The CSM 13 Winter Summit Minutes are out

Have you watched the forums, though? The PvE roundtables at EVE gatherings are not the majority of people running missions, or giving feedback on missions. Go look at the October balance pass devblog feedback thread, where HS PvE players actively complain at the CSM members in the thread for advocating new and ‘engaging’ PvE gameplay in HS.

I meant last years Jin’taan sponsored event. I do frequent and post both the CSM Hisec and other areas in the forums.

PA wants to show them the numbers so it can show CCP the money!

I think we will get new players eventually. Koreans own CCP now, and they say what are the goals.

I will go back and look at that particular thread. However, as I, and numerous others, have posted in threads like introducing Resource Wars and Abyssal Space, we don’t like the concept of either forcing gameplay or creating content where specially ships fitted a certain way are the go to way to min/max high end content. It would be nice if CCP would make a much larger effort to reach out to the most underserved part of the EVE community so that opinions outside of the highest end players are discovered. However, the ongoing discussion here is the current WD retention problem, so…

I have never initiated a war in hi-sec - Tho I have been on the receiving end. I think I was war-dec’d because at the time was a frequent flyer in and out of Jita and the people at war with me sat in Jita.

Can anyone give me an idea as to the reasons their corp would want to declare war on another

  • Gain Territory
  • Remove Structures
  • To get Targets
  • A Grievance
  • other

That’s actually not much of a problem for CCP. I don’t have the link to the video, but CCP has shown in the past how the age of players is distributed and over time. It showed very nicely that there are many more players coming and leaving than the game actually retains. EVE may be 15 years old, but the average player doesn’t stay this long. They do really leave in droves every year, just to make room for about as many new players.

So don’t try to focus on fixing all the reasons why they leave. Accept it as normality and then try to find ways to extend their stay while they play EVE. That’s all it really takes.

It doesn’t require drastic changes. It requires for the game to become more fun and for a player’s game-play to have a little more longevity.

I’ve found the video, so you can see for yourself:

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You mean like existing L4-5 missions, where fitting out your Drake to tank the specific damage type you already know is going to be needed, before you undock?

It’s not like ‘specially fitted ships’ is at all new.

If we know we may find a solution - I mean if the major purpose of a war dec is to get targets maybe a revamp of the bounty system would work better - leaving wardecs for territory disputes and grievances

A lot of CCPs recent pve has come pre nerfed because of null outcry over it and the perceived risk making potential. Stuff like RW actually was pretty well made, though I’ll admit it wouldn’t hurt it to be more open as to what and how many can enter the sites. RW fell down though on the rewards side, where most rewards you lost income on.
And this has become typical of pretty much any highsec PvE content getting hammered before it even launches in this way.

Bit of a side tangent though. And not very relevant to people staying when war decced really.

Funny thing is, I’m not sure that after 11 years I even own a Drake :hushed:

But, I get what you mean. At least in the HS level 4s you can vary the ship class and fits, as well as races and weapon types. Try that in AS; try soloing the higher end RW…

Sorry, but those friends and people I talk to who have no other (or little) EVE gameplay outside of HS, are finding little reason to keep paying CCP’s bills at the current game mechanics and development rate…and not one has said they were against adding the new AI or using the AS site generator to add new content. It appears that CCP needs to more aggressively reach out to gather that relevant data they are so fond of stating drives their development.

I have. There’s room for variation.

That’s an interesting idea worth investigating as a means to get away from ‘hub-humping’ and back into hunting.

If it was limited to showing where members of a corporation or alliance had been active in the last 30 minutes it might give enough assistance to hunting without making defence impossible.

At this point, it’s like you can’t even read.

Get out of your NPC behavior and actually think please.

I will agree with you on that, though.

No, it’s really just silly trying to tie wardecs to structures. In high-sec are corporations usually much smaller than in null-sec. In null-sec does it make sense to tie wars to structures. In high-sec is this much more difficult to even get some numbers up to have a fight. When you there no longer allow wars without structures will you put a massive dampener on all high-sec wars. It’s just not realistic and not even a corp such as Marmite, which is one of the biggest high-sec corps, has an interest in bashing structures. You’re really just trying to slap them with something we already know they don’t want. At worst will it enable the more experienced corps to dominate the smaller ones simply by knowing the meta better than the new corps, leading to more frustration and not less.

If not wardec changes then maybe CCP could add wardec immunity contract to NEStore, for a small sum of 500 PLEX per month. :joy:

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fun
pure fun

I agree, it can turn into a whack-a-mole, if you want to continually follow and dec a corp. But I am not sure that is a real bad thing. Right now, they dec a corp and sit back and do nothing. Zero work on the aggressive side. Don’t get me wrong, the aggressors need to be organized and outfitted along with gathering basic intel. They have work, but they live for that while the defensive hisec corp does not.

And given you are not able cheaply and easily dec a corp in the whole universe, I agree trade routes and hubs might even be more active. I believe with cost multipliers for different systems, this can be handled. Or who knows, people start to spread out? I know that won’t happen, CCP has desired that for years :slight_smile:

I also like the timezone idea. Anything that give the defensive corp a little control or options regarding their situation. We don’t want them to game (and CCP is starting to agree). And undocking in a warship has always been available to them, and they have ignored that option in the past.

Yes I want minecraft players and lego structures. I want Eve to be a vast and vibrant collection of the best players of all styles, not a niche little corner where we snarl at each other unintelligibly. I don’t think we do have to sort players out but find ways to include ALL of them.

I am sure we differ on this point but if I run for CSM again? You can quote me and to choose how you want to vote.

m

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Has madness been ruled out?

How about the desire to help in something you really like?

m

No, we don’t. As long as EVE is a PvP game at its core will it be players sorting each other out. So the only way to get them ALL to play peacefully along is by taking away their weapons.