So I made a new character. It was eye opening

I’m a little confused here. Are you advocating for new players or for yourself?

An actual new player to EvE should expect there to be some sort of progression in an MMORPG, which EvE certainly is, even if it looks different from others.

An actual new player to EvE won’t know about most of the advanced items, ships, or playstyles. Hopefully they will learn about them in-game, and that will give them a carrot to strive for.

There are generally three ways to advance a character in an MMORPG - Levels, Skill Usage, or skill Assignment. WoW uses levels - where your all your abilities get better at certain experience levels, Runequest uses skill usage - where your individual skills get better when you use them, and EvE uses skill assignment - where the player assigns points to the skills they want in some fashion.

A new player that’s not new to gaming will recognize the assignment for what it is - progression, and may even be happy that the progression happens even when they are not playing.

A total noob to gaming is first to be pitied for cutting their teeth on EvE, but then lauded for going in hard. But they also won’t know about all the things you seem to think new players worry about…

Cool beans.

–Gadget was new once, too…

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Bingo.

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10th-Annual-Hunt
Undocked for her 10th Annual Venture Hunt the other month but she never cared enough to come to catch me in Uedama.

/

This pilot was never a miner
not-a-miner

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At this point you have convinced me that you’re just trolling. Nice bait, you caught plenty of fish.

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Everybody knows about Brisc

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6 or 8 or 10… Point being that when I shoot antimatter it takes way longer to blow up a ship than with Javelins and the difference is obvious.

Right, that’s why they’re sold at three times the price of antimatter ammo, because they’re not better.

You are wrong. Any new player is able to know about t2 mods. Anyone can see what’s in the game to use just by going to the market.

Why not?

Right, moving to better ammo and guns is the last thing to do, sure.

You’ve learned that one by heart, haven’t you.

No one’s fault that you’re bad at it.

What’s your problem?

I’m not “advocating” for anything, it’s not like I think CCP is going to change the game for any one person. I’m trying to have a discussion with you.

I have nothing against progression in a game, as long as it makes sense. EVEs progression doesn’t make sense, it’s just there to slow players’ progression, it’s a gimmick.
No wonder that some players start a new character, fill the skill queue and don’t come back to the game until a year later.

Not talking about playstyles, that’s understood later, but of course that a new player is able to know about most of the advanced items, they’re right there for sale in the market!

I can only go by my experience.

Sorry, I guess I meant for yesterday :sweat_smile:

So why is so hard to believe that I was new once, too?

Because when you go to battle you’ll be happy to have a rifle from the revolutionary war of the 1700’s?

I disagree, in some ways it is meant to rate limit newbies into the game‘s mechanics. Imagine if they had to learn all the nuances of cynos right away, with no or very little SP in the way!

Despite this, newbies still inject into a carrier or dread, go to a lowsec bait system adjacent to high sec, buy a capital, undock it, and try to gate it to high sec. And get immediately blown up and laughed at in local.

There’s so much A) game mechanic and B) soft knowledge skills required to operate a capital ship that’s missing. It happens to also have C) high skillpoint requirements as well. Even if C were addressed, newbies would be quick to make very expensive mistakes. The time enforced by C gives folks the chance to slow down and learn. That’s not a bad thing. They can still pay-to-inject today and have fun losing their first cap.

Despite C we still see forum threads of „I’m a 2 year old big boy in nullsec yet Ganking is out of control I stuffed 2b into an untanked T1 industrial“ kind of newbie mistakes.

Even before capitals, there’s more mechanics newbies need to learn when going up ship sizes. What are the consequences of going from small to medium guns. Why can’t I hit small ships as well anymore. All these things and more, time-Rate limited content is a kind of safety rail.

Finally, the time gives meaningful choice to different newbies who want to pursue different aims. Ones who stay focused and disciplined on one activity get rewarded differently than newbies who are OK being less efficient but trying jack-of-all. „Meaningful choice“ is so core to Eve I don’t feel the need to elaborate upon it more.

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Your face and name are plastered on billboards in NPC stations. DUH

PS: And it literally says: “Get to know your CSM…
… but no new player is supposed to know you, after three or four months of seeing your face on billboards?

You must know that even after 4 or 5 months in EVE a player can still be considered a noob. But it seems that you apply the word “noob” only when it suits you.

Why would they have to do that, isn’t this a Sandbox game? I would imagine they’d learn cynos whenever they’d like to.

So? If that’s what that noob wanted then he got it. I don’t see the problem with that. It was his choice he’ll have to live with it.

Let them make the mistakes, if that’s what they want, that’s how some people learn.
This Protect Noobs mentality makes no sense, especially when they can buy skill injectors and PLEX to get anything they want via real money.
The only people that the Skill Queue seems to “protect” are the ones who aren’t wallet warriors. How bizarre.

I disagree. No one needs three months to decide what they’re gonna do in a game. That’s ridiculous.

If you tell me that in three months you are doing exactly what you are doing now, I would have to “yeet shade” on you, as the kids said six months ago.

Metas change.

I’m sorry it took you so long to figure things out. Little slow, eh?

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Please don’t pretend you didn’t understand my post and the context in which it was written.

Not everyone can be a perfect genius like you.

I didn’t, so you dont need to worry.

Regardless, you don’t deserve any hand outs.

If you want more stuff, get a credit card.

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Then how about getting back on topic?

Havent left it toots.

Whether Ramona is or is not on topic isnt the topic, so please stop detrailing the thread.

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I completely agree with you, and it seems that you agree with me that new players don’t need to be cuddled and protected. Remove that skill queue and let the action begin.

Nicely done.

Do you have a comment on any of my posts or are you just here to waste my time?

How many alts have you created to spam these forums?

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