Its armor for shields! The Reactive Shield Hardner is a concept module which works similar to the reactive armor hardner. When shot by damage types, it will spread its hardner levels and balances them out in accordance with the new damage that has laid upon your ship, exactly like the reactive armor hardner.
The resistance for such a module would be very similar to the armor hardners - 15 Percent across the board for all damage types. This would be because we want a fair and balance module to suggest for all fields of gameplay and nothing crazy out of it.
This is a lol add-on for anyone who loves to ■■■■ on King Amaarian for my dumbass antics and titan losses that make some of you want to stop playing eve. PREPARE FOR ■■■■■■■■!
“The Reactive Shield Hardner was originally designed by King Amaarian after the loss of the valued Alzyan, an Gallente Erebus-class titan used for bridging. Its purpose is to protect the shield and manipulate it into reacting to the specific damage types that are fired into the ship, allowing more protection wherever you go.”
I am not one for really putting full paragraphs of ideas like Gideon or other CSM candidates are, just an idea I thought I’d throw in so CCP could make the armor vs shield more fair.
Have fun talking about this and do tell me if you think it’d be a fair mechanic to the game, I would really like to contribute to the success of this game and maybe one day work for CCP.