I’m not giving you any information that you can use against me.
I’m glad you have so much “support”, it proves my point yet again.
I’m not giving you any information that you can use against me.
I’m glad you have so much “support”, it proves my point yet again.
When i hear about people who don’t undock, i imagine that they’re likely day traders in game. I’d guess that industrialists would have to undock to collect materials(or does contracting deliveries not really eat into profit? ).
I don’t really care if krabs krab or carebears carebear, but i have no patience for the risk averse in Eve.
Maybe im paranoid, but I’m always a little on edge in hisec, worried that my raven or noctis is going to get targeted by gankers. But that’s the game as intended, and i would never advocate changing that.
Did one of your co-workers at Walmart come up with that?
What are the mechanics of defending in High Sec? Can fleet members attack gankers after the first shot has been fired without Concord destroying the “defenders”? Not that it matters much. Gankers can destroy a Hulk in a few seconds regardless of the Concord timer. The only true defense is a Logistics Cruiser and that will be able to defend an entire belt all by itself with no suspect flags.
Gankers get a criminal status, right?
Anyone can attack a player with criminal status right?
Dps with enough volley to kill a couple of gankers or ewar to disable damage can reduce the gank damage to below the minimum damage threshold. Or as you said logi.
While you cannot legally attack gankers before they start shooting you can target them and fight right from the start.
Great plan. Such balance and counterplay.
I guess HS is just fine the way it is…
you didn’t answer my question. Thanks for playing.
Haven’t you heard?
Only his questions matter…
Yeah pretty much!
Wonders how I haven’t been ganked in any of my 18 chars for getting on for 4 years if its all so dire and I need massive ‘counterplay’.
Do you guys practice posting so much BS…or does it just come naturally ?
He actually uses ChatGPT.
I presume the ‘GPT’ is Gigapixels of Trash.
The usual trolls are putting in overtime to derail this thread.
What exactly has them so rattled?
Don’t worry I’m not using it. I just want to play a video game.
In comparison:
“A pro boxer’s hands when used to punch against an opponent inside the ring it’s called game of sports but outside the ring it is considered “deadly weapons” .”
What part of your question didn’t get answered and is still unclear?
Okay, lets talk about being human and what humans do, say, think and feel. The fact that you are here playing a game, by your example, is irrelevant to any discussion because well its not real life. So get off the internet and go outside…
If you want to nit pick at what is real and what is a game go for it. But youll look foolish in the end because you ARE human, like we all are, and ‘what we do in art imitates life, and life imitates art.’ Anything other than this is disingenuous arguments trying to proverbially “win” and argument for arguments sake without actual reasoning or discourse.
Very good point. To counter the Uboat threat in WW1 and WW2 what did the allies do? They formed convoys of ships with armed escorts numerous enough to ensure damage to the Uboat wolfpacks.
The fact that most high sec users cannot or will not do this, that convoys back in the day to null sec from high sec hubs were a common sight, but were a null sec united front initiative speaks volumes.
Even in nature bait balls and numbers guarantee the survival of species but sacrifice the few to predators. But shhhh… cant use real life examples or else its all gotta get in the game.
I’m not for or against suicide ganking… This thread should actually be about Risk verses Reward and Actions verses Consequences pertaining to that topic…
What I am against is the current unbalanced ratio of Risk verses Reward and Actions verses Consequences… Meaning there’s little risk for gaining large rewards and little consequences for big actions…
Now if that wasn’t the case, then this type of gameplay wouldn’t be so prevalent…
Here’s the easy answer to making it more balanced…
Just implement a ‘3 Strike Security Rule’ with the current game mechanics… Meaning after the 3rd criminal flag is gained, that character is branded as habitual criminal with KOS status in High Sec space…
Yeah, it won’t stop suicide ganking in High Sec space but it’ll most likely give the career criminals cause to be more selective with their targets…
Also, remove tags.