Tanky web/scram

i’m looking for somethings that can serve as a web/scram ship … but it needs to be able to survive about a minute, i was looking into a few smaller ships but all of them have serious shortcommings …

the Rapier seems to be a good choice, but its expensive and hard to train in for an non Minmatar alt.

does anyone has some ideas ? the only job it needs to do is to scram and web (1 scram 2 web) neut (if possible) and stay in one piece for a reasonable amount of time. (eg being disposable)

Maybe something like a bulkhead Gnosis?

Low SP required, decent tank and damage, disposable price.

Here’s the latest killmail that I could find like that:

oh nice, i did not think about those, this is a great idea and its quite cheap as well.

dual prop svipul or confessor are great at holding things bigger than them, as they have the high slot for a nos and the sig bonus in defense mode to make most large things have trouble tracking them.

you can turn a Maller into an absolute brick.
bit short on midslots however.

well the “idea” was a ship that can do the tackle and not die every time.
however when it does pack a cloak it loses half the resolution, so i’m flirting with the idea to just have one of the bomers do a scram … while the gnosis warps in and locks them down.

but i’m afraid the bombers won;t survive long enough to do this …

half the ehp for half the money … not bad …
but not sure one web is enough, (torpedos do not well with fast things) plus the resolution is pretty bad. so locking a target going to be a “problem”

or am i doing it wrong?

[Maller, *Simulated Maller Fitting]
Damage Control II
Reinforced Bulkheads II
Reinforced Bulkheads II
Reinforced Bulkheads II
Reinforced Bulkheads II
Reinforced Bulkheads II

J5b Enduring Warp Scrambler
Initiated Compact Warp Disruptor
Fleeting Compact Stasis Webifier

Medium Ghoul Compact Energy Nosferatu
Medium Gremlin Compact Energy Neutralizer
Medium Gremlin Compact Energy Neutralizer
Medium Ghoul Compact Energy Nosferatu

Medium Transverse Bulkhead II
Medium Transverse Bulkhead II
Medium Transverse Bulkhead II

Caldari Navy Hornet x3

i’d armour plate it.
if you’re determined to use a hull tank, look at the Gallente ships.

i have no preference, just starting into this really

Assaultfrig with MaxTank Fit, AAR on overheat and ADC for maximum survival time.
I use a Vengeance, it can travel fast for a brick, it can catch most things with overheated MWD and hold most things for a minute. And if it dies, it was a cheap trade. And it’s incredibly easy to skill into.

Small NOS for keeping the tacklemods running under neut.
MWD to get to the target quickly.
Scram + Web to hold it.
Pulse overheated AAR, use ADC to maximize it’s efficiency. AuxNanoPump Rigs for max HP gain on the AAR without losing speed.

okay the Vengeance has a significant advantage as it can maintain 31k ehp at VERY high resistances while the Maller has trouble maintaining scan resolution, even with two support modules, locking on fast will be a problem.

the Gnosis packs double the neut nos and EHP … but its a larger ship and its going to be even harder to lock somethings.

so far the Vengeance is on top …

what do you think of this?

[Vengeance, Kite Support]
Assault Damage Control I
F-89 Compact Signal Amplifier
200mm Rolled Tungsten Compact Plates
200mm Rolled Tungsten Compact Plates

Faint Epsilon Scoped Warp Scrambler
X5 Enduring Stasis Webifier
Rash Compact Burst Jammer

Core Probe Launcher I
Small Gremlin Compact Energy Neutralizer
Small Gremlin Compact Energy Neutralizer
Small Ghoul Compact Energy Nosferatu
Small Ghoul Compact Energy Nosferatu

Small Targeting System Subcontroller II
Small Thermal Armor Reinforcer I

Sisters Core Scanner Probe x8

the only problem is that it can;t cloak or lose half the scan resolution

That it can only catch something you can warp to zero to. Or when camping somewhere and the target spawns right on top of you. But for this, there is no better ship than a bricktanked Gnosis with dualsebo. And Cloak will never work for a fasttackler (unless it’s a Bomber or BlackOps) because you have a targeting delay, everything will simply warp away.

The Vengeance is for active roaming, being Second Tackle right after your Interceptor or Bubbler has caught something but can only hold it a few seconds. Then the Vengeance takes over and can hold it until the fleet arrives. It’s not made for camping.

yeah very valid points, the cloak thing is not to be invisible, but to hide while idle, so i can actually stay in a wh without staying in motion at all times …

the Gnosis fit is like this

[Gnosis, L3]
Damage Control II
Reinforced Bulkheads II
Reinforced Bulkheads II
Reinforced Bulkheads II
Reinforced Bulkheads II
Upgraded Layered Coating I

50MN Y-T8 Compact Microwarpdrive
Initiated Compact Warp Disruptor
J5b Enduring Warp Scrambler
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier
Medium F-RX Compact Capacitor Booster

Medium Gremlin Compact Energy Neutralizer
Medium Gremlin Compact Energy Neutralizer
Medium Ghoul Compact Energy Nosferatu
Medium Ghoul Compact Energy Nosferatu
Shield Command Burst I
Improved Cloaking Device II

Medium Transverse Bulkhead II
Medium Transverse Bulkhead II
Medium Transverse Bulkhead II



Caldari Navy Hornet x7
Federation Navy Hammerhead x4

Cap Booster 200 x28
Shield Harmonizing Charge x896

which has the massive downside of having really bad Scan resolution.
thats the only reason i’m looking for something else.

well that and the ship being smaller is probably better as well.

Take off that cloak if you want to get good scan resolution.

And add a scripted sensor booster in the mids, perhaps.

I don’t get what your main goal is with the ship? Use it on an alt to “tackle” something that you can then kill with your main? Use a simple Triple-ASB Helios. No Target Delay, relatively cheap and will survive long enough that the main can take over the tackle. Or a standard throwaway bubbler? Or Ceptor-Alt?

that pretty much, since the main fly a bomber, getting up close is a nono, and not want to lose the ship each time.

the cloak is just so the ships can chill in space, without it they need to move around at all times or find a place to dock.

i guess the Vengeance is the best choice as it has outstanding scan resolution and can take a beating too. i guess i just need to find a different way to deal with idle times as the ship will be seen by anone.

Try removing that layered coating, does nearly nothing for you. I’d highly recommend the Gnosis above, a Brutix or BNI is also a strong choice. If you’re running a black ops fleet, the Tengu and Loki are fantastic, if expensive, hunters.

I see the Tengu and Loki mentioned, I would like to add the Proteus if we’re in that price category.

The Proteus can get additional reach on the scrambler to even and surpass the web, and can have an incredible amount of armor EHP when fit for it. Would be a very nice tanky web scram ship in addition to a nullified covops cyno for your blops fleet.

1 Like

we are not … but the currency of worry is SP instead of ISK since i plan on mostly getting into the whole thing myself (multiboxing (or trying to)) i do multibox daily, (carebear stuff, and killing depots of spammers while they deploy them) so not a real tactical setting, this will be very different and i do not know what i’m capable of.

the idea is to go towards BLOPS dropping, but at first i would to do it more old fashioned and just camp a system (maybe shooting gankers pods or somethings like that, to get some mileage on fast paced tactical multiboxing), where 90% of the activities is doing nothing/hiding … thats why i put that much importance on the cloak.

i would love to fly a Loki/proeus fleet but when i go down that road i need to know EXACTLY what i want before investing 30mill SP in 3-5 chars.