Hi again everyone,
I’m running for CSM again this year. I’ll be focusing on solo, small gang, low sec (both FW and non FW) and overall game balance. I like to look at EVE in the big picture, rather than just staying focused on a narrow area of space. Changes can’t happen within a vacuum and need to try to draw all area’s to keep things relatively balanced. Which is most changes i’ve had implemented into the game haven’t directly buffed “my” playstyle, but multiple playstyles.
I’m a single account character. I solo pvp, do industry, PVE, huff gas, market trade and everything on just this character/account. In a way, I try to represent the “casual” player and show what you can achieve in EVE without tons of alts.
I’ve never been on the CSM, but have had direct changes implemented into the game multiple times in the past. There is a good chance that a ship you’re flying has been affected due my proposed changes and feedback. I’ll provide more details on this further down.
Your EVE Online story.
I’ve been playing EVE since about 2011 and have experienced nearly all areas of space. When I feel that i’ve experienced what that area of space has to offer, i’ll go explore other options. This has given me experience in highsec, lowsec (both FW and non FW), nullsec and WH space. I currently reside in WH space.
What really made EVE “stick” with me was the freedom to fit ships however I wanted. No other game has given me the level of freedom EVE has to make whatever I want, or make something ridiculous but still functional.
I enjoy flying off-meta fits and being unpredictable. This unpredictability and flying off-meta has allowed me to find a lot of hidden strengths (and weaknesses) on a large variety of ships. Which has helped lay the foundation to understanding a lot of ship balance and even overall game balance concerns.
Overtime i ended up creating a youtube channel outlining my fits and tactics. I’ve helped many realize that torpedoes are actually an excellent weapon system (and provided feedback to buff them in a manner that deals with some of their weak points without making them OP) and continued to push solo battleship tactics and non-meta theories with success.
Your areas of expertise. In which areas of the game do you feel you are the most knowledgeable? What qualities set you apart from other candidates?
As i’ve mentioned, I play solo with only 1 character. This gives me a very unique perspective of the game compared to other candidates who play with alts. It allows me to provide guidance and balance in ways that even a casual player can enjoy and not feel like they need an alt to enjoy.
I’ve had numerous additions added to the game over the years, starting around 2015. Even without being on the CSM, i’ve had my ideas implemented into the game. This either means that my ideas are good enough that CCP agrees with them, or CCP already had these ideas in mind and that my thought process aligns with theirs. In either scenario, that makes my feedback valuable in the ability to smoothly go through potential issues and target problem areas with precision.
This is a list of the things i’ve helped implement into the game:
2015 - Battlecruiser role bonus rebalance (My thread on how to rebalance)
2018 - Battleship scan resolution buff (My thread for scan res buff)
2019 - Torpedo fitting and range buffs (My initial thread for torpedo fitting/range buffs and my follow-up thread after CCP announced torpedo changes)
2019 - Mandatory ESS as a Content Driver (My thread for ESS, this does differ quite a bit from CCP’s implementation, but the basic principle remains the same)
2020 - BLOPs Rebalance (My Thread)
2022 - Battleship shield/extender role bonus (My Thread)
Some well received ideas that have not been implemented (yet):
2020 - Muninn rebalance (My thread)
2020 - Swapping Armor Rigs to an Agility Penalty instead of Speed (My thread on the forums and on reddit)
2020 - HAC Targeting Range Nerf (My thread)
2021 - Weapon Tiericide, Range Creep and Ship Ecosystem (My Thread)
Hopefully these posts give you an idea on my position and perspective on ship balance. As you can see, these aren’t generally posts focusing on solo/small gang, but overall ship balance and ship interaction balance. Several of these posts are targeted particularly at nullsec PvP and fleet fights.
A lot of candidates can claim big ideas. But the thing that sets me apart is that my ideas have actually been implemented into the game.
Why are you applying for the CSM?
To provide a knowledgeable, non-biased and extensive perspective for ship balance and ecosystem balance. I am the swiss army knife of balance and can quickly learn or gather information on areas i may not be fully familiar with and provide feedback in an efficient manner. Which i feel is lacking through some of the past CSMs. There are too many singular focused CSM members and not enough who try to look at the big picture.
What can players expect from you?
- Non-biased input to CCP on ways to improve the game
- I am a neutral entity for wormholes, I don’t have an agenda, i just live here
- Easy to contact and talk to for escalating issues to CCP as needed
- Focused on improving FW as it was my favorite area of space when it was alive
- Willing to learn or gather information on areas that I may not be fully aware of all the intricacies of
- Not completely stubborn or refusal to admit i’m wrong (I can be stubborn if an argument doesn’t disprove my perspective and is more based on “feels than reals”).
- Passionate about new player SP requirements and ways to alleviate balance pains (SP Waste)
- Wanting to challenge EVE’s “alt” focused nature, specifically in regards to gimmick balances that ease alt usage further (“press button, receive bacon” kind of module interactions)
Feel free to ask me questions below or join my discord for a chat.