Introduction:
For me joining the Council of Stellar Management (CSM) is a mission to safeguard the interests of all High Sec spacefaring citizens in New Eden. My campaign, “Stellar Guardians,” focuses on addressing two crucial issues: anti-ganking efforts and the protection of new players in high-security space, along with a secondary goal of reevaluating war declarations and their impact on the EVE Online community.
Main Topics:
Anti-Gank Initiative: Overall goal is eliminate ganking ( no safety red in highsec) but if not:
We recognize the need to create a safer and more balanced high-security space for all newer players. As a Stellar Guardian, I will:
Collaborate with CCP Games should they not be willing to remove ganking to develop more effective anti-ganking mechanics that discourage excessive aggression towards new players and solo pilots.
Advocate for improvements in CONCORD response times, ensuring that gank attempts are met with swift and proportional consequences.
Promote awareness campaigns and educational resources to help players defend against gankers and navigate the dangers of high-security space.
New Player Protection:
The future of EVE Online depends on the influx of new players. To protect their interests and enhance their experience, I will:
Work with CCP to implement a comprehensive tutorial system that educates new players about the risks and opportunities of EVE's complex universe.
Collaborate with player organizations to establish mentorship programs, providing new players with experienced guides and fostering a sense of community.
Secondary Topic:
War Declaration Reform:
War declarations have a significant impact on gameplay and player interactions. As a Stellar Guardian, I will:
Initiate a dialogue with CCP to revisit the mechanics of war declarations, aiming to strike a balance between meaningful conflict and excessive disruption.
Propose a return to the original state of war declarations not requiring structures, allowing for more dynamic and spontaneous conflicts without the need for extensive preparation.
Advocate for clearer rules and guidelines surrounding war declarations, ensuring that they remain a tool for conflict without unduly impacting players who wish to focus on other aspects of the game.
For Wars I’m wanting to return to an older format of not needing structures to wardec/be wardecced. This would require a few guidelines in an attempt to prevent people from abusing it like the old days.
-Take into account the member number difference. A massive pvp corp (few hundred members) shouldn’t be able to dec a smaller industrial corp. (anything under 100)
-A max number of wars you can dec at one time to prevent those corps that just dec everyone because they can.
-Some sort of recruitment stasis during a war to prevent a spike in numbers from people trying to get around the first ticker listed here
-Some sort of stasis on leaving a corp during a war to prevent people from dodging a war just by leaving a corp.
-Max number of allies you can have in a war assisting you.
Get Involved:
Join the Stellar Guardians campaign and be a part of shaping the future of EVE Online! As a member of the Council of Stellar Management, I pledge to represent your interests and advocate for changes that will benefit all players. Together, we can create a more welcoming and balanced universe while maintaining the essence of EVE’s sandbox gameplay.
Conclusion:
My campaign is dedicated to championing the cause of anti-gank efforts, protecting new players, and reforming war declarations. By participating in this campaign, you are contributing to the growth and sustainability of EVE Online, ensuring that it remains an engaging and rewarding experience for both new and veteran players alike. Cast your vote for a brighter future in New Eden!
Further Topics:
* Turn High Sec into Islands that are broken up by race/faction. Meaning no direct route from one trade hub to another will be completely High Sec.
* T2 variants of ignored but loved ships like the Rokh or Maelstrom.
* T3 ships of other types not just cruiser and destroyer.
* Deal with neutral logi in Faction Warfare.
* Return of walking around in stations/structures
* More hair/facial hair options
* More corp logo shape/color options
* Minimum requirement of members in a corp to be allowed to put a structure down.
* Play as other races already in the game not just standard 4
* Give love to the other Trade hubs not just Jita.