The risk of Highsec mining is too low.
The reward of Highsec mining is too high.
The risk of Highsec ganking is too high.
The reward of Highsec ganking is too low.
Maybe try ask why they reduced number of path in high sec and all freighters actually have only one way? It was change dedicated to killing flying freighters and making life easier for multiacounters gankers threw out hundreds of people who were engaged in trading and weren’t interested in shooting or thieving.
This is a myth. New players are least likely to be ganked, and CCP’s own research showed that players who get killed are more likely to stay.
Also they have systems where it’s against the rules to gank them already.
Destruction is the engine that drives the EVE economy. If freighters never died in HiSec the stuff you build will be worth a lot less.
You need to show why this is a good thing instead of just saying it as if it is.
Ganking has already been nerfed a million times. If you can’t hang in HiSec in 2025 you just suck.
Anyway, HiSec PvP / griefing has been nerfed continuously over the last 12 years. The fact that you are still whining about PvP in a PvP game in 2025 is proof that no matter what CCP nerfs next, your ilk will never be happy and will always “compromise” the line further and further towards carebearism.