Rich - poor gap widen. Eve policies driven by rich CSM Agenda

An error you say, but you are supposed to reflect the will of players that voted you in that place.
Btw, none of these ganked Marauders had any blingy fit, so your assumptions are baseless.
We wanted T2 BS to reflect their real value, and not being Paper tank, with less tank than T1 counterpart. Where in every other ship class, T2 Ships have superb resistance profiles, far better than any faction ship even. Only T2 Bs were neglected.
So it was a good change in many people eyes.

your opinion is valuable anyway and I thank you for your intervention. But taking “everthing earned the hard way” from
not in any way rich people. Those are the alliances that controls Ore mining regions, and produce stuff. Not Marauders SOLO people.
The error was in the judgment of how to deal with “overpowered fleet” that happened to have substituted a bunch of their faction ships with them, and now the game should naturally equalize itself, without further intervention.
Because that Buff, allowed "poor"players, to survive multiple gangs as they are returned of vogue now, and become a bit more wealthy. One Marauder gank, and most of us are back to square one.
So it’s safe to assume that the rich-poor guys gap is widening every day a bit more.

Bombs were buffed to contrast the T2 BS buff, but forgot to nerf when the T2 Plate Buff had become a problem, that required different approaches, for different situations.

The gankers coalitions can ransom 1B Permit or DIE policies around EVE, and have become the new “rich”, whilst all others, have been stripped of their means to make isk, and still risk 40+ Multibox gankers to take them down anyway.
But it was economically unsustainable for gankers probably, and they switched targets.
So we had one two years of peace and prosperity.

The CSM verdict is the AGENDA.
if You vote to Nerf the T2 BS into Paper Tank targets, that is the AGENDA you voted on. If one voice dissent, he should be able to block that part of the AGENDA that he thinks is detrimental to the players he represents.

If you are representing the Industrialist lobby, your job is to make then happy, but if that interfere with the Marauders pilots AGENDA, to have their ship valued like all others, then you either come to an agreement, or shut down the proposition that is hurting the “not so rich” guys that also happen to be the major investors in the Eve market.

Peace out to Mike Azariah that has seen all this quackery in person.
@Stitch_Kaneland, big up!

Saving Private Ryan (1998) | Upham Turns From Weakness Into a Real Soldier
Not true. You just need the motivation.

A 1000DPS 30mil bomber ship, buffed at the same time Marauders were bufffed, to “balance the odds” still do 1000DPS, and it’s mathematically profitable to run these 10 Multiboxer fleets indefinitely untill there will not be a single Marauder left in HS.

How, in all their winsdom, could not see the paradox that nerfing all T2 BS, sooner or later, someone would have found a mathematically stable option to erase all Marauders, null, 0.5, HS–

This is the burning stick after the forest burned…
They can say all they think, but their position
is undefendable from any perspective you take.

We have also Navy Cats that can do 1000DPS now.
Everything has received buffs, but the Marauders.
How convenient to create scarcity and more market demand.

Nothing happens by chance.
The “Drake” statement are beyond ridiculous.
“ironically” seriously? A wild-west pocket of Eve
projecting it’s Aura to the whole of Eve?
And nothing could be done to nerf their power locally,
with some Atmospheric effects, or other trickeries?

Unironically all Marauders pilots had their assets burned on a stake…

What do the other CSM thinks on this matter?
Are they supposed to hear our propositions and if
we find problematic the current state of affairs?

@Stitch_Kaneland , the maker of the initial proposition, we should give voice, snd let him explain how the plan was scrapped bit by bit, untill we hit rock bottom, again?

Why are you so greedy? Try having fun in a smaller ship class until you learn how to fit and fly. I can fly them but only did for a very short stint.

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He’s been told over and over to crawl before trying to run a marathon but he refuses to take good advice, educate himself and not give up easy expensive kills. But he loves playing Don Quixote and crying on the forums instead I guess.
:man_shrugging:

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That’s one of the problems with growing old. I read that so long ago, I forgot about it. I knee jerk to Moby Dick.

Im almost beginning to feel sorry for the guy.

I think he needs a flower from me. Flowers always cure the mind and soul. Flowers always soften the mood and brings the logic back to reality.

:rose:

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You can’t fill a cup that is already full.

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1: Marauder Nerf

2:Take away faction BS from LP stores

3:Add special Marauder Faction Item but you can’t get in stores with LP’s either.

4:Try introduce more scarcity in the game because Eve-nomics can be skewed so hard by one category of ship-players that is literally breaking the game.

5:Work, Sleep, Repeat.

PS: (if I say washing machine are selling more than toaster do I get flagged?)

God forbid this person ever loses something larger…lol

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Time to take grandpa’s keys, kids. (ISD where are you?)

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What? And miss all this inane entertainment! :rofl:

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The rich poor gap in EVE is a complete fabrication. Multiboxing is not and has never been a requirement to make crazy stacks of isk.

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Having two clients, one for scouting, and the other for eg. transport, is very supported way of playing Eve.

It’s just two accounts, but its already muliboxing.

10 Miners will generate 500Mil/h, whereas 1 only 50Mil/h.

How can you say such a thing as if it was not super-influential??

it all depends on what you choose to do in game… i can get people that are alphas, plexxing their accounts.

I stand with you on balancing the gap between rich and poor. We need a little more level design in the game with the ability to pay extra to become more skilled. We should get a mission bonus like 1 in 3 bonuses for a level 1 mission gives you 5 to 15 million worth of loot. I’d prefer transport missions if the mission agent handed me some commodity such as planetary commodities. If they don’t get more isk to the alpha player plex will hang at 4 to 5 million a plex. Start the phase to up the loot in high sec, give us green and blue mods dropping at least 1 or 2 per combat site. Give us the ability to build any equipment in the game, like green and blue ded loot.

Also I['m so hungry I find myself wanting to work for t he food corporations to advocate for food in the game. Think temporary buffs, we have all these drugs but no food. Let me go to an ocean planet and go fishing. Even if it’s 2 to 3 d emulator that makes me feel like I’m on a planet fishing. Food that improves my skill learning or mining yield. I’m so hungry I’m going to hire mercenaries to raid farms. I’m going to send hunters down to planets to gather meat. Shoot me some dinosaurs.

Only the dedicated stubborn people who play this game will get rich in this game. You can loose almost full years’ work to a scammer in the game without concord doing anything about it.

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I don’t think you understood the topic of the OP…he wasn’t arguing about the rich-poor gap in the game, but the rich-poor gap out of the game and it’s influence on the game.

Just the thing you propose, to enable rich people to throw extra money at the game for benefits or especially multiboxing is exactly not what he wants.

However he of course still wants to get spacerich far beyond your capabilities and imagination and has a mental requirement to be able to fly the most blingy ships.

Excuse me, I understood that he was mad about multicovers being able to beat his much larger ship. Then the big expense of it being a long time of hard driving the combat and missions and sites.

I was trying to hand him my balancing ideas, where he can pump up his stats by eating food. That’s my power armor. I want some dang firesprite stew, not slop made by Galaxian dung. You sir act like you’ve been eating lemons.

My friend doesn’t play this game because there’s no aliens in it. I want alien lore too. I’m want to go alien hunting in Eve. Don’t you guys think t here’s aliens, dinosaurs, and demons in outer space? Angels got some competition, I’m curious if angel cartel just wanted to make good drugs. Who made the sentient drones? Did an engineer just leave his robots on autopilot and they decide to build drones and weird wormhole creatures. Ops, this is starting to look like the fiction section, I should stop.

50misk per account..

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