Well, unless you’re a PvPer who just wants to see things explode, this balance patch is all stick, and no carrot. I speak here from a non-PvP point of view, so please keep that in mind when reading this. Excluding docked-up activities (Industry/R&D/Planetary Interaction) there is now less incentive to climb the ladder of wealth and capability by investing in creating badass mining and PvE ships over your months and years in EVE to de-stress with after IRL work. My partner and I PvE and mine together; we don’t consensually PvP (but are fine with the risk of it). We also like to feel truly invested in EVE by saving up to get the next highest meta tier modules to help us strip more belts or kill more rats quicker. At the moment there’s still an appropriate risk-reward balance for us in that the advantages resist modules give us make them worth grinding for and investing in. Many PvE players invest heavily in and get attached to their ships. Blapping NPCs in a ship you’ve built up from tech 1 to blues-n-greens and watching the results is a really enjoyable and relaxing pastime! I don’t even mind the odd gank because the ship I built up still felt powerful.
This next part is the crux of the post:
This upcoming resistance nerf will make every activity I enjoy that requires me to undock and increases my chances of interacting with the EVE community less appealing and riskier without a corresponding reward or opportunity. Making players feel less powerful and removing choice and agency without some other balancing factor is never a good move, as I’m sure you’ve seen in the forum and Reddit responses.
We do Industry, R&D and Planetary Interaction so we can make money to afford badass ships we enjoy upgrading, undocking and flying among the EVE ecosystem. Now, everything feels less rewarding and I’m less enthusiastic about playing EVE. In fact I haven’t undocked since the patch was announced. Why put in the effort when everything you’ve built up and paid for loses a limb to the nerf bat?
I feel like the PvP aspect of this game, whilst extremely important and great fun for those that love it, automatically pushes aside all the other playstyles of smaller groups and more casual players. The nerf to resist modules wasn’t needed, and unnecessarily makes life harder for casuals and PvErs. I didn’t even mind the announcement for a damage buff to short-range ammo, as it makes players feel like they have more agency, not less. A buff to all weapon damage (and maybe NPC EHP to keep it consistent outside PvP) would still have created the desired effect of more things exploding but not have kicked everyone else so hard in the grapes by punching a hole in our resist modules. In the end, a complete restructure of PvE is needed to adjust a major ISK faucet, yes, and the excitement of that new and dynamic system will far outweigh that smaller faucet, but I don’t think a blanket resist nerf is a positive intermediate step that increases the enjoyment of all players.
Why not something like the Sansha’s Incursion system effects that temporarily reduce resistances or increase weapon damage or something that increases things going ‘boom’, but roaming or in certain parts of space or when certain numbers in local are reached due to (((sci-fi reasons))) or a subcap burst module that temporarily lowers resistances? Any of these would have been more exciting and engaging than blanket nerfs that hurt people who aren’t even part of the problem.
At an educated guess, I would say this patch is a part of deflating the EVE Online economy and creating massive ISK sinks to reduce the amount of ISK in the game. There are other ways to achieve economic deflations without making non-PvP players feel less important, and hurting the small and casual guys the most. Everyone that chooses playstyles where they aren’t the aggressor is feeling worse off with this patch.
I’ve been playing since 2009, and I can’t say I’ve felt as negatively about any other broad-stroke change as I have this one. I hope the resist nerf is reconsidered, because right now I really don’t feel like undocking.
Sorry if this was a bit rambling, but I wanted to get all my thoughts down before I forgot them.