The consequences of 'Trig space'?

No, the only thing I’m struggling to understand is why you won’t state what PvE content you’re doing with a PvP fit.

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Why?

Why would they not engage in the content just because the rewards would be different per sector?

You do realize that if you don’t do that, Suspect Timer will be the only solution to not make High-sec the only place where those things will be run.

Don’t fool yourself, most content out there is created with the goal of providing content for hunters.

There will be plenty of risk when you come back from that pocket.

You should state what kind of pve you did in pvp fit at the start without offending anybody, yea I can do 1/10 in pvp fit, I will struggle with higher than 4/10, if you know what that even means.

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Despite the increase of rewards in low, null and w-hole space, why do most players stay in high sec?

What risk is there for null or w-hole space if the higher levels of Abyss pockets are only available there? Also if the suspect timer is applied to high sec players that will just deter them from engaging in that content…

Its a no-brainer.

These pockets, of all types, should be accessible wherever you want.

Its your filament and your risk.

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Abysmal huh?

Ahhh, right. Seems I’ve been referring to it incorrectly.

In the future I’ll make sure to say ‘Abyssal Space’.

4/10s are easy in pvp boats lol
Level 4s are as well XD

vigils are easy as well, so are escalations :smiley:

doesn<t take a scientist to figure any of those out :wink:

Yeah, try 5/10 up or sleepers in WHs, because every pve can be done in pvp fit…

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He should also promise to link the km once done. :smiley:

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I wonder if it will allow you to mobile depot before you get out, IF you have the time

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Not sure but I assume no, though just a guess. Haven’t read anything specific beyond people saying CCP said no depots and no warping inside, among other things.

If the content is restricted by sector, then only those in that sector will have access to them/run them.

Thats an unneccessary limitation.

If they are NS exclusive, Player NS will dominate the plasmutid/BP market owing to obviously greater rewards from the higher tier pockets. NS does NOT need to get even richer.

These Trig pocket mechanics are unique, in that you create the site where you currently are by activating the filament. They arent randomly spawned like missions/sigs/anoms/escalations, nor set like moons and belts.

Let people decide where they want to actuvate and run the pockets.

If you want to do so in a secured Player NS system, fine.
If you want to do so in an HS island, fine.
If youve taken time/effort to close holes in WH, run it there if you want.


TLDR: There is no harm in letting people run them wherever they want.

Infact it is only beneficial, for everyone, everywhere, equally.

Its their filament, their choice, their risk.

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nope, no refit allowed.

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Given that these pockets are Cruiser specific, also makes it irrational that they would be NS exclusive.

NS is the realm of caps, and massive ratting/mining revenue.

It would be silly that the top tier pockets could ONLY be run in NS, with a mere T2 Cruiser.

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I cannot overstate this enough.

This is a rare and perfect opportunity to make this content available to EVERYONE, EVERYWHERE, at their own choice and risk.

That is perfect balance, and greatest degree of player choice.

That alone is reason enough.

This is eminently preferable to sector exclusive restrictions, which will benefit NS far far more than any other sector.

The market for the filaments will not be affected by this, as supply will depend on generation of the filaments by 3rd party, nonetheless, as it would even if the pockets were sector specific.


LET PEOPLE CHOOSE!

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Show me please video of you doing Serpentis Blockage lvl4. I would like to know how do you deal with all sensor dampening in there in “pvp boat”.

For my knowledge people do such missions in snipe ships or in marauders. I would not call this “pvp boat” for obvious reasons.

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Ignore Dom.
He is trying to bait you.
Dont bite.
You know you will not get anything reasonable out of him. He will never admit a mistake.

Even the wardec discord mocks him.

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We are not talking about making them Null-Sec exclusive, which seems to be most of your issue, we are talking about making the levels and rewards different depending on the sector,

and no this is not an unnecessary limitation, if the rewards are properly separated/distributed this would lead to trade between the different regions of space. If High-sec only has access to the lower tiers in exchange for no Suspect Timer (and thus more security, BY FAR) the rewards can be more Triglavian ammo, and a lot of higher tiers filaments. For Player Null-Sec, the intel network the benefit from would justify only have access to the middle tier ones, but they could have rewards that address their needs, like plenty of Triglavian ship BPCs, and a small amount of Mutaplasmid, but zero drops of filaments.
This would make High-sec need Null-sec for the ships, or simply have to travel to open their higher tier filaments, and it would make Null-sec need High-sec for the filaments and ammo. Overall, limiting the filament levels and pocket rewards by sectors encourages trade and movement, a lot more than all zones just getting the same thing.

And the beauty of it is that we can make it so each sector drops close to the same value, just that the nature of those drops would differ.

There is a harm in making the game more stagnant and everything being equal makes things stagnant. We are already dealing with the first traces of instances in the game, let’s not make it worse by making it encourage everyone staying in their space and not moving around.

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Cant Be worse than any sansha site with all the tracking disruption… lol

Anyway, anyone who knows me well knows I favour survivability over dps. And those who don’t assume I’m an idiot talking shite out of my arse :wink: