Q:You’ve added a lot of risk, when will you add rewards?
A: Now that the faucet has turned off, we have room to start giving rewards. We are going to be careful about where to place them and they won’t be predictable
(Reddit - Dive into anything)
Cool. Now I just browsed through region descriptions today and found the following for Detorid:
In the outer reaches of the south, nestled behind its formidable neighbors, lies Detorid.
This unassuming region is home to what have become termed dead storms,
a phenomenon thus far not found anywhere else. They appear randomly,
centered around certain planets, ravage the area for days, then abruptly vanish.
This concept is already known from the Frostline event and would be a combination of this location setting paired with diamond rat mechanics and resource wars mechanics: This would be regional rewarding fleet PVE just for the Detorid region. Have this like Incursions where you can make a reasonable amount of money for a limited amount of time relatively easily or with more difficulties depending on how sadistic you are. This could involve sites for mining new, rare materials and ratting like Ressource Wars where you have to drive away Angel Cartel miner spawns with their defenses to clean up the area and allow you to harvest materials.
Other regions also hold clues to region-specific PVE as well. Period Basis, for instance:
During this time, the region now known as Period Basis was an area of intensive research.
The region’s inordinately high concentration of pulsars of various frequencies led the
physicists to try to find some lowest common denominator among the harmonics,
or in the common parlance of astronomer Callentus Holzine, “a basis from which the
shortest period can be rigorously calculated, with all larger units of time expressed
as multiples of that period.”
These pulsars could be causing gas pockets to form that you can mine for boosters. Not just in a specific constellation like Delve but throughout the region. They could also spawn a number of data sites in specific systems that have been hit by a radiation shower from a pulsar. Obviously, data sites have to have been fixed by that point and provide necessary building materials for pirate faction ships, modules and ammo so that DS are worth the while at all.
Or take Deklein:
While in most regions gate crews swap out every five years or so, in Deklein some of these
ancient gates have been run by the same family for hundreds of years.These families have intricate knowledge of their gates and the network they’re connected to.
It was once the practice that aspiring gatemen would travel to Deklein to do their year and
come back “Deklein-trained” …
These families could sometimes spawn roaming agents on gates that send you on an expedition trip through the region and neighboring regions providing areas for ratting, mining or exploration.
Or Providence:
The Empire long had its eye on the region it named Providence, a wealth of minerals on its border
ripe for the plucking.
…
So the region was left to waste. Capsuleers now rule the byways, and Sansha’s reborn Nation
attempts to expand their influence into the region. But only a fool would assume that th
Empire has forgotten its plans entirely. The enduring Amarr have learned to be ever patient,
ever watchful.
Turn this into actual things, again like Ressource Wars and the Drifter Invasions that nearly fried the server. Have occasional locations spawn throughout the region where Amarr Navy or Sansha Nation establish operation bases where capsuleers can help one side or the other. Depending on who you help, presence of one or the other side could be reduced and in turn spawn small aggressive attack footholds. Or even individual corps from Amarr Empire could send out expedition fleets which you could aid and have the privilege to mine with them or get send around on errands to gather data for rewards.
Gist of it all: Use the regions and intricacies of the regions and lore to create specialized PVE that you cannot find in several other regions. In the end it’s still just PVE but it can be somewhat varied and a different experience from region to region. There is so much potential in the lore and even just ingame description texts that can be turned into enjoyable, engaging and rewarding PVE experiences.
If you have other ideas, post them if you like.