Hi, quick idea after playing around on Sisi:
I like the new weapons for the EDENCOM ships that can hit multiple ships.
However, I fear balancing them will be very tough.
Either they are absolutely breaking everything since they do tons of damage or the will be used only in a very small niche since their damage will suck unless used against the maximum number of targets.
So why not give them a script that trades the extra hits for a damage bonus, giving the ship some flexibility.
Something like +50% damage, no additional hits (assuming that this would bring the ship to still sub-par DPS, but enable it to perform somewhat better against a single target)