Scale NPC Power to Ship "Bling"

Simple, if the ship is all Officer modules then the NPCs fight harder than if the ship is T1.

Lore, bling makes NPCs more greedy.

Reasoning, bling makes mission farming too easy.

And then when some pilot with full abyss-mutated modules enters the mission all the NPCs kill themselves because the value is 0?

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So why are people punished for earning?
This sounds like you just want to punish the rich.


So, pull mission with T1 fit alt to make NPCs weaker, bring in main and rush it with bling fit ships. Got it.


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