Eve has a problem, yet an unsafe high sec isnt it. Eve is niche simply because its biggest draw, the fact it is full loot, highly unsafe and that you can be the villain, is also its biggest drawback. People naturally want to build and grow and in a full loot system where you can backstab and be brutal to others to such a degree that would get you banned in other games is seen as a detriment to many. This double edged sword will keep Eve niche for as long as it stays true to its original vision.
Destruction in every area of space is what makes market opportunities for manufacturers and death dealers alike. I am still fully convinced that Helicity Boson, the creator of Hulkaggedon, was a hulk bpo holder. Amazing idea to create your own demand! I am fully impressed with innovators and entrepreneurs like this in Eve.
So next time you think it needs to go away just remember the ecosystem it supports. Humanity has forever dabbled in destroying ecosystem “invaders” and “threats” and all it creates is more imbalances as prey flourishes and wipes out other lifeforms until the original predators are reintroduced and suddenly the balance is achieved again. Remember what you all are advocating for here, on both sides, is to unbalance an equation that changes by the minute in real time in MMOs such as Eve. Because you are affecting everyone with every move you make.
Nevermind that in the end it is a game, given to us by CCP, now Pearl Abyss, for their own profits and motives. Many of which remain shrouded in secrecy.
Also, from a personal standpoint… youre advocating a snooze fest!!