Hello everyone, first off i would like to state there has probably been alot of topics on cloaky camping and possible resolutions to this problem but i fell it needs to be adressed again because cloaky camping is what is destroying peoples gameplay experience out in null sec and it is a main cause of people leaving this game, i know multiple people who have simply stopped playing because they are camped for weeks on end (this is bloody rediculess ccp and its about damn time you adressed it).
Ok so from my perspective this game is designed around plex and loss, you will see this everywere once you start noticing it, ccp has designed this game so you lose ships and then thier counting on the fact that most people will buy plex to get isk to replace thier loss’s, now once you take this into account cloaky camping stops people from earning isk hence the reson in my opinion it has never been adressed but i believe that this needs to stop simply because it is the main thing thats destroying null sec gameplay, most people dont know how to work around this and most people get sloughtered simply because they cant be bothered waiting for the cloaky camper to leave (this is unacceptable because everything needs a counter in this game and there is no counter for cloaky camping and because of this those pilots tend to have a extremly bad gameplay experience witch results in them either leaving the game all together for a few months or they have to move on to another area of space (and people hate moving personally we have been moving for the last 8 months and its damn anoying personally im nearly done myself and iv been playing this game 6-7 years)).
Now we have a few ideas on how to combat this and introduce a counter for it for example: there should be a modual created for citadels that after say after 1 hour it will scan down and provide a warp to point for anyone that is cloaked if that cloaked person does not warp to another point in space (off grid because if not campers will just make thier ships move while cloaked as well it would make them decide whether to stay online or go offline (when thier sleeping for example)), what this modual does is 1: give alliances and corps the option to install a modual for detecting campers 2: it forces them at the very least to log off when thier asleep or at work 3: it would greatly improve peoples gameplay experience out in null sec and in my opinion this is very important because eve online is a dying game and we need to do everything we can to make people have a positive experience in this game or else it is domed to fail.
Another option is to introduce some type of scanning equipment to detect cloaky campers and to do this either make the scan times longer than normal or make the scan strength very high or make it so if the camper has not moved (stayed cloaked) for say 1 hour then it does not register on signitures found or maybe make it that the signiture is found and over a 1 hour period it becomes stronger the longer you scan it so after 1 hour the camper is scannable and thte longer they remain in one place the easier it is for people to scan them that way all levels of scanning can scan them down.
Now i believe these are balanced proposals and yes they will need some work but its just a idea because cloaky camping NEEDS to be adressed, its been left way to long and now its at the point were its a main factor in people not playing eve anymore or having a extreamly bad gameplay experience.
Anyways let me know what you guys think.