Security Space

Businesses and people in general like to feel secure.

Is it such a stretch to make 15% (3/20) of the Star Systems actually safe?

I mean, they do call it High Security Space…

https://www.washingtonpost.com/business/2023/09/26/target-stores-closing-retail-crime/

For CCP it is a business interest to see more ship destruction instead of less as then people will probably (more likely to) buy and spend more PLEX to replace their losses and whatnot. Which is clearly evidenced by this fiasco:

:psyccp:

That’s a popular misconception.

Obviously, the primary purveyors of such nonsense are c0d3 and their shills.

90% of the people that push it here are alts.

Like drugs and prostitution, if it’s not readily available, people will go to low or null sec to find it.

Same thing with PvP. Some are just too afraid. Do we really need to coddle those players?

“Shoplifting, organized crime and violence have become significant concerns for regional and national retailers. Home Depot, Lowe’s, Dollar Tree, Dick’s Sporting Goods and Ulta are among those that flagged shrink during recent earnings calls. Growing losses have spurred giants such as Walmart to also shutter locations.”

The economy would explode is HS lived up to its name.

I’m not sure you understood my post. If people could farm in peace they will do and that will tank the in-game economy but furthermore will lead to less reason to buy PLEX. It is not about PvP, and my post is not about players and their ways of thinking, it is about CCP only as a corporate entity that only cares about the bottom line.

I did understand your post.

I disagree with your position.

The Eve economy doesn’t depend on ganking.

That’s just silly.

The majority os destruction in HS is within the broken WD system.

If you did then you wouldn’t focus on ganking or the economy aspect. I was describing how CCP thinks, regardless whether that mindset is correct and factual or not. You are talking about a different subject altogether so no you didn’t understood my post.

I’m here to address the OP.

It’s not “all about you”, buddy.

*I made straight A’s in economics.

**Just saying.

It depends on destruction.
Therefore, there needs to be no “safe” place where there can’t be destruction.

And you think that depends on 15% of the star systems?

*Math is hard.

If CCP decided their profit would jump 1% if they removed ship destruction, then ship destruction would be removed.
If CCP decided that they’d turn more of a profit by removing all industry so you had to buy all fittings/ships in the NES, then there’d be no more industry.
If CCP decided firing half their staff would boost quarterly profits, then half the CCP staff would be looking for a new job.

Three examples is enough.

This is the state of gaming in a world where private equity firms rule the roost.

Mr Epeen :sunglasses:

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That is what my post is about, what was CCP’s thought process when deciding these things.

In opposition with your semi-offtopic post that tries to derail the thread to be about the need of 100% safe spaces.

Exactly.

Please make a correct argument. Your question is formulated in a way to already pretend my argument is wrong. Answering that question would already be a nonsense. Be an honest person : don’t make stupid questions.
I did not say anything about %, I only stated why your argument that eve economy does not rely on ganking is wrong.

I agree with your point.

However, it seems to be based on the predisposition that CCP knows, with a hundred percent certainty, what’s going to move the profit needle in the “right direction”.

Nobody can predict the future.

However, the simple fact that it is possible than an action makes money, is enough to invest in that action, rather than doing nothing.

If CCP believed, or had clear signs, that making HS safe would be better for the game value, they could do it.
They already removed red safety from alpha, considering it was abused to suicide gank in HS with throwaway alts.
They also removed access to L4 missions for the same alphas, as they were also used to easy farm isk.

I really think that’s unfair to Alpha pilots in general though, they aren’t multi boxing. Taking away someones ability to take offensive action is infuriating and the wrong way to go in my opinion imagine being next to the guy that dunked you and having to wait for him to engage you in highsec if at all.

It also means the price of ore is going to go down substantially, plex will only increase as the value of isk diminishes so to is the days of free accounts coming to a close. We’ve already seen plex hit 6 million a piece

That also leaves an underlying problem for cry babies, now gankers in highsec are a paying nich player base guaranteed income. Now CCP needs to think carefully on how to entice new Alphas to go to Omega for the prestige of ganking while walking on a tight rope not to upset hundreds of paying customers in that niche group as player numbers are down.

@stefnia_Freir

AFAIK the vision is that alphas are

  1. A tutorial version
  2. a fleet help
  3. supposed to entice to subscribe once you know you like the game.

:nauseated_face::face_vomiting::nauseated_face::face_vomiting::nauseated_face::face_vomiting::nauseated_face::face_vomiting:

Kill Rights

This is correct. Which implies that they’re too small of a group to affect Eve’s thriving economy.

You can’t have it both ways.

No it does not ?
COVID had a very low fatality rate if handled correctly, still had quite the effect on the economy ^^

When people are bias and persecute predators in an ecosystem there are unintended usually bad consequences.

Devalued Isk and Ore Driving Increased Plex Price is the most obvious.

As for the vision, that’s there expertise I’m not going to debate it.

What

The

What ?

But, seriously, what ?

Do you mean that BOAS hunting predators in the jungle may also have to fight the xenomorph ?
Well, I think you are right ! Case closed !

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