The cost of suicide ganking is too low

So a ship class that had no hull resists, and suddenly ends up with some isn’t a Nerf to all activities against said ship class?

Either way, it doesn’t really matter because we still end up having more threads like these :stuck_out_tongue:

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True they don’t change hull hp
But a 33% ehp boost to a ship that has an already massive hull hp is a Nerf to stuff shooting it, regardless of space

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and prior to every one of these necessary changes, we had the same dumb people telling us to “adapt or die”. They are either too stupid to understand the inequity of the problems or they are benefiting from it and don’t care.

Nobody in this thread is in a position to tell me to “learn to play”. I’m not the one who spends all their time going around beating up on randoms and noobs who can’t fight back, and arguing incessantly on the forums because nobody can stand me IRL. The truth hurts sometimes, I understand.

Suck it up.

It was a ship class that had no hull resists.
That was changed to naturalize with ALL other ship classes, to have hull resists.

The change was made because it was irrational that they didnt have hull resists, not because of HS gankers.

Ahh another rl argument

You must be the 5000th on the forums to bring that forward :smiley:

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So?

Ganking only occurs in HS.
It was irrational that freighters didnt have hull resists.
The hull resists apply to this ship class in all of EVE.

Its not a “nerf” to ganking.
Its making the system rational.

So where are these “lots of nerfs” you spoke of?

You throwing insults at people who don’t agree will only get this thread locked up quicker than you can say Talladega lol

Keep it up :kissing_heart:

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That may be so, but it doesnt excuse you throwing nonsense around either.

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Correction, Salvos, ‘if CCP nerfed ganking again…’.

EDIT: It doesn’t really matter what’s the stated intention of a change if that change also affects other factors in a major way. CCP knew perfectly well what a buff to freighter defences would mean for the scallywags of Uedama/Niarja. It’s not surprising that suicide-gankers picked up on it, and adjusted their calculations accordingly. That’s what we do.

The rest of the comment can be answered thus: We’re always forced to adapt to balance changes, along with everyone else in the game, or to leave, if the changes don’t suit us.

It’s not just a case of the activity becoming too expensive. If our capacity to enjoy suicide-ganking is impaired for some reason, we’ll pretty quickly opt out, I think.

In general, and it is a generalisation, Highsec suicide-gankers of the Code variety don’t yell at CCP to help them in their endeavours. If CCP doesn’t listen to the CSM about Highsec, they’re hardly likely to listen to random gankers whose presence I suspect they barely tolerate.

If we were bad for business, we’d be out.

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I already debunked his so called “nerfs” to ganking above.

Do you have more?

I’m throwing facts, they might not be in line with your views but they remain factual…
It’s all been discussed before.

And @Fabulous_Rod I have many op-related posts somewhere above, so feeL free to look them up :wink:

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Thanks for taking the time to put all this in one post. I have been trying to follow this thread but through all the personal attacks and off topic rambling the important stuff gets buried.

As a miner I’m not looking for a magic module and I don’t want ganking to go away like some suggest. I want gankers to have skin in the game. They like to throw around numbers and cost but even if they fail the don’t feel the hurt when they are backed by very wealthy lowsec corps. As a casual player losing a 300mill barge can set me back several months while gankers ships are payed for or donated. It cost them nothing. they dont feel the hurt like I do.

IMO the best solution would be to make security status matter. Once they get below a point they should lose access to all NPC stations. Anyone they interact with in space (orca alt as a base of operation for example) should become suspect. This would at least give players a target for retaliation. Since they love to force their play style on others, a way to force them to run missions would only be fair. As for bumping…This needs to go. It’s nothing but a cheap way around game mechanics. Warp scramblers and stabilizers are in the game for a reason. A player comes prepared with stabilizers, gankers resort to bumping to which there is no counter. I wouldn’t mind seeing remote warp core stabilizers in the future so fleet members could help out when gankers adapt and start fitting scramblers on every gank ship.

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I factually debunked them as nerfs to ganking.

You claimed there are many, yet only posted 3 which I wrecked.
Do you have more?

…and I slipped in a quick edit to address the assertion. You could say that every change affecting Highsec suicide-ganking has always carried with it other or implied changes, thus allowing counter arguments. CCP does this deliberately, with a ‘devil’s advocate’ approach. It’s clever, and often successful.

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I read the edit, and it neither debunks the fact these changes where made for universal reasons, nor did you answer if there are more so-called “nerfs” to HS ganking.

Idk, Salvos… You should see the salt one can harvest from a carebear who has just lost his very first retriever in the Arnon system.

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Pretty sure its nothing compared to someone losing their first multi-billion ship/cargo.

Thanks for your post. This is an excellent area for continued discussion, making security status matter and forcing suicide gankers to manage their security status or risk becoming easy targets.

It would be optimal for this thread if we could have further discussion in this direction.

Added to the OP.

i’m a miner pver and agree no need for suicide ganking to go. I’m to an extend with mesacc here though i think the whole situation forsters some reality that real world african resource miner face also and such ccp faces a situation that is very real to real worldish.
go do research and figure please and see for yourself.

I’ve lost many expensive ships, and I haven’t she’d a tear or made a tantrum on the forums…

I instead took the lesson and made ajustements to my other ships…
But I guess that’s tough

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