Running Missions

The cyna is better than a frigate for SoE , because you can fit 3 hypers rigs, lows to get down to 4s align, 2 large shield extender and you have enough passive tank for the whole arc.
Add in a mwd, gyros, tracking computers scripted range, and you also have more projection and more dps than a frigate.

plus you have enough cargo to do all the missions, even the one with 1xx m³ of courrier, plus the ammo.

Running Missions Post 62:

In my case, being able to do it with one ship would speed up the process due to the hardware failures.
EVE Online’s new requirement add to this problem and delay.
I am however doing it in 2 ships for now, as I am verifying the differences by practice.

Running Missions P62 Edit 1 @ 18:29:
Mission Complete (with bonus).
Next:
Mission 7: Chivvying a Chef

Running Missions P62 Edit 2 @ 12:51:
Running Missions P62 Image 1


The Alt’s Catalyst cargo hold, after salvaging.
I also found 329,000 ISK Est. price worth of salvage from the last mission this time.
1 x Contaminated Lorenz Fluid Est. 320,000 ISK, plus
3 x Fried Interface Circuit Est. 9,060 ISK (3,020 ISK per unit)

Running Missions P62 Edit 3 @ 13:51:
Next Mission:
Mission 9: Engineering a Rescue
I completed the Mission 8, and the doctor appeared in the Alt’s cargo hold, as he probably destroyed the last NPC ship.
I simply jettisoned it while I was salvaging.

Running Missions P62 Edit 4 @ 14:24:
Mission 10: Going Gallente
8 jumps away.
The previous mission could be completed by taking Tahaki Karin from the Heartbreak without fighting the 2 or 3 drones.

Running Missions P62 Edit 5 @ 14:29:
Next ,
Part II (of VII): Automaton Impediment
Running Missions P62 Image 2
image

1 Like

Running Missions Post 63:

Undocking at 05:19.

Running Missions P63 Edit 1 @ 05:24:
Mission 12: Rendering Assistance
From Harerget 0.8 < Chasnaye < Everyshore
Harerget V - Moon 1 - CeroDron Factory

Running Missions P63 Edit 2 @ 05:31:
Mission 13: Lair of the Snakes
both missions completed Remotely.

Running Missions P63 Edit 3 @ 05:41:
Mission 14: Data Retrieval

Running Missions P63 Edit 4 @ 05:55:
Mission 15: Crossing Enemy Lines
next.

Running Missions P63 Edit 5 @ 22:37:
7 jumps away.
Objective
Report to Immuri Asaka - Agent Location: 0.9 Hatakani VI - Moon 4 - Hyasyoda Corporation Refinery

Running Missions P63 Edit 6 @ 22:49:
Next
Part III (of VII): Shadow Puppets

Running Missions P63 @ 22:53:
Mission 16: Passive Observation

Running Missions P63 Edit 7 @ 22:59:
Mission 17: House of Records, Courier mission, 3 jumps away to pick up.

Running Missions P63 Edit 8 @ 23:06:
Next Mission 18: Mercenary Distractions

1 Like

Running Missions Post 64:

First (1st), I went to pick up a Skill book for my alt, namely Small Railgun Specialization, and learned it overnight.

Second (2nd), the Post 54 image
3 was the mission attempted from station and it didn’t work remotely.
4 cannot accept mission
5 You have to accept the mission before you can continue

I could not warp to Tevis Jak.

6 Cannot accept mission as in image 4.
This mission cannot be accepted remotely; go to
Tevis Jak’s location and ask him in person.
7 Accepted, however, still Drop by.
8 Offered
9 onsite with the industrial ship in space, on grid in the Selection window,
1,000 some meters in range.

10 Mission Complete.
11 wrecks.
12 contract in Jita
13 Complete Mission.

Third (3rd), I will go over how to reach Tevis Jak from space.
It can be hard to warp to him when the system is hard to understand.
There is a way to find him from the white line in the Interface around the capacitor.
Once aligned to it, he does show in an orange diagram, with his name showing.

Running Missions P64 Edit 1 @ 17:25:
Running Missions P64 Image 1

Running Missions P64 Edit 2 @ 02:06:
Going to buy 125mm Railgun II in Uedama, 2 jumps away, at 899,000 ISK each.

Running Missions P64 Edit 3 @ 02:08:
Running Missions P64 Image 2


Sensor Overlay, Ctrl-O, is where Tevis Jak can be found from.
He shows up as a Landscape orange icon (or, he is part of the landscape, rather).

Running Missions P64 Edit 4 @ 13:39:
[Catalyst, Cataly] Cataly-SOE
Imperial Navy Energized Adaptive Nano Membrane
Small Armor Repairer I
Damage Control II

Cap Recharger I
5MN Cold-Gas Enduring Microwarpdrive

125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II

Small Hybrid Collision Accelerator I
Small Hybrid Ambit Extension I
Small Ancillary Current Router I

Nanite Repair Paste x100
Antimatter Charge S x3502

Running Missions P64 Edit 5 @ 13:55:
Upgrading the Catalyst to tech II modules, namely,
Small Armor Repairer I to Small Armor Repairer II and
Cap Recharger I to Cap Recharger II.
I should also verify the Propulsion Module (prop mod),
currently a 5MN Cold-Gas Enduring Microwarpdrive.
I could also upgrade the ammo to Faction ammo.

Running Missions P64 Edit 6 @ 14:15:
Upon verification,
Running Missions P64 Image 3


there would be -1.4 powergrid out of a total of 96.3 , putting it up to 101.49%,
even with a Small Ancillary Current Router I.
Current powergrid is 0.6 at 99.41%.

1 Like

Running Missions Post 65:

Running Missions P65 Image 1

Running Missions P65 Edit 1 @ 15:27:
I will start mission 8, and go back to where we were.
I will see if I can run 2 SOE missions.
I will share the reward with the other pilot instead of not sharing it as I did during the current SOE mission line.
Loot from the 3 wrecks were 2 x Metal Scraps 1,310 ISK Est. price.
(1,310 x 2 = 2,620 ISK.)

I got a 1 x Malfunctioning Shield Emitter 2,890 ISK Est. price from Salvaging the 3 wrecks.

Next mission in this line:
Mission 19: An Economy Under Threat.

Running Missions P65 Edit 2 @ 15:38:
Running Missions P65 Image 2


This offer does not expire.
Running Missions P65 Image 3

Running Missions P65 Edit 3 @ 16:53:
Back in Arnon and I will check this Cynabal cost.
https://wiki.eveuniversity.org/Cynabal/Fittings
Running Missions P65 Image 4


168m ISK for the Hull alone.

Running Missions P65 Edit 4 @ 18:14:
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Still reviewing the Cynabal fitting as I have a few ISK saved.
LEL-155.
It also helps to find Tevis Jak in Tar instead of Arnon.

I’m also supposed to run PI on some 6 pilots and ,
check for incursions , for when I can get in fleets,
because it pays my Pilot’s License EXtension.
For instance, TVP is running only 6 jumps away, compared to 50+ round trip earlier.

Running Missions P65 Edit 5 @ 18:28:

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Going through Deltole Hek.

Running Missions P65 Edit 6 @ 18:45:
Just completed :
The Blood-Stained Stars - EVE University Wiki
with the Alt and it will work.
I salvaged and looted a Hobgoblin I.
The salvage is:
1 x Contaminated Lorenz Fluid 320,000 ISK Est. price
1 x Broken Drone Transceiver 36,800 ISK Est. price
4 x Tripped Power Circuit 27,300 ISK Est. price

We also got 2 doctors instead of 1.
One appeared in my cargo hold.
The 2nd was to be looted from a box in space.
I’m going to sleep now.

Running Missions P65 Edit 7 @ 21:07:
I can run the SOE Epic Arc in Destroyer, or even in a good Frigate, or Assault Frigate.
The Republic Fleet Firetail is a Faction Frigate, which, although not a Tech 2 Frigate , is better than a Tech 1 Frigate.

Running Missions P65 Edit 8 @ 22:16:
[Cynabal, soe]
900k Tracking Enhancer II
900k Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
3.6m
4.5m

35m Pithum C-Type Medium Shield Booster
3m Adaptive Invulnerability Field II
1.3m Large Shield Extender II
27.1m Republic Fleet Large Cap Battery
50k 50MN Y-T8 Compact Microwarpdrive
70.95m

1.6m 425mm AutoCannon II, 713 ISK Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
425mm AutoCannon II, Republic Fleet EMP M
6.4m 2.2m+
[empty high slot]
79.55m

17.4m Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II
52.2m
131.75m

400k Hobgoblin II x5
2m
410k Warrior II x5
2.5m
136.25 + 168m = 304m per ship with fittings, no insurance.

