Test server - Why is it so limited this time?

Is there a reason that the test server does not contain skill injectors this time?

EVE is such a complicated game under the bonnet in regards to skills and how they interact with each other. There is no way in-game to work out properly how certain skills will impact gameplay (weapon application skills for example are not taken into consideration on the fitting window in regards to different sized targets moving at different traversals / speeds). It just shows the maximum possible with perfect application.

The test server is incredibly useful to test whether large skill commitments on live are worth it. Can a paladin be pushed to clear a C3 combat site close to the same speed as a vargur? The only way to find out is to try multiple fits/ideas / maxing out skills/ weird mod choices to see - which the test server provided us.

Pyfa can get close to giving an idea but there is nothing provided by CCP that allows this to be known except the test server.

It appears to me as an outsider that CCP see the test server as a threat to the live server whereby players get super skilled characters for free to fly around in expensive ships. It is hardly ever up, and when it is it is for incredibly short periods of time. You have to rush around to try out all your ideas before the server goes down again.

But I really don’t see why a newer player shouldn’t have the same freedom to test ideas and concepts every now and then (the test server is only up a few days each year) that a veteran trillionaire has.

I hope the no skill injectors this time was a random oversight but truly CCP, is giving us a fun free playground to quickly try weird builds / fits / combinations of ships really that negative? Surely that can only make the live server a more interesting and fun place. Right now I can only risk committing skillpoints to things I know will work for what I want to do, which is rather limiting and boring.

The test server doesn’t exist for us to test stuff, it exists for CCP to test stuff. They’re testing the map changes for which we don’t need skill injectors. And since they’re testing the map changes they’re really only looking for people… to test the map changes, not to divert their effort and attention away from that into other things.

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… or to gather information about the EVE-verse without any risk to that undertaking.

It’s not a random oversight. They never did contain skill injectors, even back to when the test server was up 24/7.

I’d imagine that if you as a player spoil yourself too much, you’re going to quit the game. Or if you can’t just simply have it on the test server, you’re going to want to spend money on the real server to get it.

Things like that are likely the reason why CCP has included virtually every item, except for that.

So, probably not going to happen.

With pragmatic regards
-James Fuchs

Is there a reason that the test server does not contain skill injectors this time?

If I understood correctly the thing to be tested this time is a new 2D map.

I don’t see why players would need skill injectors to test a new map?

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