In the experience of EVE. There’s room in EVE for people who don’t want to PVP. If they want to dock up during a war, that’s fine, as long as there’s reason for them to come back after.
And, as someone who’s built a 1:1 scale Minas Tirith in Minecraft, by myself, on survival mode (building Mindolluin was the really annoying part)… ,!, ,!, Minecraft players are EVE players too.
This is a sandbox game. Yes, most of the activity has PvP applications, and PvP can happen anywhere, at any time, but that doesn’t mean players need to be forced to engage in wars. If they’re willing to accept ganking, if they’re willing to accept suppression of PvE activities and then come back, then great.
It’s the ‘not coming back’ part that’s actively hurting the game. People who aren’t coming back are people who aren’t developing into PvPers. They’re people who aren’t out there in space, making every aspect of the game just a little bit richer by their activity.
You want to insist on a niche game being some kind of exclusionary little hellhole where only ‘the right people’ can come in, then you’re pushing for EVE to shut down if you can’t have it the way you want it. It’s as stupid and short-sighted an idea from you as it would be from us (and yes, I know that my projected ‘what happens if CCP does X’ included a scenario very much like that. Those actions would be stupid and short-sighted. That doesn’t make them unlikely, under those circumstances).
I get you. But since CCP is a business and someone must pay, I think that you shouldn’t get a free lunch for your PvP. So starting now, each time you blow a player ship, the cost of your next subcription will rise by 1 PLEX. It’s a generous offer, as you could blow 500 undesirable players before your subscription just doubled. And all of 1,000 before it tripled. CCP still would be losing money with the deal, but at least you would put your money where your mouth is.
Jin’taan asks about the possibility of making it so people wouldn’t appear in local until they drop gate cloak. There’s a joke from the CCP side about having demonstrated their ability to have people not show in local. Oh snap. Burn.
Minecraft players like to construct and build without others destroying it. Of course there isn’t anything fundamentally wrong with the play-style of a Minecraft player.
But let me ask you, do you believe EVE should be open to them and their play-style as well as the mechanics of Minecraft?
And what about fantasy players? Should we have magic in EVE, and dragons, and other non Sci-Fi elements in this game?
The point I’m trying to convey to you is that before you can talk about letting more players in you will first have to think about who you want to let in. If you don’t define what type of player you want and don’t think about who fits into the game and who doesn’t then you simply don’t know what you’re doing. You’re only making one step forward and two steps back, you turn screws and knobs you don’t understand and without a clear direction will you only ruin the game and drive out those who you wanted to keep, but didn’t really understand what it is that keeps them here or makes them want to play the game.