Running Missions P65 Edit 9 @ 22:23:
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There are 3 deals in High-sec, although the specific station for those has to be verified before , due to the possibility to refuse pilots access in High-sec as well with Citadels, which was not possible before.
It was possible to refuse pilots access to POS.
Those 3 deals are below 304m, however, they are not the same modules.
There are more offers in low-sec, although again, stations or citadels have to be verified.

Running Missions P65 Edit 10 @ 22:30:
The previous mission was 2 waves.
This one is a rescue mission.
Running Missions P65 Image 8


There are 4 drones, but it takes seconds to get the NPC out.

Running Missions P65 Edit 11 @ 22:33:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_10:_Going_Gallente
is a report mission, before starting part II.
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Running Missions P65 Edit 12 @ 22:36:
We’re going to Harerget 8 jumps away, I should bring containers, packaged or repackaged, or not…
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Running Missions P65 Edit 13 @ 22:39:
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Warping fleet, and jumping on contact after warping.

Running Missions P65 Edit 14 @ 22:42:
Those Sisters of EVE Epic Arc mission stations are good places to set up trades from.

Running Missions P65 Edit 15 @ 23:00:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Part_II:_Automaton_Impediment
Part II: Automaton Impediment


https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_11:_Studying_the_Scene
Mission 11: Studying the Scene
You will warp in at 36 km from the Corrupted Drone container. Head towards that container to loot it. At 45-50 km, 3 x “Broken Duvolle Laboratories Recon Drone” will be orbiting. You can ignore these drones completely - they will not attack.
This mission can be done in 1 Frigate, or, in this case, 1 Destroyer, although I don’t know if the Mission Rewards for completion will be shared.

Running Missions P65 Edit 16 @ 23:06:
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The Mission was shared.
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Running Missions P65 Edit 17 @ 23:10:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_12:_Rendering_Assistance

Be sure to load the 1 x Antibiotics (0.2 m³) into your ship cargo bay before leaving the station. This is a very easy mission. You will warp in at 45 km from the Colonial Supply Depot container. Simply approach it, open it, and transfer the Antibiotics to that container. You can then complete the mission remotely.

Remote missions are good since they can be completed faster.
It should be possible to complete it with one ship, or frigate.

Running Missions P65 Edit 18 @ 23:39:

I am completing the Part II:
I finished
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_13:_Lair_of_the_Snakes
Mission 13: Lair of the Snakes
which is an easy 3 waves of combat.
The transport ship warps away in the 3rd wave.
The mission was completed remotely.

https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_14:_Data_Retrieval
Mission 14: Data Retrieval
It may have been possible to loot the Datacore without fighting.
There may be a loot container to retrieve it from.
It possibly is around 40km on landing.

Running Missions P65 Edit 19 @ 23:45:
It’s 7 jumps from Harerget to Hatakani.
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_15:_Crossing_Enemy_Lines
Mission 15: Crossing Enemy Lines
Simple report mission, like at the end of Part I.

Running Missions P65 Edit 20 @ 00:14:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Part_III:_Shadow_Puppets
Part III: Shadow Puppets


https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_16:_Passive_Observation
Mission 16: Passive Observation

There’s no danger here if you don’t shoot at anything. You’ll warp to an acceleration gate. Activate the gate, and you’ll emerge into the deadspace room at 75 km from the massive Drone Hive. There are also eight rogue drone frigates, but they will not attack if you leave them alone. Fly towards the Drone Hive - the mission objective will be fulfilled when you are about 10 km from it. Return to Asaka’s station to complete the mission.

This can be completed with one ship or Frigate.
Mission is in same system.

This site contains normal ship restrictions.
This site is restricted to certain ship types; you may use your Catalyst to access it, or one of the following types of ship:

•Assault Frigate
•Attack Battlecruiser
•Battleship
•Black Ops
•Blockade Runner
•Capital Industrial Ship
•Combat Battlecruiser
•Combat Recon Ship
•Command Destroyer
•Command Ship
•Corvette
•Covert Ops
•Cruiser
•Deep Space Transport
•Destroyer
•Electronic Attack Ship
•Exhumer
•Expedition Frigate
•Flag Cruiser
•Force Auxiliary
•Force Recon Ship
•Frigate
•Heavy Assault Cruiser
•Heavy Interdiction Cruiser
•Industrial
•Industrial Command Ship
•Interceptor
•Interdictor
•Jump Freighter
•Logistics
•Logistics Frigate
•Marauder
•Mining Barge
•Prototype Exploration Ship
•Shuttle
•Stealth Bomber
•Strategic Cruiser
•Tactical Destroyer
Running Missions P65 Image 14


Running Missions P65 Image 15

Running Missions P65 Edit 21 @ 00:23:
Next:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_17:_House_of_Records
Mission 17: House of Records
Objectives
Pick up 1 x Hidden Data Sheets (1.0 m³) at 0.9 Chainelant VIII - Moon 3 - Imperial Armaments Factory, then deliver them to Agent Asaka at 0.9 Hatakani VI - Moon 4 - Hyasyoda Corporation Refinery
Notes
This is a simple courier mission.

