I will be applying for CSM16 this year focusing again on Ship/Game Balance, Lowsec (Including both Faction Warfare and non-faction warfare areas) and Wormholes.
My perspective on EVE is a bit different than most, as my story all comes from playing the game with a single character (no alts). I explore, PvE, PvP and do industry and any other playstyle with my single character.
I won’t say this is some “pure” way to play EVE or whatever, its just how i chose to play as i didn’t like being told i “needed” alts to PvP or do other activities. I think EVE has a lot of assumed or “solved” ideas on how to play and I enjoy challenging those ideas. Its not about being right or wrong, but interpreting information from a more unique perspective and also reviewing information from other people and playstyles.
o Your EVE Online story.
Started EVE back in 2011, played for 2 weeks, left, came back a month or two later. Probably stayed in highsec for a few months before leaving again. Came back and immediately wanted to move on from highsec. Joined a small nullsec group and got to experience the “small guy” nullsec experience in 2012-2014 with Drake, Tornado, Tempest and ARMOR HAC fleets.
During this time, i thoroughly enjoyed theorycrafting all the ships in EVE and trying to push the envelope for ship fitting/theory, at least from a solo perspective. I think EVE hooked me more through the freedom of fitting and to be creative/resourceful, rather than from the pure aspect of pvp’ing.
I enjoyed being a wildcard and use off-meta fits and tactics to achieve victory and/or escape from groups much larger.
Overtime, I outgrew nullsec and the fleet pvp and politics became tiresome. I just wanted to fly and shoot whoever and whatever i wanted. So, after leaving nullsec, i joined the NPC Faction Warfare corp for Minmatar. Enjoyed 3-4 years of FW content until CCP essentially overnight, deleted most of the reason to be in FW with the release of citadels (why grind systems if anyone can plop a citadel down regardless of who owns the system?).
I then moved to non-faction warfare lowsec and lived a bit of a nomad playstyle, basing out of lowsec/nullsec choke points so i had options for roaming/baiting. I lived around Molden Heath for a bit and then N-RAEL. Hi VoC, you guys always were hunting my battleships!
After about a year of living in non-faction warfare lowsec, i decided to jump ship and live in wormholes to ease access to more areas of space and to also expand my knowledge base to include WH pvp and also small gang PvP, so i joined Tuskers.
I’ve currently been living in a C2 WH with Tuskers for about 3 years now. Using the static nullsec for roaming and roaming the WH chain for fights, logistics or exploration.
I’ve put a lot of my theories, fights in various playstyles all on my youtube channel for others to help showcase these fits or explain ways to fight while being completely solo.
o Your areas of expertise. In which areas of the game do you feel you are the most knowledgeable? What qualities set you apart from other candidates?
My areas of expertise, as mentioned previously will be:
Ship and Ecosystem balance
Lowsec (Faction warfare and non-faction warfare)
I’m most knowledgeable on ship and ecosystem balance. From my experiences everywhere in EVE (highsec, lowsec, nullsec, wormholes), i’ve dipped my toes in nearly every area of EVE whether as solo, small gang or semi-large nullsec perspective. This gives me a larger knowledge base compared to others that stay only in 1 area space and with a particular playstyle.
My proof of my knowledge can be seen through various changes CCP has made to the game with my own recommendations. Whether these were already planned or CCP took my advice is unknown, however in either case the changes made closely align with my initial recommendations.
2015 - Battlecruiser role bonus rebalance (My thread on how to rebalance)
2018 - Battleship scan resolution buff (My thread for scan res buff)
2019 - Torpedo fitting and range buffs (My initial thread for torpedo fitting/range buffs and my follow-up thread after CCP announced torpedo changes 5 months ago)
2019 - Mandatory ESS as a Content Driver (My thread for ESS, this does differ quite a bit from CCP’s implementation, but the basic principle remains the same)
Some well received ideas that have not been implemented (yet):
2020 - Muninn rebalance (My thread)
2020 - Swapping Armor Rigs to an Agility Penalty instead of Speed (My thread on the forums and on reddit)
2020 - HAC Targeting Range Nerf (My thread)
2020 - BLOPs Rebalance (My Thread)
Battlecruiser Role Bonus Range buff to improve the ship food chain - No thread on this at the moment, but will happily discuss to anyone who is interested. Essentially you can read my original post from 2015 which included keeping the full 50% range bonus. I can elaborate further though in the comments.
Hopefully these posts give you an idea on my position and perspective on ship balance. As you can see, these aren’t generally posts focusing on solo/small gang, but overall ship balance and ship interaction balance. Several of these posts are targeted particularly at nullsec PvP and fleet fights.
Its one thing to claim you have big ideas, but I feel its another to actually see your ideas come to light.
o Why are you applying for the CSM?
To provide a knowledgeable, non-biased and extensive perspective for ship balance and ecosystem balance. I am the swiss army knife of balance and can quickly learn or gather information on areas i may not be fully familiar with and provide feedback in an efficient manner. Which i feel is lacking through some of the past CSMs. There are too many singular focused CSM members and not enough who try to look at the big picture.
o What can players expect from you?
*Non-biased input to CCP on ways to improve the game
*I am a neutral entity for wormholes, I don’t have an agenda, i just live here
*Easy to contact and talk to for escalating issues to CCP as needed
*Willing to learn or gather information on areas that I may not be fully aware of all the intricacies of
*Not completely stubborn or refusal to admit i’m wrong (I can be stubborn if an argument doesn’t disprove my perspective and is more based on “feels than reals”).
*Passionate about new player SP requirements and ways to alleviate balance pains (SP Waste)
*Wanting to challenge EVE’s “alt” focused nature, specifically in regards to gimmick balances that ease alt usage further (“press button, receive bacon” kind of module interactions)
Feel free to ask me questions below. Particularly questions on my ideas to improve lowsec, FW, specific ships or whatever you feel like. I didn’t want to make this too long with those ideas, otherwise everyone will glaze over half way through.