Why not? And seeing how you lost all cool do I wish I could pass you some of mine. How do we do this?
Thatâs ok, nobodyâs taking you seriously anymore, anyway.
HmmâŚ
How about with you stfu and not trolling everyone that questions your Social Corp notion, as shown to be harmful, and talk about other fixes to the issues presented in the CSM Summit minutes?
How about you drink that koolaid for a change?
What now? Have I already drunk it or do I still need to?
Ladies and gentlemen, I present to you a troll with an agenda, and whom cannot engage on topic in a civilized, constructive fashion.
This troll doesnt care this in the Dev Blog board, and doesnt care what others say, just his own agenda and wrecking discussion.
He is probably being paid in isk, for his shift, by those that want a Social Corp system, cos it pleases and advantages his employers.

Ladies and gentlemen, I present to you a troll with an agenda
I just want to know what he has against Kool-Aid⢠Brand juice drinks.
Why not have social groups that exist outside of corporations so that new players can use them while they learn & grow (even though theyâd still be in an npc corp) and also allow for content creators like Spectre fleet to have a group to organize under even if the players are part of different corps?
Then you can just double down on the inherent risks of creating a corporation and suggest a social group for those who want to organize but not deal with people like wardeccers.

Find it funny pro structures guys disagree with every idea and grill people on them yet people against structures are open to the idea (and others) aslong as itâs done right.
Ignore it. Some of them are just setting themselves up for failure and their panic and worry betrays them.
Iâm interested in it being done right. Meaning, those who already know their way out of problems get something to make their life a little easier, but that those who panic and fail donât, because they still need to learn some of the lessons this game can teach them.
Several people have mentioned social corp membership limits in this thread; I did over 4 days ago in this thread, even earlier in others.

Several people have mentioned social corp membership limits in this thread; I did over 4 days ago in this thread, even earlier in others.
Membership limit means nothing. Can just make more.
Means even less when unlike an NPC Corp, only those accepted can join, and anyone can be kicked out.
Because in that case, nothing would be changed when it comes to Corps.
Glad you joined the fray by the way, always good to see members of the WarDec Project in places where they canât ban me or others.
While I am at it

Why talk or discuss?
You and yours already made it clear Social Corp will fix everything!
Nothing else matters! (Metallica)
HALLELUJAH and pass the koolaid!
Dude, what the hell is the matter with you??
Calm the hell down. No one is saying this is the perfect solution, and of course there will be ways to abuse it. But itâs possible to make the feature viable enough so that he might be used by the game.
Again, calm the hell down.

No one is saying this is the perfect solution
Its a fail solution, to nothing, and just creates more problems for EVE as I explained earlier.
Social Corps will wreck EVE in ways you cant even imagine, and as I described earlier.
It must never, ever happen.
W H Y?

W H Y?
Read back in the thread past the trolling and trash posting here to try and hide it.
I explained it at great length.
Yeah, no.
You can just go ahead and just play the Prophet of Doom.
Meanwhile, Iâd really like if the subject of Soft Targets was addressed.
Yeah, but really, youâre wrong. All those dire things you predicted weâd do with social corps⌠why would we bother? We might use them for hauling. Maybe. More likely weâd stick with NPC corps.

Iâd really like if the subject of Soft Targets was addressed.
Nobody cared. Much less me.

You can just go ahead and just play the Prophet of Doom.
Oh, so you DID read it, afterall.
Gotcha.

All those dire things you predicted weâd do with social corps⌠why would we bother?
It would be stupid and remiss not to exploit the Social Corp system proposed by others, as I outlined, should it become so.
We all know players will exploit everything, especially NS players.
Tell me how you think NS Corps will react to HS Social Corp system as presented here?

why would we bother?
Theyâre not meant for you. You get to keep the current corporations of course and donât have to bother with social corps at all.
Only for those characters of yours, who you currently keep in NPC corps and for whatever reason, can you use social corps as an alternative.
Itâs then primarily meant for new players and young corporations, who find corporate warfare too difficult yet still seek to distinguish themselves from NPC corporations. The idea is to give them a choice and to allow them to decide when they want to take part in the full corporate warfare. Currently the option is either just having a life in an NPC corp, one which cannot even choose but gets tossed into, or full corporate warfare.
The only risk there is is that of structures, because these give bonuses not available at NPC stations. Hence is the idea to tie player structures exclusively to normal corporations, as it already is, but to deny them for social corps and for the obvious reason of being destructable structures (which cannot be destroyed when you cannot declare war of course).
TL;DR: You donât need to bother about them.

Tell me how you think NS Corps will react to HS Social Corp system as presented here?
Seriously. We might use them for haulers, but thereâs already NPC corps for that. Using them for some advantage in the markets isnât even possible. And using them to âpush outâ highsec corps⌠from what? Low-yield mining? We make more money, faster, in null. Missioning? We canât keep you from missioning. We canât keep you from belt-ratting. Itâd be laughable to try either. What exactly do you think weâd me able to muscle people out of?