  • Logged off.

Running Missions Post 66:

Next mission:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_18:_Mercenary_Distractions
Mission 18: Mercenary Distractions
After this one, I’m at the same mission as the other pilot.

Running Missions P66 Edit 1 @ 22:37:
This is a combat mission, so I will log in the Alt and complete it.
Running Missions P66 Image 1


It’s starting to stack.

Running Missions P66 Edit 2 @ 23:06:

[Republic Fleet Firetail, Repu-T2] Repu
Tracking Enhancer II
Co-Processor II
Gyrostabilizer II

1MN Afterburner II
Small Shield Booster II
Adaptive Invulnerability Field II
Kinetic Deflection Field II

200mm AutoCannon II
200mm AutoCannon II
‘Arbalest’ Rocket Launcher I

Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Projectile Burst Aerator II

Hail S x3255
Nova Rocket x1105
Nanite Repair Paste x150
Fusion S x1556
Synth Drop Booster x1

Running Missions P66 Edit 3 @ 23:23:
[Catalyst, Cataly-SOE T2] Cataly
Imperial Navy Energized Adaptive Nano Membrane
Small Armor Repairer II
Damage Control II

Cap Recharger II
5MN Cold-Gas Enduring Microwarpdrive

125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II
125mm Railgun II

Small Hybrid Collision Accelerator I
Small Hybrid Ambit Extension I
Small Ancillary Current Router I

Nanite Repair Paste x100
Antimatter Charge S x3126

Running Missions P66 Image 2

Running Missions P66 Edit 4 @ 23:37:
This mission is in the same Hatakani system.

Running Missions P66 Edit 5 @ 23:57:
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Running Missions P66 Edit 6 @ 00:04:
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Nothing on dscan , I would need probes to detect the wreck location because I didn’t bookmark the mission pocket.

The dropped loot value is not worth much.
The insurance was very low, at under 1 million.

I had the ship orbiting the other, so they warped in to location from probes or other detection method.

Dropped Loot:
1,690.11 ISK 89 x Fusion S @ 18.65 ISK
668k 1 x 200mm AutoCannon II
3m 1 x Adaptive Invulnerabilty Field II
3.1m 1 x 1MN Afterburner II
355k 1 x Small Shield Booster II
955k 1 x Tracking Enhancer II
1.2m 1 x Synth Drop Booster
202k 3,255 x Hail S @ 61.95 ISK
4.257m 150 x Nanite Repair Paste
= 13,738,690.11 ISK

Additionally, consider the loss of a Cynabal at over 300m ISK, which is 21 times more.

Running Missions P66 Edit 7 @ 00:50:
Next mission:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_19:_An_Economy_Under_Threat
Mission 19: An Economy Under Threat

This is a simple courier mission.

Check your cargo hold - the farming supplies require 150 cubic meters as warned by Agent Asaka. You’ll warp to an acceleration gate. After activating the gate, you’ll arrive in a deadspace room - the Storage Warehouse container will be 16km away.

I can now try to run both mission on 2 pilots at the same time.
I will need a new ship however.
The Republic Fleet Firetail was a left-over hull from before, when I started playing a long time ago (around 6 years ago).
I had never flown it before.
The other frigate, while, probably with a little less firepower, and probably not a Faction Frigate or a Pirate Frigate would be less loss if attacked.
My clients get quite a lot of delays which increases vulnerability, and since there is no way to convey this without the technical problems, it is not worth flying more expensive ships.
There would be delays even with a better ship or with more cargo.
Also note that , more cargo also increases the risk of losing more cargo and of losing more ISK worth.

Couple that with the need for focus and it makes it harder to analyse offers which are all designed at causing damage and disguised as trying to help (trying to help to damage is not helping, it’s a war).
It’s also trying to get credit from the damage and the discrediting and is hypocrite.
I’m sure you can find more productive ways to help.

Running Missions P66 Edit 8 @ 01:03:
The other pilot reached this mission in post 65 above, P65 Edit 1 @ 15:27.

