Been playing this toon since July 18, 2008.
I’ve had 14 losses:
Atron
Dominix (2)
Retriever
Gallente Shuttle
Noctis
Capsule
Helios
Ishtar
Mobile Tractor Unit
Venture
Algos
Maulus
Incursus
The only ones that were acceptable losses are the ones where I tried new PvE content without knowing what I was doing and got blown up. The ones lost to other players will always be unacceptable.
NPCs have no moral agency. They are programmed to shoot at you and nothing more. You generally only encounter them in predictable ways, for which you can prepare in advance. The only time there is a competitive mismatch is when you simply choose not to do your homework prior to engaging in a particular type of PvE interaction.
Players do have moral agency, and most of them seek out competitive imbalances because they are at best sadists and at worst sociopaths. They are looking to ruin the game for another player, and little else. CCP’s advertising and marketing directly appeals to this aspect of human nature, so it’s no surprise that EVE players are a collection of bullies looking to pick on folks engaged in constructive rather than destructive pursuits, as evidenced by referring to them as “food.”
My losses have been minimal. I have more than enough cash on hand to replace any of the things I’ve lost hundreds, perhaps thousands, of times over. That, however, is irrelevant. The only thing that matters is that the PvP community is comprised almost entirely of genuine lunatics, and because a lot of PvE players have found ways over the years to minimize their losses, CCP has decided to crap on us and make it an even bigger hassle to do so.
The problem I see here is a system designed around cultivating the absolute worst natures of the players and penalizing those who refuse to become the most vile versions of themselves.
How are you going to persuade me that’s okay? I don’t see a way.