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Please use this thread for general feedback.
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For additional information about the contents of the release, please check our News Item.
Please use this thread for general feedback.
For additional information about the contents of the release, please check our News Item.
Shield slaves are cool, but the corp mail change is what’s really good with this patch.
First to be first. Also, F**K YEAH for HM buffs. Finally!!! And I think CCP has switched to the Orthodox Christmas because Shield Slaves are like Christmas all over again. Thanks CCP.
now do medium ACs
They did, in November, there was a whole update to Minnie ships and guns.
Specifically
All Medium Autocannons have had their Rate of Fire attribute increased by 3%, and their accuracy falloff attribute has been increased by 5%.
The update also sees the introduction of the exciting new Nirvana Faction Implants, which can provide bonuses to warp speed.
What is it now, Shield implants or a secondary Warp Speed set?
\o/
Please give corporation administration more updates
This is an error in the news item, the patch notes (which say that they bonus shield) are correct
Heavy Missile Damage Buff (+5% to damage and explosion velocity of all Heavy Missiles)
<3 That’s a heavy buff !!
Performed Shield Booster Module Tiericide:
<3 <3
No update on torps ?
it’s beautiful.
MAKE MISSILES GREAT AGAIN
But not allowing Tengus in the dungeon?
SHAME SHAME SHAME!
X-Large C5-L Compact Shield Booster: Powergrid 450, CPU 160, Shield Bonus 596, Activation 400, Duration 5000, Heat Damage 1.3. Duration 5000 is that 5000 seconds ?. Also no corresponding buff for heavy assault missiles
So CCP went full retard on this one.
No public testung and as a result we get:
News seems poorly worded, it’s said: “and recently rebalanced Caldari craft that are most affected by the Warhead Upgrades update (details below).” But there’s no information anywhere about these Caldari craft balance, surely there’s none below as indicated. What am I missing?
More Caldari ships use heavy missiles ?
You beat me to it but yeah 3000 seconds is a little long @CCP_Lebowski. Even rapid ancillary shield booster reload in 60 seconds.
This is a reference to the buff to heavy missiles, which are used by a large potion of the Caldari ship line
This is poorly worded, 5000 = 5 seconds
Ouuuuh milliseconds! Okay, I can live with that. So no change, very good.
And Kudos, finally some module reworks we waited for.
Hey CCP,
How come the tiericide on shield modules are only partial? IT seems that all the officer variants are missing from a rebalance.
Is it because they’re considered balanced already, or is there something else going on(Lack of ressources/time?)