Running Missions P66 Edit 9 @ 02:44:
I’m thinking of a cheap Frigate with salvaging drones to avoid switching to Salvager I with the Mobile Depot.

Running Missions P66 Image 7

Running Missions P66 Edit 10 @ 03:00+:
However, because of the wardec, running the SOE Epic Arc Missions is useless.
I have to leave that corp and get back in the corp I was in before.
Running Missions P66 Image 8

Running Missions P66 Edit 11 @ 04:09:

[Tristan, Tris]
Micro Auxiliary Power Core I
Prototype Energized Adaptive Nano Membrane I
Damage Control II

5MN Cold-Gas Enduring Microwarpdrive
Cap Recharger I
Eutectic Compact Cap Recharger

150mm Carbide Railgun I
150mm Carbide Railgun I
Salvager I

Small Hybrid Metastasis Adjuster I
Small Hybrid Metastasis Adjuster I
Small Hybrid Metastasis Adjuster I

Warrior II x3
Salvage Drone I x5

Nanite Repair Paste x35

Antimatter Charge S x3000

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Running Missions P66 Image 10

13.2m Estimated value, and , the cargo hold.
However, 50 dps is not much, and half the other Frigate dps.

1 Like

Running Missions Post 67:
9 days later.

Running Missions P67 Image 1


I still have some old Tutorial Career Missions Agents nearby in Couster,
3 jumps away, which I should complete since they are so close.

Running Missions P67 Edit 1 @ 18:52:
I was at the
Mission 19: An Economy Under Threat
mission on both pilots, which I am logging in.
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_19:_An_Economy_Under_Threat

Running Missions P67 Edit 2 @ 19:35:
Running Missions P67 Image 2


Tidachi to Hatakani.

Running Missions P67 Edit 3 @ 20:17:
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Docking after 3 d/c.

Running Missions P67 Edit 4 @ 00:32:
That SOE Epic Arc mission 19 requires 150 m3 of cargo space.
I should be able to achieve this with the proper Expanded Cargohold modules…

The 3 Incursion sites showed up, and they each are around 27 jumps away.

Running Missions P67 Edit 4 @ 01:29:
I completed Part III except for the last mission, to report back to Arnon to Sister Alitura.
I did the last mission separate with 2 missions , so will get double rewards.
Also, the Tristan had to repair while the destroyer completed it faster.

Additionally, the previous mission required the Tristan to use 3 Expanded Cargohold II.
It could then be completed remotely, but it would have been better to refit the Tristan before continuing.
It was then done later after repair.
It affects the Tristan Armor tank.

The Catalyst destroyer didn’t require refit.
I then took advantage of the Salvager drones to salvage the loot and got around 650k ISK from it.

The connection died while writing this, and the autosave feature didn’t work.
I had to retype everything separately, and copy paste from Notepad.

1 Like

Running Missions Post 68:

Running the same SOE Epic Arc mission number on 2 pilots each getting that same mission accepted to be accomplished leads to 2 different Deadspace pockets.

I didn’t test it yet, but I believe that to run the mission with 2 pilots in one fleet can lead to sharing the Mission rewards on completion.

I did this with the Tristan, and made fleet with the alt catalyst destroyer, and was asked if I wanted to share the reward.
I chose no.
But if I had done this with the Alt’s mission as well, I could have shared the Alt’s reward to increase standing even further.

Running Missions P68 Edit 1 @ 04:30:
Finished Part III
and starting Part IV
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Part_IV:_Queens_And_Drones .
I shared the reward with the Main from the Alt mission, and kept the reward on the main without sharing with the Alt.

Running Missions P68 Edit 2 @ 16:41:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_22:_Royal_Jelly
Mission 22: Royal Jelly
This is a rescue mission

Running Missions P68 Edit 3 @ 17:41:
Running Missions P68 Image 1


We can compare the payouts, with and without sharing later.

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Running Missions P68 Edit 4 @ 23:39:
https://wiki.eveuniversity.org/The_Blood-Stained_Stars#Mission_23:_Nature_Pictures
Mission 23: Nature Pictures
Delivery Mission with pickup 4 jumps away only, so, 8 jumps round trip.

Got Disconnected around 2 jumps away, due to public free wifi internet connection reset.
Running Missions P68 Image 3
image
I have to be able to join as a 2 pilots fleet again to get the mission bonus.

Running Missions P68 Edit 5 @ 23:56:
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image
Next will be to set up PI on all 6 pilots of the 2 accounts I’m running Missions and Incursions from.

