew pew side of things (not something that I am very good at by the way). However, you touched on interaction. Very important if you are going to thrive in Eve. What about your back story? What have you done in Eve that is truly memorable and you will take to the grave with you? What guffs have you made that even now make you feel embarrassed? Who have you had a laugh with while playing the game? What has short circuited adrenalin into your blood stream that has left you shaking for hours afterwards?

That is the real Eve. The struggle to build yourself up to achieve your in game goals with all its knockbacks, the laughs you have shared with other players and those moments that you would rather forget about.

What Eve provides is the sandbox for all that to happen. This change could be viewed as a way to mess all that up, to goof with us and make life in Eve much harder and a real drudge to play (the negative). Or the opposite could happen suddenly everything opens up because you have to change (uncomfortable as that may be) your current viewpoint and go with the new flow doing new stuff you never dreamed of doing before.

However, you have not truly answered the question because nobody is able to truly give an answer. This is the part that interests me the most. What effect are these changes going to have on the game and how people interact or engage in the game? That will boil down to players experience. Will it improve players experience or will it turn them off? So the conjecture is at best a guess on what might happen, which in turn is based on nothing solid to work with. There is no proof either way at this time. Nobody can predict with any accuracy what is going to happen. However, there will be some smart alex somewhere who gets it right and say “Told you so, nerr nerr ne nerr nerr”. Anyway that old adage applies here “the proof is in the pudding” they always forget to mention the pudding has to be cooked 1st Lol

This is what I predict will happen and writing it here so nobody can turn round and call me a smart alex and prepared to accept that I could be way off the mark :wink:

  1. With the new breed of players coming into the game they will run with the ball and probably put a lot of older Eve players to shame.
  2. The distribution of ores will ensure that they roam into places many older Eve players would never dream of going into, to get what they need and do what they want.
  3. This new breed of player will be the new Lords of Low and Null sec ousting many of the ossified corps that exist out there. That will also impact on high sec.
  4. These players have already started to make an impact on the game because they have the sharps and the tools to do so even though they are alpha members of Eve and not fully signed up Omega’s YET.
  5. That will come and Eve will benefit from the improved revenue stream. Eve will eventually flourish as a social game of choice and potentially become as popular as FB. Instagram, twitter with the prospect of outstripping them.
  6. Virtual reality will become more engaging through this format and its appeal is already growing in other areas outside Eve. CCP will find some way of bringing that into the Eve experience.

and us old dogs will either have to get with the beat or move on.

Edited to correct a spelling mistake

2 Likes

Why not? There are plenty of systems without gate camps. Find a nice low sec island. Or work from a highsec island.
Once you are in lowsec they can’t catch you on the out gate and since you have to chance any gate camp anyway might as well just mine as soon as you are in lowsec. Fewer gates. less time travelling even if safe.

1 Like

their goal seems to be based around increasing combat in those low sec “islands,” at least, more people will hunt miners and be nomadic to hunt miners.because that salvage will make nice minerals when Reprocessed.