Revised Eve Career Chart Project - Work in Progress

Original Post

You can find a very useful EVE career chart online here:

From a visual and infographic point of view, as a chart, it works pretty well, IMHO, but it’s not vectorised artwork so if you wanted to get it printed out as a poster (so that you could put it on your wall for example) the resolution probably be high enough.

In real life I’m a graphic designer so I thought I’d have a play around with it and create a revised *(and updated)*version in Adobe Illustrator that’ll enlarge up to any size.

I was going to do this as a fun project, mostly to give to my corporation colleagues, but I though it might be cool to share it here too, if it’s likely that it’s something that people might like to get their hands on. (Would people find a revised version of this chart useful? Desirable?)

At the moment, I’m working on the look and feel and below is a mock up of how a box on the chart might look on the final version.

The coloured indicator chevrons work and communicate well, and I like the box colours overall, however I wanted to go for a slightly flatter, softer and more rounded look and this is reflected in the radius corners, chevron shapes, Omega icon and text choice

I’d be interested in any constructive feedback that people might have.

If I’m re-creating the chart, then I probably need to look at updating the career path options at the same time because the chart linked to above was done in November 2016 and I think a fair bit has changed in the game since then.

I’m not an expert in all things EVE so if there’s any obvious corrections that you think need to be on the chart, please feel free to suggest them here.

Thanks for your help.


Rather than have any project updates for this Work in Progress *(WiP)*littered all over the thread below (which will probably grow), I’ve hidden the original post behind a shortcut (above) to make scrolling easier and added in a project update below.

I hope this makes sense.


Project Update 1 - 7 March

Project Update 1 - 7 March
Thanks to everyone who has fed back on this WiP project. The constructive criticism is genuinely appreciated. I’ll post some specific replies into the thread on specific questions or points but I wanted to place the main WiP update here.

Below is a JPG of the latest version of the revised boxes.

Some notes on what’s changed:
I’d appreciate any constructive criticism and/or feedback

1 - I picked up on the entirely correct point made by @Han_Zealot about the logicality of the colour order of the technical difficulty epaulette indicators (top left hand side of boxes).

This was just me being a bit tired (and sloppy) after (probably) working too late. LOL

2 - I’ve added in a little more vertical breathing space between the indicator sets. I’ve made the edges a little more smooth and streamlined. I’ve added in a keyline fill for when colour is not present in the indicator.

I’m leaning towards not having a keyline when there’s no colour present because it looks a bit cleaner. However when there’s just one out of three indicators present I wonder if it looks a bit lost and lonely?

3 - I’ve created an Alpha icon to potentially be applied to some career path boxes.

My thought on this was that although currently there are Omega icons on the chart to indicate things that cannot be accessed by Alpha accounts, should the chart be aiming to be slightly more inclusive (welcoming?) by suggesting things for new pilots that are fun and that help build the player community, thus also helping with player retention?

A short note on colour …

The colours for the two icons was picked up and sampled (using the brilliant Art Directors Toolkit) from this graphic that I found online:

If someone from CCP or ISD wants to give me the correct CMYK or RGB values however, I’ll update the chart accordingly to make sure that it’s 100% accurate.

4 - Using three template boxes I’ve now created several depths of box to accommodate the different amounts of text for different career stages.

The final chart won’t look like the examples on this JPG though. Just to be clear, there will definitely be arrows and connecting lines and so on. This JPG is just part of the process of getting the basic look and feel right before I start to do the layout properly.

Thanks again for the feedback so far from everyone. You’re all awesome.

Hopefully when the project is finished people will like the chart and find it useful.


Project Update 1a - 13 March
This is a bit of a mini update because I haven’t managed to do as much work on the project in the week as I’d have liked to - Sadly the result of RL work pressure. < sigh >

On the last update I did post up a JPG with some comments on it that I wanted feedback on but I didn’t any real feedback on these. It would be really helpful if people could comment, constructively, either positively or negatively on what they think, please.

to save you having to scroll, here’s the chart again…

Lastly, I did get a request from @Wadiest_Yong for a bank robber box. An example of how this might look is below.

I’m assuming that this should go in the Piracy spine right?

If people could feedback on the PDF I’d be very grateful. Thanks.



It looks really nice.
I don’t understand why you reversed the order of the colors for the difficulty level ( from red to green ) while the other chart has it from green to red which makes more sense since we write from left to right so maybe you have a logical explanation for it.

If that was your aim then mission accomplished. It certainly looks more spartan than the original.

I like the background but I would have had it less obvious, less stark and maybe more faint to emphasize the main focus which is the rectangle for the career. Maybe in a much lighter blue or even a little out of focus.
But it’s the way you wanted it and you have your reasons. Art is more to be enjoyed than criticized since it reflects the person’s general disposition so take my suggestions with a grain of salt.
Did you finish the whole thing? I’d certainly would like to see the whole thing completed.
Well done!

you may actually wanna contact the creator of the template and they can help you out with it. @Altrue

@Han_Zealot , while i’m not sure of where the OP is from, Japan reads from R to L. So they could be basing it that way.