Running Missions P68 Edit 6 @ 23:58:
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image
Ourapheh in Sanctum < Genesis is an The InterBus faction system.

Running Missions P68 Edit 7 @ 00:09:
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36m Distribution social skill.
I also have a screenshot of all the double skills gained.

Running Missions P68 Image 7

1 Like

Running Missions Post 69:

Running Missions P69 Image 1


Important Mission (Storyline)

Running Missions P69 Image 2


Didn’t find out in time.

1 Like

Running Missions Post 70:
I think I might start to run Missions with the Machariel and my main pilot.

I also have an alt, and may try to get 3, but the 3rd one would not run with the other 2 at the same time.
There would only be 2 logged anytime.
Both players can crash and die in missions.

Running Missions P70 Image 1



Going to get the Machariel.

1 Like

Running Missions Post 71:

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Running Missions P71 Edit 1 @ 21:24:
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Running Missions P71 Edit 2 @ 21:39:
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Running Missions P71 Edit 3 @ 21:47:
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[Machariel, MY CAR]
Damage Control II
Experimental Hyperspatial Accelerator
Limited Hyperspatial Accelerator
Centus C-Type Large Armor Repairer
Gyrostabilizer II
Limited Hyperspatial Accelerator

Shadow Serpentis 500MN Microwarpdrive
Heavy Electrochemical Capacitor Booster I
Shadow Serpentis Remote Tracking Computer
Medium Cap Battery II
Cap Recharger II
Tracking Computer II

800mm Heavy ‘Scout’ Repeating Cannon I
800mm Heavy ‘Scout’ Repeating Cannon I
800mm Heavy ‘Scout’ Repeating Cannon I
800mm Heavy ‘Scout’ Repeating Cannon I
800mm Heavy ‘Scout’ Repeating Cannon I
800mm Heavy ‘Scout’ Repeating Cannon I
800mm Heavy ‘Scout’ Repeating Cannon I
Small Tractor Beam I

Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II
Large Hyperspatial Velocity Optimizer II

Salvage Drone I x5
Caldari Navy Warden x4

Optimal Range Script x2
Tracking Speed Script x1
Fusion L x100
Republic Fleet Fusion L x2617
Republic Fleet Titanium Sabot L x2510
Cap Booster 800 x22
Nanite Repair Paste x286
Standard Frentix Booster x2

Running Missions P71 Image 10


Item hangar

etc

1 Like

Running Missions Post 72:

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Running Missions P72 Edit 1 @ 21:56:
https://eve-survival.org/wikka.php?wakka=Recon4gu
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Running Missions P72 Edit 2 @ 22:06:
https://eve-survival.org/wikka.php?wakka=Recon4

Running Missions P72 Edit 3 @ 22:31:


Anomic Agent Gurista Updated Enyo Fit


Anomic Agent are burner mission.

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Anomic Agent Gurista

Burner guide on agent worm on how to kill it as always fitting linked

[Daredevil, Agent Gurista]
Coreli A-Type Small Armor Repairer
Magnetic Field Stabilizer II
Core A-Type Armor Kinetic Hardener
Core B-Type Armor Kinetic Hardener

Stasis Webifier II
Small Electrochemical Capacitor Booster I
Coreli A-Type 5MN Microwarpdrive

Light Neutron Blaster II
[Empty High slot]
Light Neutron Blaster II

Small Auxiliary Thrusters II
Small Anti-Kinetic Pump II
Small Ancillary Current Router I

Running Missions P72 Edit 4 @ 22:41:
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I only killed one of the 3 NPC at the gate and had to repair.
I’m going to pick my Tracking Computer in Ibura, 1 jump away.
I forgot I had a blue Armor Repairer.

Running Missions P72 Edit 5 @ 23:11:
Over 1 hour and around 50% of NPCs near the 1st gate are dead now.

Running Missions P72 Edit 6 @ 23:54:
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Out of Ammo, forgot to use the drones too!

Running Missions P72 Edit 7 @ 00:56:
https://wiki.eveuniversity.org/Template:Pirate_Faction_Occupancy
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Running Missions P72 Edit 8 @ 01:02:
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Running Missions P72 Edit 9 @ 01:30:
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3rd group must be killed apparently.

1 Like

Running Missions Post 73:

I failed the last Mission’s Bonus time reward, however, it is only around 800,000 ISK or so (920,000 ISK), so anything over that amount can make up for the value of the ISK.
However, the time gained from completing early is another story, as for the worth of the time.
I was short by a few seconds because I didn’t know that I had to complete the 3rd group.
In fact, for the Guristas mission, the whole pocket had to be cleared before the Mission was completed.

