I docked up and logged off, great gameplay! 10/10 fun!
I think this game is great, so no need for hostile posts like I’m peeing in corn flakes (funny how those types love to do it to others, but that’s beside the point). And I like PvP and will not be asking for that removed either.
It just seems to me that good advice and good play should not include not playing. Warp off, dock up, and log off is not fun and quite tedious. It has 0 challenge, it is not difficult, it is not hardcore, it’s just lame and non-existent.
Oh, yeah, I didn’t lose my $3m dollar ship either, like that would bug anyone, so no need searching my killmails to laugh about me possibly being salty which would somehow discredit any critique. I simply can’t do what I want to do so am forced to not play bc I have no in game way to deal with my enemy. So what is taken from me is my time, and that seems to me the main criticism in the countless 20 years of critiques like this.
I want the tools in game to deal with getting around the players who want to be an obstacle to me. I have a place in game I want to go, it’s the only goal I need accomplish right now, and going anywhere else would just bring me further away from that. I check local, I check d-scan, I have safe spots, and that’s how I know there are 30 corp mates hunting this little section, and can see their ships camping my gate on scanners. I watch them for 20 mins.
20 anguishing minutes I barely have. I have a family and a business. I had 4 hours to play this week, and I had to log out for 3 of them.
So after watching for 20 mins, some disappear from local, and the ones on my gate are gone. But they know I’m here and there is only 1 gate other than the one I came through, so they know they were on my gate. I’m not going to fall for that one, so I check dotlan and see they are podding players on the other side of the gate I need to go through.
So what is there to do? I have no in game tools to get around them, or go through them. I have obviously played well enough to impede them and stop them from getting me, but all I can do with the mechanics given me is to know they are there, and all they can do is camp for where they guess I’m going.
This is not fun, exciting, hardcore game play. They can’t get me until I go to a gate, and I can’t get passed them, so they wait and I log off. Lame and disappointing. My time was spent on another game now too. How is that good for Eve?
Why must gankers swarm the forums anywhere online and end any critique or discussion of asking if there is a better way? If there is some more in game interaction we can handle this? Isn’t that what they are about? Aren’t they big, strong, manly men of hard core, suck it, git gud gaming? Why do they always gasp and clutch pearls over their version of the game being challenging? Wouldn’t it be better for them to have a chance to catch someone like me, if I had mechanics and tools to make it worth attempting to get through them?
I read a lot about the retention issues of this game, maybe encouraging people to log off as a game mechanic to deal with ganking has something to do with that? Probably gets easier and easier to not log back in the more you get used to logging off. Such an odd meta.
Any way, I’m chill, had fun playing No Man Sky Instead, and really do love Eve, the smarkiness is just from anticipating the usual characters I see on the forum that bully anyone who doesn’t love how their play style is catered to. I just wanted to put it out there that you can be 100% fine with PvP, be able to avoid and not lose ships, but still have criticisms of it, and lose valuable time on tedious tasks you didn’t want to give your time to.