There is no ice in Povchen, also I haven’t seen people camping entrances for ages (actually never seen like in lowsec). Povchen is more or less empty. I know because I’m doing my circles regularly, and was not bothered while mining for hours.
Doesn’t look all that empty to me. Granted, NPCs kill more stuff than players which is funny.
Are you sure? Did Dotlan just not update the graphics? If so: Then welcome to the Club Of The Shafted.
Yes, Dotlan didn’t update. There are no belts in Povchen, no ice, no other. Why shafted, I’m doing better than before Pochven? It was one of the best things CCP did ever, only they have to invest further in it, to also keep it alive.
Tbh, they did many things right in 2020, more than in previous years.
I like most of what you say but I totally disagree with this right here.
In my opinion Apocrypha expansion in 2009 was CCP’s best work. I truly believe that out of all the expansions / game updates, that was their crowning achievement. Ever since then, their work has been hit or miss, with most of it being a miss.
Can’t disagree or agree, I’m only around from 2013
Best additions I remember right now: hacking simplifications, Thera, jump destroyers, Povchen, the current event / filaments.
Worst with a wide margin: skill injectors (in retrospect)
EDIT: mixed probes with hacking, fixed above.
Which that won’t do, because people can still communicate and coordinate outside of the client. The thing you’re complaining about does not do what you think it does. It doesn’t give us the ability to manage large groups, things like jabber, our own forums, discord, mumble, etc all do that.
Let’s be honest about this, having an income nerf overall isn’t such a bad thing . When I started playing, 500 PLEX was about 200 mil ISK . I plexed my account with no problem just doing level 3 missions in a meta 4 fitted Drake, in just 3 weeks. ISK was just way too easy to make.
The way I see things, this had to be implemented earlier in the game . CCP did implemented it gradually and in small pieces along the way , but I’m not so sure of how effective it was and if it was done at the right time…
Some of you here are complaining about nerfing nullsec combat anomalies . Do I have to remind you that printing ISK out of nothing from NPC bounties is one of the major , if not the major factor that leads to ISK inflation ?
Let’s just give it some time and see where this goes. CCP will make the right adjustments along the way . Keep in mind that they are also people like you and me and people sometimes make mistakes.
It has been like this since I started this game that we all love and hate at the same time, people have always complained even when CCP took the right decisions .
Arrendis problem is some people who are very bad in EVE ONLINE think if they remove in game standing, if they make you cap corporation to 100 people and alliance to 500 … Big group will cease to exist and you will have only small roam everywhere.
All this people totally forget player could develop external tool, or use external tool. And all they’re dream of nerf will just make actual powerblock stronger and totally delete all medium size group.
And high sec incursions don’t generate ISK from nothing?
Or selling WH loot to NPCs?
Low risk space making more money then Null Sec is ridiculous. PERIOD.
Missions print ISK from nothing, too, for the record.
and so does project discovery
it’s almost as if everything in eve somehow has to be generated by player action…
That falls into the same category and those have been already nerfed multiple times and as CCP stated in the Dev blog they will review once again highsec and make the right adjustments.
Yes, this fall into the same category , ISK from NPC bounties . But , at least there you actually have to convert those LPs also . Buy some items from the market , spend some ISK (for the items from the market and to the LP store) then sell them on the market as faction items that players buys and use them.
Edit: Also over the years the loot table for missions has been nerfed multiple times, so as the bounties . The way I see things , the problem there is the absurd amount of LPs that you get from burner missions.
Where does it say highsec nerf incomming? All i see is Wormholes will be even more profitable because CCP don’t care about risk/reward ballance or simply have no frickn clue how easy it is to krab safely in WH despite former CSM Exookiz spelling it out in excrutiating detail.
And the only nerf to incursions was not giving pay out for alts sitting in front of the gate. Does not affect industrialised hs incursion running groups at all.
Null sec without the consequences and risks of null sec? Sounds like a horrible thing to me but each their own. Some people need the pampering.
How to krab safely in wormhole space?
Put alt in each WH entrance.
Farm. if you listen WH activation song go in safety and reship to pvpv ship.
In WH no cyno, no free intel on how and where you farm.
Close the door and watch your probe scanner for new sigs.
Easy a couple minutes warning before anything could possibly arrive on your grid.
Also barely anny traffic to begin with. My killboard looks like absolute garbage since moving to WH. The only fights i got at home in 3 months was
- ganking some poor newbie in his heron
- Honnor brawl against a group we met next door
- killing a couple fighters from a rolling carrier
other than that best can do is dunk on some low sec gate campers or gank a random ratting ship somewhere NOT in W space.
In Null sec i got solo and small gang fights all the time thanks to my Myrmidon bait.
You move the goal post and evading the problem like always. I never talked about communication, nor personal decisions, nor removal of standing, etc. I talked about intel regarding ingame activities and data.
Why do you think corps require full scope access from members, when they in fact only need name and corp to manage ACL, standing and out of game access rights?
Tritanium in HS only. Healty…