Running Missions P73 Edit 1 @ 16:31:

Penumbra, Level 4 Epic Arc

https://eve-survival.org/wikka.php?wakka=Penumbra4p1

Epic Arc Overview

Standings Required: +5.0 Caldari State (Faction) or Expert Distribution (Corporation)
Additional Requirements: Hacking III (skill) and Data Analyzer (module)

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Caldari State Base Standing 3.02

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13d with +3 Genolution Implants and the current Attributes.

https://wiki.eveuniversity.org/Epic_arcs
https://wiki.eveuniversity.org/Category:Epic_Arcs
https://wiki.eveuniversity.org/Angel_Sound
Even when flying an interceptors, it is still possible to get trapped. Pilots should take care to use D-scan, insta-undocks, gate perches, the cloak trick, and so on. Pilots may also wish to review the procedure for creating a safe spot on the fly in case of confrontation with hostile players.

https://wiki.eveuniversity.org/Smash_and_Grab

Running Missions P73 Edit 2 @ 16:47:
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I can fly Caldari and Amarr Interceptor on one pilot,
and Minmatar Interceptor on another pilot.

https://eve-survival.org/wikka.php?wakka=AngelSound3p1
Standings required: 3.00 (Either Minmatar faction or Republic Security Service)
Standings required: 3.00 (Either Amarr faction or Amarr Navy)
Standings required: 3.00 (Either Angel Pirate faction or Dominations)
Additional skills required: Hacking.

My Standings are:
Minmatar Republic -1.07 or Republic Security Services 1.6
Amarr 2.63 or Amarr Navy 1.6
Angel Cartel -4.64 or Dominations 0.0
none of them match on this one pilot.

https://eve-survival.org/wikka.php?wakka=SmashAndGrab3p1
The Claw Minmatar Interceptor can be used to fly the Guristas Epic Arc.
Standings required: 3.00 (Either Gallente faction or Federal Intelligence Office)
Standings required: 3.00 (Either Caldari faction or Ytiri)
Standings required: 3.00 (Either Guristas Pirate faction or Guristas)
Additional skills required: Hacking.

My Standings are:
Gallente Federation -1.4 or Federal Intelligence Office 2.29
Caldari State 4.13 or Ytiri 1.6
Guristas Pirates -7.09 or Guristas 1.14

now, this one Caldari State 4.13 standing qualifies to over the 3.0 requirement.
The Tanaris and the Crow can also be piloted for this, which Crow this one pilot can fly.
I don’t know the standing of the Minmatar Claw pilot.
I will try to verify later.

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Those of the standing of my Minmatar Claw pilot, however, those are not the derived standings.
I will verify after this.

Running Missions P73 Edit 3 @ 17:24:

Guristas Epic arc problem

https://wiki.eveuniversity.org/Smash_and_Grab/Chapter_1:_Probation
https://wiki.eveuniversity.org/Smash_and_Grab/Chapter_2:_For_Fun_and_Profit

Mission 8 - Culling the Weak

In this mission you chose between two paths: You either help Irichi Path and take mission 9a, 10a, 11a and 12a or help Kori Path and take missions 9b, 10b and 11b. The final rewards are the same.

Smash and Grab/Chapter 3: Internal Security (Irichi Path)

Smash and Grab/Chapter 3: Internal Security (Kori Path)

Running Missions P73 Edit 4 @ 01:32:
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My Standings are:
Minmatar Republic 1.61 or Republic Security Services 1.6
Amarr 1.13 or Amarr Navy 1.6
Angel Cartel 0.36 or Dominations 0.8

Gallente Federation 1.18 or Federal Intelligence Office 1.65
Caldari State 1.05 or Ytiri 1.6
Guristas Pirates 0.8 or Guristas 1.18

1 Like

Running Missions Post 74:

Penumbra

https://wiki.eveuniversity.org/Penumbra

Requirements

To start the Epic Arc you must have a standing of 5.0 or higher with Expert Distribution or the Caldari Faction.

