A Safe Space to Learn
PvP is a core element of the EVE Online experience and provides a crucial portion of the cycle of creation and destruction that drives New Eden’s economy. However, it can be stressful to know you’re at risk of PvP engagement before you’ve had a chance to learn the ropes, from basic movement controls to the major game systems and how they interact with each other.
Currently, new players in EVE are afforded a measure of protection from PvP while in the starter systems, career agent systems, and SoE epic arc systems, by a rule posted on our support website, and more generally by the fact that new players usually don’t carry valuable items that make them worthwhile targets for “suicide ganking”. (Of course, this doesn’t mean they are never targeted, just that it is quite uncommon.)
However, new players do not know this, and will often have read stories about how ruthless and cutthroat New Eden can be, or even specific stories of new players being destroyed in highsec space. This means that some new players are learning the basics of EVE Online under a cloud of anxiety, knowing that another player could show up and attack them at any time.
Exordium will have a new “starter space” security tier that completely prevents PvP within its borders. While players are in Exordium, their safety will be locked to green, and other normal methods of legal engagement in highsec, such as limited engagements, wars, and factional warfare, will not apply.
This is intended to provide new players with a secure environment to learn the game without needing to worry about PvP risk yet, to prepare them to continue their adventure by journeying into highsec and beyond.
To make the difference between this new security tier and highsec space clearer, Exordium systems will be set to 1.0 security status and all other systems that are currently 1.0 will be changed to 0.9 security.
The new security tiers will be:
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1.0 – Starter Space (Exordium)
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0.9-0.5 – Highsec
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0.4-0.1 – Lowsec
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0.0 and below – Nullsec
Exordium will also have several restrictions and limitations to preserve EVE Online’s balance. These include a curated set of PvE content available, higher taxes, decreased opportunities for value creation for most activities, and blocks that prevent use of player-controlled structures and deployables.
~ Some of you really need to read the whole thing. Some of you are the actual reason for the new starter systems, spreading your misinformation about gankers targeting new players when it’s very rare.