True. Then the wording should be in Japanese.

Meh, while you are right, OP is from UK (looking at his profile)

Anyway OP, since the name of the creator of the document is on there, contact them in game, they may be willing to give you an editable copy of it. I would hope you weren’t planning on recreating it, without giving credit to the creator of the of the image.

Credit for the idea, maybe, but it’s not a copy since he’s redoing a bunch of things, updating it and whatnot…

I like the look of what you have done, good work. I have used the original sheet in the past and still sometimes go back to it if i feel like i want to try something different but not sure what.

Please add “ESS Cat Burglar” as a new profession :laughing:

And gl with the rework, will be interesting at the very least.

Looks really nice. I too feel that the difficulty should be the other way round, more blue ones means more isk so more coloured ones should mean more difficult. Meaning that at a quick glance play styles that don’t have many “highlighted boxes” are ideal for starting players both in difficulty as cost.

In the end it doesn’t really matter though, it works both ways.

I’ve added a project update into the original post at the top so please go there for that, but here’s some specific replies to some of the (very useful) feedback given above…


“…I wanted to go for a slightly flatter, softer and more rounded look…”

Thanks, I think … I’m hoping the use of the word ‘spartan’ isn’t necessarily negative here?

I’ll probably get some feedback on a good background image (maybe a choice of several and a poll …) to have behind the chart before it’s finished. Blurring it sounds like a good idea though. Thanks.

Not yet! LOL I think it’ll take me a few weeks to get everything in place and work everything out to the point where I’m happy to publish and share it (I am, I suspect like most graphic designers, a bit of a perfectionist).

For what it’s worth, I did try to contact them but I couldn’t elicit a response.

I’m from the UK as well, just for info.

I will definitely be crediting @Altrue as the creator of the original chart on this one (unless they ask me not to).

To be honest, a hell of a lot of the work that I might have had to do to get this project off the ground was already in place because of @Altrue so it would be deeply dishonest and churlish of me (and I sincerely hope I’m neither of these things …) not to credit this work on this chart.

For what it’s worth, I really love the chart that @Altrue created. It’s basically brilliant.

There are things that I think could be improved, enhanced, and it’s possibly a little glossier than I’d have done it, but the logicality of it and the central out schematic is a really well thought through bit of infographic design.

Interesting idea! LOL

Joking apart, I was thinking that the chart is a little lopsided at the moment and this is something that I’d be looking to possibly improve if I can to even out the representation of career paths available.

At the moment there are, in descending order of quantity

51 PvP career signposts
29 PvE career signposts
27 Industry career signposts
21 community career signposts

I wouldn’t necessarily want to take anything away from PvP at all (I think it’s scope is very wide and thorough, and well written) but I do think that the other three areas probably need to be expanded with more signposts if possible.


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While I didn’t realize one was updated in 2016 with the difference between Alpha/Omegas… When I was taking newbs under my wings, I would reference the chart quite a bit helping them to figure out where their place was in New Eden.

Damn EVE’s really been pruned. You can’t even mine anymore!

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Perhaps you could add a “doable pretty much right from the start” sign highlighting entry playstyles for new players to look in to. Like a “starter career button” for different play styles.


Peeps may be confused until they get to that point.
The thread title is misleading. Its not chart, its WIP and concepting at this phase.

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Same here really. I think it’s a brilliant and essential bit of player created collateral which is why, aside of the look and feel, I’m trying to tread very gently in regards to any changes I make to the schematic - screwing it up is not an option!

Feel free to make any suggestions however that you think might make it better.

From my perspective, what’s important is to get it right so that it’ll stand the test of time rather than rushing it, so they’ll be more opportunities for player input before the project is over.

Well I still mine on a regular basis for what it’s worth @Xuixien and really enjoy it. (I use the mental head space that it gives me to simultaneously chat on thing like help, rookie chat and B4R and to also work on projects like this)

I did consider that @Xanthellus but I think one of the real infographic strengths of the original is the way the there is division and separation with also degrees of overlap where appropriate.

Hence why I thought of using the Alpha icon instead.

Thanks @Nana_Skalski, that’s a good point. I’ll amend it now.


It isn’t. Compared to the other one, that flatter softer and more rounded look makes it your own.

Perfection… Never to be achieved but worth striving for. Can’t wait to see it when it’s all nice and done.
Not sure that blurr idea is great for the background. You’ll have to see.


I literally have no idea what this is supposed to indicate. Ho hum. It’s all good though. LOL


I think it’s supposed to indicate that Mining should be on it. Not sure if in-progess was understood or something completely different.

PS: put Mining right smack in the middle with lines connecting to all the others :face_with_hand_over_mouth:

The ESS is new, and ccp does try to promote it a bit, so why not add it :slightly_smiling_face:
What I found missing from the old wtd pic is NPSI fleets, which I think do deserve a spot, for casual pvp (bombers bar, spectre fleet, etc…)

Good luck with the chart, will look great !!