Hi, I need your thought to know if I should report a bug or not.
I returned to eve recently, i and remembered that some solar system had diferent background color. I loved the one that were black and some blue, I didn’t like the orange one.
Since I have returned i noticed that most of the time the backgrounds were brown or orange.
So I played with the graphic settings. I know that with shaders set to “High” things appear darken (sun behin station, few light inside some stations, …) but i don’t understand what are the reasons to change background.
So, what is your thought?
See pictures below, when settings are set to “Medium” the color are blueish.
I mostly ignored the eye candy, after the first 6 months or there about. Once I found the CTRL+Shift+F9 toggle, I run dark a lot. The reason to do this is self evident, when the FPS is jumping up 50% to 200% faster. If you toggle the audio as well, the game cooks. Not much to look at other than the windows but I think, it may give me the edge on many ganker’s GPU lag while I mine.
As far as shaders and all the aesthetic nature of the 3D background, a lot depends on what your video card handle. The pure scientist in me knows you wouldn’t see clouds of dust in space. The fact of the matter, you would never want to see dust in space, as that would be micro meteors tearing through the hull ship and you would be dead.
The artist in me thinks, the top image looks a lot better and more believable in my opinion, but the sky box in all reality would be black with tiny point of light called stars. If you were nearby or within an emission nebula, then you might have something to look at out the window. However in Eve Online it seems almost every system you enter is within an emission nebula. Absorption nebulae or dark nebulae are clouds of gas and dust that don’t emit or reflect light, but block light coming from behind them. You wouldn’t even see any stars looking at a dark nebula. Because the Earth is out in the sticks, we need the images of the Hubble telescope to see the details of massive gas clouds. Some of the most famous images come from the Orion nebula that contains 4 stars within it to illuminate the gases.
I think the “reason” behind most of these sky colors is used to identify what faction of space you are currently running. The image you posted would suggest to me, you are in Caldari or Federation space. Most of Amarr and Minmatar regions are very bright gold and brown. The color of a wormholes even suggests where you might end up.
Whoo i didn’t know about the CTRL+Shift+F9 thing
Nice idea to gain some advantages during fight.
From my point of view of casual gamer, I bring my camera close to my ship to enjoy some graphic (explosions, lazer effects…) while i chill in lvl3/4 mission.
I prefer the first picture too, so i will set shader to “medium”.
It’s a shame that we can’t activate AntiAliasing with medium shader, i don’t understand the correlation as AA is post processing 2D image… but as i prefer a nice environement over smooth edge i will leave it as it is.
Another fun graphics bug is to use Ctrl+Shift+F9, then go mining. Even though you have the graphics turned off, the game still caches everything that happens. So, let’s say you mine and pop 50 asteroids, when you turn the graphics back on, 50 asteroids will instantly appear all around your ship, disintegrating just like they normally would, and there is also a gas/dust cloud that forms centered on your ship. Lag city when it does that…