Is there something wrong with your market window or did you get blocked from all of the PANFAM trade structures?
No, since if I was wanting to start a anti-xyz corporation of say 200 people Iâd want to be able to onboard at least as many before flipping it from âsocialâ to âanti-socialâ
That would be unfortunate, since there are some alliances in EVE that are quite reliant on being able to manage denial of access using the ACL mechanic. From the very same CSM Summit notes, one of the items mentioned was ESI access to ACLâs, it would be quite a step backward to have ACLâs in the ESI and then have a special exception condition to watch out for when adding entities to an ACL.
The war declaration mechanic has been abused to the detriment of the game for several years. I think some time where the situation is reversed wouldnât do any more harm than the present situation.
No, the inverse. âYou donât want to make War Declarations so bad nobody wants to be the victim of themâ.
Thatâs how things are now and the data shows it.
If the effect of addressing player retention is there are few, or no high security space wars and people donât like that, tough, its the cost of EVE surviving beyond their narrow personal desires.
Ship insurance.
Asset Safety.
As opposed to the current trajectory?
Continuing on with war declaration mechanics are they exist will result in a slow death like the cults of the Middle Ages that demanded celibacy as part of the doctrine.
A system that isnât able to grow from within can only survive by consumption, there are a finite amount of hours people have to play computer games and its already in the data that âWardec Onlineâ isnât getting the number of subscriptions it needs to.
Ive already detailed extensively what I see happening out of Social Corps if they are implemented as people describe them here.
Native HS (both Player and Social Corps) will be overrun by NS based Social Corps and their alt Player Corp structure networks and military in a matter of months.
Malcanisâ Law applies.
While the Social Corp change is argued to help new/weak Corps, it will instead grossly favor large/powerful ones.
To you the victims of a war declaration, a mechanic they donât wish to contest loose, but to the countless numbers that have turned from EVE to other games instead?
Continue on the present path and there may be no eve.
Whoâs the victor then?
You are talking to the kind of player that provokes, generates and collects rage-quit EVEmails and chat screenshots. They share them together like trophies.
And again, Iâm forced to ask: exactly what do you think nullsec players would be doing in these social corps?
Everything they would doing in an NPC or Player Corp, except with a mix of advantages from both.
What do you think legit HS players will be doing in Social Corps?
Well, I want to know in what timeline data was gathered. Was it after the alphas and SP injectors of before that? Alphas and SP injectors may bring different type of players to the game, instant gratifiacation crowd, and people who donât know what sandbox truly means. Demography matters.

Iâm pointing out its a bad metric to use. Not that there isnât a problem.
The focus was on ships lost, not so much the kill loss ratio. You were deflecting, not as bad as that other clown who I am not going to answer as it hurts his forum feelings and he petitions me for harassment, the poor lamb, but you were, I was focussed on ships lost not the kill loss ratio.
When you compared it to a Super you actually got it pretty spot on in terms of the issue, people have to do a heavy amount of pre-planning and setup to counter the advantages and it is too obvious when you do. So I repeat there is very little risk and the almost non-existant number of ships lost shows it very well.
I am going to look at your killboard when you were a war decker and see what that says if you want to continue this, though I give you credit, you took risks.
*waiting for coffee*

Well, I want to know in what timeline data was gathered
I think its very unlikely CCP showed them years old data, without it extending into the near present. If they had, a CSM would have pointed it out, and be recorded in the minutes.
Stands to reason the data, and concern regarding it, is timely and current.

