With Final Liminality systems removed CCP’s Route Planner fix for players to avoid being blown up in empire space is a total joke as it has one setting: avoiding minor victory systems on both sides.
This is a bad joke for two reasons:
- Both Edencom & Trig-Aligned players will be blocking systems in the Route Planner that their own side won a minor victory resulting in much longer routes.
- Trig-aligned players will still be routed through Edencom major victory systems.
There are no longer any indications in the game about these systems, you find out when you arrive at the other side of the gate and see a bunch of wrecks then you’re the next wreck.
The current solution for Edencom-aligned players is to individually ban all 27 Trig minor victory systems still connected to empire space. This is annoying but doesn’t take too long.
The current solution for Trig-aligned players is to individually ban all 84 Edencom minor victory systems AND 53 Edencom major victory systems which will take a considerable amount of time. OR maybe Trig-aligned players are no longer attacked in Edencom systems? In which case they can move freely through empire space but Edencom players cannot despite having won the war?
In the meantime salvagers on both sides can make a killing on wrecks for how badly this has been mismanaged.