Siege Green - Manufacturing and Ship Blueprint Updates

Всё хорошо, просто прекрасно для больших корпорации. Когда вы всё же будете блюсти честь для маленьких сообществ?
У всех конструкций Upwell будет снят защитный колпачок повреждения. Просто прекрасно для двух трёх дредов что могут позволить себе развитые корпорации.
Что делать игроку , который хоть как то решил попробовать в нулях поставить станцию и посмотреть, а может и создать коллектив единомышленников и отжать систему? Не в этом разве интерес игры?

Are the component blueprint changes noted in the spreadsheet correct?

On Singularity your spreadsheet does not match what is on Singularith (e.g. Programmable Purification Membrane). None of the spredsheet items match for each of the component blueprints

Using the spreadsheet provided this is how a Providence and Ark currently calulate out with the changes.

https://docs.google.com/spreadsheets/d/1nqV8Z4m0ndOIYxTLaHr6lHCm5D2PAUlR5xkKT-IF3gs/edit?usp=sharing

11.84 billion isk for a Jump Freighter is still ridiculous and that’s pure component cost without installation fees which are likely another 600m isk

Thats actually cheaper than they used to be. Pick your battles, Jump freighters have always been expensive

What “used to be” are you referring to. They were 5bn then they were 8bn then they were 12bn now they’re 16bn.

They should be sitting around the 8-9bn mark at retail which means they should be costing about 7.2-7.5bn in component cost so that once you add installation fees, market fees and profit they come out somewhere in the 8-9bn range.

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Could you guys buff the Stratios a bit like you did with the Proteus? Or better yet, replace the laser bonus for medium drone damage, so players that want to risk more can do so with subverted drones.

And let the Stratios use the expanded probe launcher

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how you calculate this? open BPC and click buy all? if so, you are a very bad indystrialist
JF are the only ones who were profitable to build before the patch. Full cicle build of ark now(pre-patch) cost near 8.5 bil. after patch near 5.5-6

I am only looking at what we are calling the sub-capital ships, for the small corp high sec group. My concern is the use for R4 moons. With the reduction in overall need for the components, along with the change to triple the output for the Life Support and Auto Integrity units. R4 moons will be very close to a break even state. I think with the Pyrite it produces it may push it over, but I would expect R4 gases to get very cheap again.

You guys have much better data points than I, but be cautioned from the surface on quick math, you would mine a R4 moon for fun and production.

If there were plans to rework the R4 moons to give them value in a different way that could be fun an interesting.

Thanks,

JJ

just little example for your.

Capital Tungsten Carbide Armor Plate you calculate 1368 pieces for 1.9 bill. but if you build it by yourself this cost near 900 mil. more than 50% economy only in one component.
dont ever calculate any production on jita prices.

Running industry in a medium structure is incredibly risky going forwards in any area of space. Having a freighter logged off in the structure to grab the mats and log off in a deep safe will be basically mandatory for “safe” manufacturing in a medium structure in a WH.

If you give players the ability to construct cores, lower class worm hole Corps can put bigger structures in a C1.

It gives them a bone ( sort of) and doesn’t really affect the sov grind.

The mass restrictions somewhat protect the structure as compensation for having to pay for a bigger structure to survive in WH space. However, a determined group can still evict them and that eviction will hurt more. Thus the risk/reward balances out with out drastic affects on nullsec or high sec.

Also, you probably need to give them some new resource to make low-class life worth the effort but I don’t currently have many ideas. Maybe put low-sec gas into c1-c3 also.

Another option to entice people into Low-class WHs might be to remove the over farming mechanic for them. Although I think that it probably shouldn’t apply to C3s and maybe not even C2s.

Unless every single component is broken down into raw material prices and then built up (which would take days or weeks) the purpose is to show the difference between in percent between pre and post patch. Therefore using Jita prices will return an accurate difference in pricing even if the actual prices aren’t accurate.

If you know it costs you 10b to build something now and it’s going to be 30% cheaper then you know it’s going to cost you 7b to build.

Some people have talked about isogen, there is lots of empty space in low sec, tier 1 transport ships are practically immune in low sec, its a great business opportunity to mine iso and nocxium in low sec with only commiting 2 accounts (purpoise and procurer). I know cause i do, i sit on 1 mill m3 of low sec minerals

This is going to significantly increase the deflation in value of resources, ships etc. on the market. I hope you are aware of it.

“With the structure updates now available to test and more still to come”.
Will the bigger structures be next?

“with the capital blueprint changes, dreadnought pilots can siege green while being safe in the knowledge that the wheels of industry have their back.”
Will they though? By making medium structure bashing easier you will force players to defend or lose/take down their structures, which is good and your stated goal. This, in turn, will lead to more logistical needs to get to remaining structures, increasing the risk for haulers: balance that against the reduced amount of components needed and hopefully the whole process for manufacturers may prove to be a shorter period of time.

I have put together a spreadsheet which breaks down the costs per ship based on current Jita pricing. Capital Components are assumed to be self built from ME10 BPs.

The titan changes are very ambiguous, it’s not clear what is being added, removed or left the same. Especially given the including of launcher hardpoints, drone bays and siege arrays on ships that can use none of those things. So the Titan prices are my best interpretation of what CCP has communicated.

Sheet can be found here

I’m sure I’ve made a mistake somewhere along the lines with all the changes in the spreadsheet. If you spot one, let me know.

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@Gamble_Aces this spreadsheet is really good. I did try to find some mistakes for you but none yet, still digesting all the data. But wanted to say really nice work putting that together. It is very helpful to see the before and after of where this is all going.

Thanks again very helpful,

JJ

Well when the goons were clearing tribute and the nearby areas they introduced the stupid drifter fleets and the ppl fighting in the war had to go home defense against NPC fleets. Is CCP a double agent or what? :smiley:

Will there be any changes to T2 trig ship blueprints? the salvage drop rates appear to be fine though the amount of methods for collecting such salvage have been greatly reduced since the end of the invasion story line

When this update goes on TQ?