Instead of “Complete X amount of Security Missions” as a goal for these events, how about “Earn X amount of LP for Level 1 Missions”. I choose L1 because that’s what people will logically do anyway as they are quicker and you don’t need a complex multi-tier system for different mission levels. Resource gathering and logistics (the rl meaning) are also a part of warfare. I bring this up because all missions are not equal, but if you did your job right as a developer the LP should reflect the difficulty/time requirement in most cases and this allows other types of missions (mining and courier) to also count even though they have smaller LP rewards in general.
Or, you know, just allow X amount of any mission type. Thoughts?
I don’t mine much so I’m not too familiar with barges, but I assume the event quotas can be done in a timely manner with them. Is the m3 requirements supposed to be geared towards high end miners only? 8 full venture loads or 5 full pioneer loads seems a tad much for a “new player friendly” event. Just in terms of time spent vs. the time it takes to blitz L1 missions. For a venture with Mining and Mining Frigate at level 4 that’s around 17 minutes times 8.
In the first tier alone that’s 2 hours and 16 minutes for the same reward as five L1 missions? Without omega a pioneer is about the same as a venture (2hr 14m) b/c it only has 50% baseline yield increase compared to venture’s 100% and level 2 max mining destroyer skill. And it only gets worse as you go assuming this event is like the previous. If being impractical for low skill miners (or all miners?) is the intent, so be it. But if it’s not, it could use some adjustment. Thoughts?
And what is the obsession with picking 1 or 2 specific types of ore? Why not all the ores? The Empires too good to get their titanium from veldspar? Or their mexallon from pyroxeres, kernite, gneiss, etc. Isn’t plagioclase missing in Amarr space? Middle finger to Amarr I guess?





