Hahaha, ■■■■ happens. Okay, I understand you now. You really should just use a different ship, or simply go hit and miss. I honestly doubt that the 20% nerf is going to hit you hard, but you can either stop playing or go for something cheaper, like a battlecruiser.
This shows you have no idea what you are talking about.
Am rethinking the whole thing yeah, am most probably gonna throw some Plex via real money at it again, SUCKER!
unrelated.
I get it it is an old male nagging thing of mine, so unrelated yes, thanks for sharing and making me understand “no chance in Hell” buddy, keep on farting against the wind!
Have a blessed and safe day and gaming experience!
Lost faith is not easily regained.
I’ve been shouting into the void for years… and faced nothing but a decade of nerfs and stagnation.
I quit and biomassed my main to help me stay gone.
I still remember how fun and savage this game was when canflipping and microwar were rampant. It was unique and amazing. I would still play this game if it was the mean 2011 version.
But I won’t return for less than that. Resist nerf on carriers? Not really in my wheeelhouse.
Mo
I honestly doubt that the future new players are going to be doing things all on their own. The nowadays nonsensical solo play that has been enabled since literally forever seems to be going. Scarcity and conflict leads to more people grouping up. No one’s touching on this, because it makes the victims and bears cry, but what we’re also going through is a nerf to solo new players.
Think about it. CCP said that people who form social bonds are staying longer in the game and this can be verified by studying reddit posts. There are tons amounts of people who declare that they’re only around anymore because of their friends. It’s also common sense. You stick with your friends. It only doesn’t make any sense for a bear, who doesn’t have any friends in real life or otherwise and mistakes this game as his next WOW style fantasy bubble.
Considering that the solo new player is the one who is most likely going to leave, leading new players early on into “groups” of whatever kind seems to be the way to go. Instead of giving them the choice, the game’s introduction can lead right into such a “group”. Those who don’t like that are most likely capable of doing things on their own, but the vast majority of people doesn’t seem to be cut for that.
I understand that the rookie corps were problably meant for this, but without those having any greater sense of working together (see CAS as best example) that wasn’t really working out too well.
New players in actually good corps will most likely be fed by the older players in that corp due to the fact that the ships new players can fly are damn cheap in comparison, so losing ships will become even less of a problem.
I don’t see the point of isk-centric conversations as if they meant much in the “real” EVE world. In my eyes that’s just narrow mindedness coming from miserly people or the “think of the children” type who just clings to the next best reason.
How cute, my post got flagged within a minute after posting, despite not even containing a single insult or anything. You #must be really desperate, whoever you coward are.
Could whoever is flagging perfectly reasonable posts please remember that you can get banned from this forum for flag-abuse.
Why the hell would a “Newbro” ship cost 5 millions?
It cost one less 0 than that.
And the chance that a newbro get into trouble with Triglavians in it’s first mission is so ridiculously low that your example situation is just a meme coming true.
I don’t get what is hard to understand in this.
If, in your real life, you try to possess a Car or a House that is way behond your financials capacities, and any problems happens, you’ll be completely screwed.
How “wanting to do better” is any justification for “living behond your financials capacities”?
Could work if you go with the idea that the mast majority of the playerbase is just teenagers, but an adult should understand that.
It’s never a “solution” to put a safety net so huge that your risk mecanic is actually not risky at all anymore.
You use a destruction mecanics, or you don’t. You can’t pretend to have an impactful destruction mecanic, and then actually just refund almost everything that was destroyed.
That makes the concept itself laughable, and that also would completelly crash the markets as they currently exist.
The only buff I could actually want for insurance would be to buff it for Pirates and Faction Navy ships. Currently, their payouts is the same than it is for a true “T1” ship despite costing five to ten times more. It would make sense to try to make it a bit more proportionnal to those ships prices.
But for the rest, it’s absolutely fine as it is.
Well, for instance, it is NOT to refund you 90% of the value of your car. If it is, I would like you to introduce me to your insurance right now.
It’s actually much closer to what you get from the automatic insurance the game give you by default for free.
That’s what he get. And that’s what YOU get, too. Stop dreaming.
