Should 1 man corps be banned?

So you claim people who play solo doing mostly PVE and missions and enjoy this alone must be banned and their subscriptions cancelled? Sure, sounds like a great idea. Why not?

da fuq are you smoking, bruh?

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sigh
Solo player likes one man corp.
CCP changes game so one man corps not longer possible.
Solo player leaves.

I don’t think solo player will continue to sub.

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But . . . I’m a “solo” player. I’m not in a one-man “corp”.

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Then the above does not apply to you but to other people?

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This all hinges on the supposition that a ban on one man corporations will be the trigger that changes the asocial behavior. Plenty of plausible workarounds that defuse the idea have been proposed that would limit the impact on alleged ‘illegitimate’ use cases. Players who are trying their hand at establishing potentially legitimate corporations can be harmed, though. The corporate description can be a fairly useful way to get the message out on what kind of corporation you are trying to build. It may take time to find the proper members if you are actually concerned about the types of members you attract.

My own corporation has about 4 active members at the moment and we blab in our channel quite a bit about this or that. Because I don’t meet an arbitrary 5 member cutoff, though, my corporation would be at risk of disbanding, and I think that would hurt our social life more than it helps. I am slowly working on getting more people, but I don’t need another hurdle to work around taking up my time and effort when I could be spending it doing things for or with my members.

We also don’t make tons of ISK. I don’t ask members to go out and do things for cash. The emphasis is always on doing what they find enjoyable and we get whatever money we get from that. Per member fees mean spending more time or effort just to have our social structure instead of what we want to do.

Unless someone can show me that limiting the social tools available to people on the basis of the whim of some arbiter who can just decide by fiat that my corporation doesn’t look statistically social enough is going to have some provable tangible benefits, I would be very against this change.

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I really don’t think your corp would fall under the axe as it would be obvious to CCP that your members are all unique players and not a solo’er like me (for example).

You’re situation sounds great…

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You are asserting that there are such people that will be affected in such a way. Can you show us an example of such a person? Really, I think the kind of person who is against the OPs suggestion are less accurately described as “solo” and more accurately described as people who exploit game mechanics. And, you are asserting that these people will quit if they are no longer able to exploit game mechanics (because those game mechanics no longer exist). I think I agree with that, just like people who can’t cheat at poker don’t play poker. lol

Why would it be so burdensome for them to sit in an NPC corp if they can’t muster together a main and 4 alts? Or ::gasp:: 1 of their characters and 4 characters of other players? If that causes them to quit, then why were to they even playing to begin with? (That’s not a rhetorical question.)

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I know a lot of people that gave up on EVE Online and it’s not easy to get them back in, if CCP wants to do that, they are free to do so but i’m 100% sure it will not solve whatever issue you have with the one man corps.

I am afraid that some people that really like to play ‘alone’ with a few acounts -where a character is a tool- will just take it as the last straw and leave. Good luck getting them back but as long as it solves some hidden issue you have with one man corps, go ahead.

Well, one issue I do actually have with 1-man corps is that they pay no taxes. But, I do, even though I think I contribute a hell of a lot more in a relatively active corporation channel. Why am I being punished for sitting in a social environment while they are being rewarded for separating themselves from everyone else? If we were just treated equally by the game . . . but we’re not. I am a second class player because I actually play as an individual, whereas they play as a “group” of 1.
You don’t see ME quitting over this.

If you want to play alone, with a few accounts, why can’t those accounts all have a character in the same corp? Even a dummy character with no skillpoints or even no face. But isn’t the real point of a corporation that you should should receive some added benefits in game for having skin in the game? What skin does a 1-man “corporation” have in the game that they should be afforded all the same mechanical benefits as . . . Goonswarm. Pandemic Legion. Test Alliance Please Ignore. EVE University? Don’t these larger organizations contribute enough to the game that they deserve to be in a higher tier than Joe Schmoe’s 1-Man Tax Haven?

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One person corps = more useful and better content than this thread.

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Why not? They paid for it. How much difference does it make is he drops a few friend alts in that never undock? What is the ultimate hidden goal you have? They can even make it an event to just log in once a month and stay docked.

Me neither.

I grinded up faction and corp standings, I don’t pay taxes in the stations of some NPC corps. Now, let us think about what taxes are… do you mean corp taxes? Corp taxes should vary between 0% (Capitalism) and 100% (Communism).

I guess I just don’t get the one-man-corp hate.

Not everyone should be able to create a corp from day zero,
because that devalues corporations as a whole
and causes chaos in what should be a structured society.

Unrestricted freedom always tends towards chaos.

The downsides are huge and most people seem to be unable to actually recognize them.#
Not to forget the thousands of good names that are being abandoned and unusable.

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Currently the requirments are :

  • You must have the skill Corporation Management at level 1 or higher;
  • You must have 1,599,800 isk in your wallet;
  • You must be docked at a station. The station where the corporation is created will be listed as its Headquarters;
  • If you are in a player corporation, you cannot have any roles assigned to you. If you have roles, you must remove them (by right-clicking your portrait in chat and selecting Drop roles; if you are a CEO, you need to resign first (see below). In both cases, you will be able to create a corporation 24 hours later.
  • For completeness sake, you may also not have an active session timer. Since session timers only last 30 seconds, you can just wait it out if you encounter this.

What would you like to see added as basic requirment?

I’ll answer that later.
Probably tomorrow.
Bookmarking it.

Now I gotta run!

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  • 5+ members from 5 different people (ie no multibox) (hard to enforce I know)
  • Way more ISK needed to start a corp. Maybe a few billion held in trust.
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I still don’t see any valid reasoning why one man corps should be banned. This is a sanbox game which everyone should be able to play as they want, according to their own playstyle, which also includes solo play.

Do you also suggest solo players are selfish, do not add to the game, should be banned if do not reach 5+ friends within 2 months of playtime and/or ‘x’ amount of social interaction each month as a mandatory quota to be permitted to play the game or whatever such nonsense?

Who is the selfish person here really? If people play the game in a way they are not a direct personal benefit to YOU then their playstyle is invalid and should be banned, in the name of the greater good?

I understand some people make poor choices and as a result isolate themselves but that is their fault, and only because some people might be like that it doesn’t mean all are like that, rather most are not in my assumption and if they deliberately choose that playstyle then nobody should limit them in doing so, especially in a sandbox game.

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That’s the problem when someone posts a question like the OP’s.

The value of one man corps is subjective, many of us see great utility in their existence; the OP does not.

Furthermore the OP implies that one man corps are selfish asocial constructs, which may well be true of some; however, it is not true of all.

Many “solo” players in one man corps are socially and economically active within the constraints of the game, their preferred playstyle may be solo but they’re often willing to work together towards common goals.

May I say your writing is a joy to read. Would have loved to be your teacher at college and read your essays.

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:rofl: ouch