Please. Its obvious to any intelligent observer.
There comes a point where its clear there are dishonest posters that will ignore what was already addressed.
If it costs 50 mil to wardec a Player Corp, as paid to CONCORD, then its fair that Player Corp can pay 50mil to get immunity from wardec, to CONCORD.
If 50mil is enough for a wardec via CONCORD, then it should also be enough to not be wardecced, via CONCORD.
No, what we’re doing is trying to make you see a point you clearly don’t comprehend.
Money spent to avoid PvP is money spent on PvP. It is time and effort being spent to protect against hostile players. A flu shot is still healthcare, right? You do understand that preventative measures are measures taken in the same area of focus as the very thing you’re trying to prevent, right?
We do these things in the real world because we have to. We don’t have to in EVE. We can just go elsewhere.
What do you think about a Player Corp being able to pay the same cost in isk to CONCORD to be wardec immune, as it costs another Player Corp in isk paid to CONCORD to wardec it?
So as is now, a <51 member Player Corp would pay 50mil a week to CONCORD for wardec immunity, which is identical to the 50mil any other Player Corp would pay to CONCORD to wardec them.
Would this not allow PvP averse Player Corps to do PvE, as they want, to pay isk so they dont have to deal with wardecs, at a fair rate?
At the current PLEX rate, a single player in a Player Corp could buy 31 weeks (7.8months) of wardec immunity, at roughly 16 PLEX value per week, from buying 500 PLEX from CCP.
How does war immunity payments help make a healthy and functioning war system? One where both sides have clear objectives to allow a win? One that allows an area in space where both sides can still function? A system that introduces newer players to the harsh reality of EvE play, but without driving them out of game?
Being able to buy immunity does not address any of those points. You want to be able to pay to sidestep a war. This clearly favours those with funds and does nothing to improve the war system. What next, paying for immunity from ganks?
What do you think about it costing 50mil for a +2000 member Player Corp to wardec a 10 man Player Corp, whereas it costs that 10 man Player Corp 500mil to wardec the +2000 member Player Corp?
With this immunity idea CCP may as well just remove wars altogether and add a flat 50 mil per week to corp office rent. It would functionaly be no different.