[Ship Design] Precursor Drifter Shipline and Modules

@zander_exvirus I’m not so sure about an incursion-style obtainment, but it’s got some fun ideas~

I’m actually in the process of putting together a large-scale expansion proposal including these ships, which includes all of the extant precursor races as well as the Directorate - that’ll be coming sometime in the not-too-distant future~

Also, in preparation for that, I’m adjusting the bonuses of the Drifter ships:

Precursor Ship Skill bonuses per skill level:
50% bonus to Warp Lance and Microwarpdrive overload bonuses
7.5% reduction to Heat Damage taken by modules

Role Bonuses:
150% bonus to damaged module repair amount per second
Can fit (size) Warp Lance and (size) Hyperwarp Diffuser

to

Precursor Ship Skill bonuses per skill level:
50% bonus to Warp Lance and Microwarpdrive overload bonuses
50% bonus to damaged module repair amount per second

Role Bonuses:
Can fit (size) Warp Lance and (size) Hyperwarp Diffuser
Can repair heat damage to modules that have taken 100% damage

Removing the heat damage reduction completely (with that role moving to Sleeper ships), instead granting them a strong bonus to the repair speed of burned out modules and allowing them to initiate nanite repairs on burned-out modules. However, repaired modules will still have to be manually onlined following repair in-space, making this type of repair undesirable during combat and encouraging careful heat management.

Look forward to the full expansion proposal as it evolves~

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