I do not believe that, as a company, CCP wants to withdraw from Customers, as that is what we are, Customers, and, as a result, loss of revenue. Therefore, we suggest a PVE server or, in the SFETY button, enter an option where to play it or be immune to attacks from PVP players.
Spend an hour, a day, a week, a month building a spaceship, using real money and the most precious: TIME AND GOOD WILL - gathering goods, looking for items, paying sometimes by buying PLEX with real money to exchange for ISK and then everything was destroyed and stolen?
It’s very unbalanced to do something like that.
Anyone who does this and likes it should seek urgent treatment.
And more: how can someone who can spend a maximum of 10, 20, 50, 100 DOLLARS compete with another player who can spend 100, 200, 500, 1000 DOLLARS?
And what’s good?
This is not funny or fun at all.
“1000 systems, 10,000 bases and stations”, but you who don’t like PVP and don’t want confusion can only stay in two or three and still be worried.
Facing an NPC is fine, fine, it was a choice, but being surprised by another player with more resources and killed?
There’s nothing fun about it.
IF you really want profit and the satisfaction of the majority, you must have noticed: PVP server has no future.
If it had, other games would have continued with them.
Some games even allow you to switch instances and go to a PVP instance, but when you get there, it’s empty.
Just NPCs the other player completing some mission that he couldn’t get in the PVE instance.
And yet, it’s very difficult to be attacked.