What do you think legit HS players will be doing in Social Corps?
Missioning
Mining
Exploration Sites
Hauling
PI/Industry
Now, you say theyâll be âoverrunâ. Before, you used phrases like âcrowded outâ or âpushed outâ. But letâs look at those activities, shall we?
Missioning
There are literally an infinite number of available missions out there. Nobody ever gets âyou ran out of missionsâ or âthat agent has too many people doing jobs for them right nowâ. Thereâs literally no way nullsec players missioning in highsec reduces the number of available missions for HS players.
So: MissioningâWhatâs the danger here?
Mining
Why would we mine in HS when we can mine greater volumes of more valuable ore and ice in Null? There is absolutely no advantage to running a Hulk to get Plagioclase in New Caldari when you can be running a Rorqual and pulling down 5x the volume in more valuable Sparkling Plagioclase (assuming, for just one moment, that youâre not just running the Gneiss, Spod, Ark, Crok, and moon ores).
So: MiningâWeâre not going to be doing it. How would we âoverrunâ HS players in this activity?
Exploration Sites
Once again, why would we be coming into HS for the less profitable exploration and hacking sites?
Hauling
If weâre using NPC corps now, why would we bother with the expense of setting up our own HS hauling corp? Itâs cheaper to just pay rhem for the service. Those of us who want to haul our own crap already do, in NPC corps. So whatâs the danger to âlegitâ HS players here?
PI/Industry
PI, like missions, isnât something we can push people out of, except by hitting POCOs, and a social corp canât do that. NS PI makes more money, too.
So⌠yet again: why would we bother? Whatâs the danger here?
Likelihood of this guy: https://forums.eveonline.com/u/proteus_onzo/summary âŚ
⌠being this guy: https://forums.eveonline.com/u/dyver_phycad/summary âŚ
⌠is at 70-85%.
Same face angle.
Same dead look.
Same annoying behaviour.
Really similar posting layout.
*sips coffee*
This post does not break any rules.
You canât silence me.

So⌠yet again: why would we bother? Whatâs the danger here?
Read the below, and tell me what you would do differently:
Lets say Iâm CEO of a NS Corp with 1000+members, many of whom have alts in HS:
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I will create an un-wardeccable HS Social Corp subsidiary, with leadership of my choice.
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That leadership will only accept HS alts of my NS Corp or Alliances members.
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I will instruct all HS player alt Corps to open access to this Social Corp, and give them favorable rates to their structures.
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I will instruct all Corp members, whether in Mother Corp, or in Social or Player Corp in HS on mains or alts, to trade and operate only in our subsidiaries structures.
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I will instruct, fund and subsidize all HS based combat capable alts in our HS subsidiary Player Corps to wardec and explode all competing structures and ships by other HS entities, to muscle them out.
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I will tell Red Frog and other HS transport Corps to piss off, by handling all our logistics and material transport and material acquisition through our own Player Corp structures and unwardeccable Social Corp network via internal contracts.
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I will encourage the leadership and recruiters of my NS based HS Social Corp to incentivize all members of NPC or small HS Player Corps to join our Social Corp instead, so we can get their materials/products sold in our structures, and reduce HS competition on those commodities.
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In about 6-12 months, I will completely control our pipeline to HS markets from NS and back, and will have forced out any small HS Player Corps as either insignificant, or their structures and ships destroyed.
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Join our Social Corp, with access to our structures with good rates, or our alt Player Corp or Suicide Ganking military arm will crush your Social Corp and Player Corp structure and your ships, and you can log off and never return.
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Eventually, once competition along pipeline and in places of interests has been eradicated, we can start recruiting the Social Corp players into our Player Corp subsidiaries, or the mother Corp back in NS.
This is what will happen, should Social Corps be introduced as people have described it here.
NOT to do the above, would be remiss by NS Player Corp leadership.
The above is smart, and utterly clear as how to exploit the new Social Corp system.
Malcanisâ Law is invoked here.
A Social Corp system will utterly obliterate new and weak HS Player AND Social Corps, because it allows for the NS big Corps to infiltrate, strong arm and obliterate them.
As already mentioned:
Make it impossible to dock at citadels for social corps, problem solved.

Make it impossible to dock at citadels for social corps, problem solved.
HmmâŚ
Need some time to think about that.
If I was a CEO of a 1000+ man corp, I could do all this already.
Next.