WoW is not a 200 dollar game because it takes X months to reach level 120 and grind raids for BiS gear and legendaries. You don’t add the monthly cost of progress to the starting price. Where did you get this idea from?
It’s a subscription based game, the progress is the journey. I see there’s a weird kind of twisted logic behind what you are saying, but it’s weird and twisted all the same.
All subscription based MMOs have an element of progress over time. You don’t sit down and work out how much time and then add up the monthly sub cost and call it an X dollar game. Not for any sane reason I can think of.
It’s like buying a car for $500 and then because you have to spend £50 a month on petrol you decide call it a $1000 car after 10 months. I mean, you can look at it like … I guess … but why would you?
Seems you expect to be fully operational and capable on day 1 of your new career in an MMO. Are you new to MMOs?