Losing ships is ok? Nope. Peeps shouldnt want to lose ships but should want to fight, to win. For group or for themselves. Losing ship may be bad, but if the group wins, it will profit all members of group. Losing ships but still winning!
Peeps have to be in more winning scenarios, even in PvP.
Have to be shown how they are able to win, preferably in group. Put into group winning scenarios from time to time.
Not solo PvP but group PvP should be priority. This game is build around group content, including PvP. Solo is a lot harder and needs more experience ergo not priority for new players. Wars are fought not solo, but there are always some aces in a war, weterans.
Its a community job to teach people PvP.
I have 2 pvp characters and both use fairly cheap ships (2-10 mil each) which I can easily replace. I’ll take on most fights simply for the sake of it, to learn from and to see if my improvements get me better results. They die a lot, I don’t care as it’s just a bit of isk.
Lots of people are very scared of losing and it shows in many ways.
The thing though is there is a lot of Eve Online that requires solo tasks if the player wishes to dabble into all aspects of this fantastic space adventure of New Eden.
Sure there are corp fleet events large or small, but how much of that requires someone in the corp (depending on size) to maintain supply of products to build and fit. Unless it is one of the massive Corps (eye drool), there will always be a time of game play that requires a single soldier pilot to jump through systems carrying some level of risk.
Think about the times when you are online and you just can’t wait for that module that is stopping you from doing a mission or you want to do better in your next pvp group fleet etc. You will find yourself doing some form of solo game play at at risk, either taking a hauler to jita or one of the other major hubs.
In closing;
New Players need to come to terms with the fact that as soon as you undock a ship, fitted or not, it is on borrowed time and it is up to what they make of that ship that counts towards getting a new ship.
A new player can make isk using the rookie ship day in day out or they can step up and purchase some plex either inside a starter pack or from the Eve Online Store to make their game time worth their play time. It is as simple as that.
o/
The survivability tricks and knowledge may be always good to know, because losing ships is stopping people from achieving goals.
Whatever is being teached or showed, its still community job and should be primarily.
Concept of losing ship results in the tension that arises from it, and that tension combined with winning, especially close win, is why people do PvP.
Reasons™ and maybe it is different for you but I tend to fit my ships. It is fine if you don’t.
Those 5 million would be a price estimate with all those mineral short comings in the next weeks.
Nah, you tend to use too much ISK for a fit that you don’t need so blingy, cry when you happen to loose it, and believe newbros probably react the same.
Which… to be fair, might clearly be the case.
Yeah, I know, speaking about “bling” for 5M might make you laugh. But actually, a newbro have access to very decent money making with fits that cost almost ten time less than that, and there is no way it reach you “estimated” price in the next weeks.
Here is a decent example: https://www.youtube.com/watch?v=sSPeTkAyDMw&t=385s
It’s of course not amazing revenus, but for a Newbro, it works MUCH better than your ridiculous example of a 20 000 payout mission, and will never cost more than 1M for the fit.
I’m not going to persuade or try to make a player lose there ship the 15 pilots that fought under my fleet last night defending alsottonbier and lost ships last night lost them because I say we will fight and will lose ships I tell them as a fc should that there should always be another ship already in station provided by them eg dont fly it if you dont have the equivalent in station as well as the one your flying they fly because there desire is to fight back against triglavian invasions and we did yes many lost ships did any one of them cry ,no. Why did they not because I told them what to expect and they flew alongside me anyway why because each and every one in that fleet knew we each would do our best some were alphas on there first fleet some were not that is this game be a warrior or dont be that is up to you but guard your wingman and fleet or go home no time or space in this sandbox for fools . And yes I believe if you asked each member in that fleet weather they enjoyed the experiance the answer would be the same ,awsome ,just , Damn Awsome . So instead of wasting your precious time winning about unfair this unfair that get into a system that’s being invaded in your backup vessel say hey I need a fleet link and get into it .
So you think that gigantic wall of text interlaced with insulting remarks is a reasonable post?
For the intelligent and rational, yes! For you not so much! I wonder why?!
Yeah, that long-winded rant was neither intelligent or rational.