These missions have great rewards, but do require some advanced skills and ships to complete safely. Recommended:

  • You can easily solo Level 4 missions
  • A proper PvE fitted battleship or equally capable ship such as a strategic or heavy assault cruiser. Kinetic is the best damage for all missions with thermal being second best. The incoming damage is also almost completely kinetic and thermal with single mission dealing also electromagnetic damage. The incoming damage is not very high and all combat missions can be blized so some tank can be sacrficed for speed in ship selection.
  • An instawarping frigate (low sec hauling) OR instawarping interceptor (null sec hauling)
  • Data analyzer and ability to use it (only Hyasyoda path)
  • Blockade runner (low sec hauling, only Caldari State path)

Blitz: (from eve-survival.com)

  • T3 Strategic Cruiser + Mobile Depot + Data Analyzer module is a fast setup for completing combat missions.
  • Use an Interceptor or other fast Frigate with nanofiber and/or warp core stabilizers for missions into low/nullsec space.

Running Missions P74 Edit 1 @ 00:22:
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Venal, The Guristas Region, is on the top part of the map / universe.

Running Missions P74 Edit 2 @ 00:33:


Stations.
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https://wiki.eveuniversity.org/Smash_and_Grab

Preparations

… While operating in nullsec does mean that warp bubbles may be present, interceptors are a suggested ship for the arc, so they may not end up posing a threat. Pilots should, however, still be familiar with how bubbles work and how they affect both inbound and outbound warps.

Ships and fits


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Regardless of the chosen ship and fitting, pilots should carry modules for travel and combat:

  • Nanite Repair Paste or Cap Booster chargers (if the fit requires them)
  • Nanofibers
  • Warp Core Stabilizers
  • Damage modifiers (Ballistic Controls, Magnetic Field Stabilizers, etc.)
  • Warp Disruptor/Scrambler

Mobile depot is required to refit due to low number of stations.

For some missions pilots may feel the need to swap out agility for tank, or vice versa. While traveling home with loot, warp stabilizers may provide some peace of mind. For pilots who are supremely confident in their piloting skills and don’t mind the risk, there are fights to be had in Venal, so those pilots may wish to bring a warp scrambler/disruptor. However, PVP is strongly discouraged during this arc. Losing a mission item will result in failure, and pilots must wait three months to start the arc over again.

Running Missions P74 Edit 3 @ 00:47:

General Tactics

  • Periodically check your star map for ship kills, pod kills, and jumps in the last hour. Compare these systems against your mission route to see if you can avoid those systems, or wait until the action has subsided.
  • The D-scan button is hotkeyed these days, so there’s no excuse not to mash it constantly. Do a 360 scan every few seconds while running your missions. Look for combat scanner probes first and foremost (this is the only way pirates can find you inside a mission’s deadspace pocket), but also keep an eye out for other ships so you know who’s active in the system. You’ll see lots of assault frigates and interceptors flown by other missioners and those hunting them.
  • Some missions include waves of frigates and destroyers that can be quite punishing. Don’t be afraid to cherry pick a few, dock up, repair, rinse, and repeat.
  • Once you accept a mission you should minimize the agent conversation window instead of closing it. This way, once your objectives are complete the window will pop back up, giving you a clear indication that your work is done.

Running Missions P74 Edit 4 @ 13:17:
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You know when they use your work and analysis to design weapons against them, to try to keep you marginalize and poor, and then, try to get away with it with those who they care to associate with in attacks against the said work.

The same when they turn your good work into weapons against others, they are the same people designing that.

They can also aggravate it by trying to cover their intentions, which would require additional scientific detection methods to prove it.

They also create other moral conflicts for over 73 years, 75 years in the next 12 months; that can be over 4 generations, going on to the 5th, possibly, also in the next 12 months.

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Running Missions P74 Edit 5 @ 13:41:
Additionally, the Agency info is now missing from the system.

Running Missions P74 Edit 6 @ 13:51:
Found it back again, some 10 or 5 minutes later.
It’s in the main menu , not one of the 4 other submenu options.
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Running Missions P74 Edit 7 @ 13:56:
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1 Like

Running Missions Post 75:

I heard this last week that it’s possible to make 400m ISK per hour doing level 5 missions.

Eve online Level 5 Mission Timelapse (490mil/h)


Gustav Mannfred

Published on Sep 15, 2018

2 Likes

You can make more than double that using carriers. I use a barghest for certain missions. I’ve never seen someone use a barghest on some of these missions though. Pretty interesting to see different ways of doing things.

Yes, I can train to get a carrier and I would like to make more .
Or 2 carriers.
Carriers are more affordable than a Rorqual for me to start.

3 :slight_smile:

Yes, never 2 without 3, not even in 2018.

Barghest are much lower cost though.

Running Missions Post 80:

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1 Like