I had the idea that if you commit a crime in a factions space, it should be tied to that faction space jurisdiction.
For example if i kill someone in minmatar space, my sec status will be lowered in their space, because it is in that factions jurisdiction. Then when i fly back to Amarr space, my sec status will switch relative to activity in Amarrian jurisdiction and will switch to my sec status relative to my activity there. Essentially you would have a different sec status depending on what faction space you are in.
The goal with this idea is to make hs space a bit safer for pvpers and gangkers. The pvpers and gangkers would have safe spaces to go to if they manage where they commit crimes, rather than a blanket sec status in all areas of hs. You could basically kill as many players as you want in a factions hs and then go home safely to another factions hs where you have not lowered your sec status enough to be wanted
So you could be 3.7 in Amarr space, -10 in Minmatard space, 2.1 in Caldari space and -5 in gallente space. You cpuld still raise your sec status as usual where its negative or you cpuld even be -10 in all of hs if you’re criminal enough XD
I haven’t thought this through completely, but i like the idea. I dont know of im posting in the right place either XD